Redout is the spiritual successor to Wipeout and F-Zero made by 34BigThings using Unreal Engine 4.
Redout is a futuristic racing game about going hella fast on crazy twisted tracks, rushing through stunning low-poly landscapes. The art style goes for something we called futuretro. A sharp low-poly style blends meshes and terrains with the latest state-of-the-art shading and lighting effects provided by the Unreal Engine 4, creating beautiful and instantly recognisable aesthetics.
System requirements: MINIMUM: OS: Windows 7 Processor: i3 2.6Ghz Memory: 4 GB RAM Graphics: GTX 560 or equivalent DirectX: Version 11 Storage: 6 GB available space
RECOMMENDED: OS: Windows 10 Processor: i5 2.6Ghz Memory: 8 GB RAM Graphics: GTX 960 or equivalent DirectX: Version 11 Storage: 6 GB available space
This post has been edited by pyre: Sep 2 2017, 07:50 AM
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Redout is a tribute to the classic racing monsters such as F-Zero, WipEout, Rollcage, and POD. It is designed to be an uncompromising, fast, tough and satisfying driving experience, soaked in that vertigo that stands at the core of the arcade racing genre. The floating system and driving models are based on physics: each turn, slope, hard braking, acceleration, each turn and twist of the track will apply a unique force to the ship. A sharp low-polygon style blends meshes and terrains with the latest state-of-the-art shading and lighting effects provided by the Unreal Engine 4, creating beautiful and instantly recognizable aesthetics. Breezy coastlines, eerie frozen landscapes, vast desert plains: the melancholic, dystopian atmosphere of a semi abandoned Earth is the background for the most high-speed, tense and beautiful futuristic racing clashes.