
PC Demo on Steam: http://store.steampowered.com/app/530620/
This post has been edited by memphiz_zero88: Jan 24 2017, 08:28 PM
Action/Platformer Resident Evil 7, game is up :D
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Jun 14 2016, 10:09 AM, updated 9y ago
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#1
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
![]() PC Demo on Steam: http://store.steampowered.com/app/530620/ This post has been edited by memphiz_zero88: Jan 24 2017, 08:28 PM |
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Jun 16 2016, 07:01 PM
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#2
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289 posts Joined: Jan 2010 |
Looks like RE going back to their root being a horror game
Instead of the stupid gun action pewpew game |
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Jun 17 2016, 07:30 AM
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#3
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3,809 posts Joined: Sep 2007 From: Jakarta |
This post has been edited by kianweic: Jun 17 2016, 07:31 AM |
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Jul 10 2016, 07:03 PM
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#4
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Jul 28 2016, 07:24 AM
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#5
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3,809 posts Joined: Sep 2007 From: Jakarta |
Just for laugh:
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Oct 12 2016, 05:48 AM
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#6
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
New info from interview; Saving System, Escape. Immersion, & Pursuit
QUOTE Key details from the interview: Source: NeoGAF-The focus of RE7 is on the keywrods, "escape, immersion & pursuit." Your goal is to survive the terrors, you can defeat them and sometimes you'll find yourself in a tight situation, but being able to utilize your limited arsenal and either fight or flee is important. -Here is what Capcom thinks makes a good classic Resident Evil game (as well as notes from the interviewer): *Fear of the Unknown – Not knowing what lies behind every door. Not understanding what is happening. *Exploration – There will be puzzles and a lot of spaces and rooms to explore. (More on this later) *Combat – And yes, they’ve eased our biggest fear, there will be combat. They’ve even emphasized that it is core to the Resident Evil feeling as it gives you the release of tension that you need by finding a shotgun and fighting back. *Managing Survival (Item Management) – Item Boxes! They didn’t confirm it exactly, but the presentation slide showed that to be exact. More on this below, but basically, they mentioned that you had to manage what you will be bringing to progress the game as it adds another layer to survival horror. -Mercenaries specifically or any other online mode is not in RE7, it is exclusively a single-player game, but there are other unlockables we know (the one confirmed at this time is Madhouse Mode). -While there is no situations where you face hordes of enemies at once, there will be scenes where you're faced with more than one enemy at a time. -Main inspiration for RE7 is the original RE1, not the REmake. They looked and broke it down a lot when working on RE7. -They're waiting to see how first-person works with fans for RE7 before they consider it as a possibility for future titles, but they think first-person really fits RE7 and they chose to go in this direction for the project goals. -The game is linear and is not split into chapters like the more recent RE games, the progression is fluid. -The game's saving system changes based on what difficulty you're playing on. Some difficulties have an auto-save system, and harder difficulty's saving system "won't be nice to you." -One key element for RE7 is that it is a RE game, and they think this helps a lot to separate it from other first-person horrors. the game is set after RE6 and pulls a lot from the series history and mechanics, lore and and what's built-up RE's name in the last 20 years. This is the 20th anniversary celebration title, and it is a RE game through and through. -RE7 does continue plot elements from other RE games, but they won't talk about that right now. -There will be a third and final demo update sometime before RE7 releases, there is no firm release date but it'll happen before the end of January. It will also be coming to other platforms. -REmake 2 is under extensive development right now, but they hope to show something from it soon. -When asked about Outbreak HD, they say that Outbreak was a huge undertaking at the time for them, but they are listening to fans and if there's a demand for Outbreak HD or a successor to it, they're all ears. The interview video » Click to show Spoiler - click again to hide... « |
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Oct 18 2016, 02:02 PM
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#7
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Some videos from the ambassador program
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Oct 25 2016, 05:20 PM
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#8
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Nov 2 2016, 02:10 PM
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#9
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Steam page is up. Price is RM139 for standard, RM208 for Deluxe (standard + season pass). No info regarding season pass. Hopefully they don't turn the game into episodic release.
