Dota 6.40 released!! official!!
check it out
www.dota-allstars.com
Dota 6.40 ( Official by Dota-Allstars), REleased!! 6.40
Dota 6.40 ( Official by Dota-Allstars), REleased!! 6.40
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Jan 13 2007, 10:26 PM, updated 19y ago
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#1
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Junior Member
352 posts Joined: Jan 2006 From: Kampua & kOmpia TOwn~ |
Dota 6.40 released!! official!!
check it out www.dota-allstars.com |
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Jan 13 2007, 10:27 PM
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#2
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Senior Member
2,475 posts Joined: Nov 2005 From: kopitiam |
wuts the update? 6 players per team? new heroes/items? new item build?
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Jan 13 2007, 10:32 PM
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#3
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352 posts Joined: Jan 2006 From: Kampua & kOmpia TOwn~ |
6.40 Changelog:
=========== * Reworked Neutral Creep abilities and mechanics to better balance them out * Improved Leshrac's base str * Reduced Chen and THD movement speeds * Mangus's Shockwave cooldown reduced from 12 to 11/10/9/8 * Increased Shadow Fiend's movement speed * Improved Berserker's Call AOE by 25 * Increased base armor on Harbinger * Lowered initial wait time before drafting starts in -rd * Improved Presence of the Dark Lord AOE * Lowered level 1 Hawk ms and vision * Removed entangle from level 1-3 of Spirit Bear * Reduced Sanity's Eclipse cooldown from 200 to 160 * Fixed Radiance Effect in center of map when Spirit Bear dies with it * Improved HP on Spiderlings * Lowered Siege units armor * Increased Razor's base damage a bit * Reduced Watcher's cooldown * Fixed some bugs with Shallow Grave not workling properly on units that morph * Sent and Scourge are now colored in -rd text display * Lowered Hawk HP and gave them bounty * Fixed a rare but serious bug with Geomancer leveling up * Satanic life steal increased from 23% to 25% * Increased Eye of Skadi slow duration from 2 to 3 seconds when used by melee heroes * Restored normal hero name display * Fixed roshan exploit with geomancer * Reworked Shallow Grave a bit, it has a duration now * You now see a decline message when someone refuses to swaphero * Fixed an old bug with level 3 Elder Form attacking gem * Fixed a few typos |
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Jan 13 2007, 10:32 PM
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#4
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Senior Member
2,475 posts Joined: Nov 2005 From: kopitiam |
-oops- u post already. got ai version or not?
This post has been edited by dgrebel: Jan 13 2007, 10:32 PM |
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Jan 13 2007, 10:32 PM
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#5
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Junior Member
352 posts Joined: Jan 2006 From: Kampua & kOmpia TOwn~ |
now u cant even run if sniper buy eye of skadi .. 3 second slow .. wth
This post has been edited by alex6540: Jan 13 2007, 10:32 PM |
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Jan 13 2007, 10:33 PM
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#6
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352 posts Joined: Jan 2006 From: Kampua & kOmpia TOwn~ |
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Jan 13 2007, 10:36 PM
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#7
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Senior Member
2,475 posts Joined: Nov 2005 From: kopitiam |
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Jan 13 2007, 10:37 PM
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#8
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Junior Member
352 posts Joined: Jan 2006 From: Kampua & kOmpia TOwn~ |
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Jan 13 2007, 10:37 PM
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#9
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Senior Member
1,555 posts Joined: Jan 2003 From: - H e a v e n - |
theres already a pinned topic for this . kindly check at there
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Jan 13 2007, 10:55 PM
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352 posts Joined: Jan 2006 From: Kampua & kOmpia TOwn~ |
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Jan 14 2007, 10:39 AM
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3,110 posts Joined: Jun 2005 |
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Jan 14 2007, 02:48 PM
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3,726 posts Joined: Sep 2005 |
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Jan 14 2007, 08:33 PM
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Junior Member
352 posts Joined: Jan 2006 From: Kampua & kOmpia TOwn~ |
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Jan 14 2007, 09:41 PM
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Junior Member
78 posts Joined: Jan 2003 |
crappy release imho
- razor is already strong enough, why still increase his base attack dmg - they still didnt do anything about the overpowered doom bringer with aghanim scepter - there is a reason for eye of skadi to have 2 seconds effect instead of 3 for melees, now we gonna see more melees pawning like mad with Eos - geomancer still left many space for improvement - above all the damn thing, why nerf the poor Chen - Sanity eclipse is one of those ridiculously rigged skill once u got the right items, its only weakness before was the long cooldown, with 160 seconds now really headache, can pawn specific hero non stop This post has been edited by Dark Lynx: Jan 14 2007, 09:45 PM |
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