http://store.steampowered.com/app/418370/ System requirement: QUOTE MINIMUM: OS: WINDOWS® 7,8,8.1,10 (64-BIT Required) Processor: Intel® Core™ i5-4460, 2.70GHz or AMD FX™-6300 or better Memory: 8 GB RAM Graphics: NVIDIA® GeForce® GTX 760 or AMD Radeon™ R7 260x with 2GB Video RAM DirectX: Version 11 Sound Card: DirectSound compatible (must support DirectX® 9.0c or higher) Additional Notes: Hardware specification target 1080P/30FPS. *Internet connection required for game activation. The game is still undergoing development, so all PC requirements are subject to change. RECOMMENDED: OS: WINDOWS® 7,8,8.1,10 (64-BIT Required) Processor: Intel® Core™ i7 3770 3.4GHz or AMD equivalent or better Memory: 8 GB RAM Graphics: TBA (4GB VRAM) DirectX: Version 11 Sound Card: DirectSound compatible (must support DirectX® 9.0c or higher) Additional Notes: Hardware specification target 1080P/60FPS. *Internet connection required for game activation. The game is still undergoing development, so all PC requirements are subject to change. |
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Nov 2 2016, 02:12 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Nov 4 2016, 08:50 AM
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3,809 posts Joined: Sep 2007 From: Jakarta |
It is available for pre-order on Steam.
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Nov 4 2016, 09:37 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Nov 4 2016, 09:52 AM
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Nov 4 2016, 10:44 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(kianweic @ Nov 4 2016, 09:52 AM) Seems fine for IDR perspective, ie. IDR 499,999 which is like around RM157. RM139 for standard, RM208 with season pass.How much is it in Steam Malaysia? you can compare the price between regions here https://steamdb.info/app/418370/ This post has been edited by memphiz_zero88: Nov 4 2016, 10:44 AM |
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Nov 4 2016, 11:38 AM
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3,809 posts Joined: Sep 2007 From: Jakarta |
QUOTE(memphiz_zero88 @ Nov 4 2016, 10:44 AM) RM139 for standard, RM208 with season pass. Thanks, that is cheaper than the Indonesian price.you can compare the price between regions here https://steamdb.info/app/418370/ I usually rely on that database but sometimes the numbers could be a bit off (Rare). Most of the time, very accurate. |
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Nov 4 2016, 12:54 PM
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Senior Member
4,934 posts Joined: Sep 2008 From: Setapak |
For this game, i'll not get it on PC. will get it until i able to get the PS4 pro and VR as it looks freaking awesome in VR
forget about getting VR for PC as the cost is too high This post has been edited by sai86: Nov 4 2016, 12:56 PM |
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Nov 4 2016, 03:13 PM
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41 posts Joined: Jun 2012 |
QUOTE(sai86 @ Nov 4 2016, 12:54 PM) For this game, i'll not get it on PC. will get it until i able to get the PS4 pro and VR as it looks freaking awesome in VR For Japanese based published games, it's always the console who going to offer the most definitive experience especially when it comes to company like Capcom, PC players are always the second class customers in their eyes. It's simply not their focused market, console userbase is where the big money is.forget about getting VR for PC as the cost is too high Take a look at the extra RE5 DLC/ RE5 Gold Edition. Took Capcom 5 years to port it to PC from console. |
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Nov 4 2016, 05:12 PM
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4,934 posts Joined: Sep 2008 From: Setapak |
QUOTE(Light Peak @ Nov 4 2016, 03:13 PM) For Japanese based published games, it's always the console who going to offer the most definitive experience especially when it comes to company like Capcom, PC players are always the second class customers in their eyes. It's simply not their focused market, console userbase is where the big money is. and also Japan exclusive. Take a look at the extra RE5 DLC/ RE5 Gold Edition. Took Capcom 5 years to port it to PC from console. |
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Nov 9 2016, 02:44 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Dec 1 2016, 08:50 AM
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3,809 posts Joined: Sep 2007 From: Jakarta |
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