Granado Espada Ver3.2, Defense of the ZEIA
Granado Espada Ver3.2, Defense of the ZEIA
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Apr 24 2007, 11:37 AM
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#1
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
Nice... thinking to join the roadshow at UCSI but I'm not a student...
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May 18 2007, 10:12 PM
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#2
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
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May 19 2007, 01:35 AM
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#3
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
OMG, there is a lv100 mob walking in the Al-Quetz first floor!
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May 19 2007, 03:32 PM
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#4
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
finally... killed dilos... =.=
now level18... Any particular useful quest that I should not skip? |
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May 19 2007, 04:51 PM
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#5
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
where is Dilos tomb? I just received the white robe quest..
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May 19 2007, 06:06 PM
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#6
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
Data from OBT won't be keep?
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May 20 2007, 12:04 AM
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#7
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
My strategy is lure Dilos to the entrance then let my Fighter tank Dilos and mobs and my Scout keep heal it while my Elementalist stays behind the entrance and use AOE to blast off the mobs.
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May 20 2007, 03:03 AM
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#8
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
QUOTE(Azureknight94 @ May 20 2007, 12:18 AM) err.. then have to see your luck I beat Dilos when I'm lv19, and my Fighter is tanking TWO Dilos.. I think I had used 2~3 HP pots This post has been edited by Cyrus2k: May 20 2007, 03:04 AM |
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May 20 2007, 10:57 AM
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#9
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
Its a part of the quest where you could get a hat (Lv52 wizard hat for me) as reward from Andre (The Costume shop). After you completed this quest, it will unlock another quest which lets you to recruit Andre as your RNPC.
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May 22 2007, 12:55 AM
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#10
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
Getting bored...
The game was not bad.. the stance/skill system is really a nice and fresh idea.. but I guess I was expecting a little more traditional system (sort like.. freedom of adding stats point? |
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May 22 2007, 09:15 AM
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#11
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
QUOTE(madman20 @ May 22 2007, 06:51 AM) You'd be able to add your stats from level 100 onwards Yes, I know you can only add ONE point when you're lv100 But, my main point is, GE doesn't seems to offer much customization to the character. Everyone will share almost the same build until they reach lv100 to be able to add the stat point =.= I like the stance/skill idea, but apparently GE took out the basic traditional feature of MMORPG |
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May 22 2007, 02:32 PM
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#12
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
QUOTE(Joseph Hahn @ May 22 2007, 09:54 AM) The stances & skills is what differentiate people. Also the combination of the 3 characters. So all people is not necessarily the same build. ... its the same. Using the same level of stance gives the same bonus, and I'm not saying all of the people, but most of them will be sharing the same build. Not to mention that the number of stances available are very limited, thus more people using the same stance =.= I wish there was more stats modifier, since the damage that your character could deal are affected main by your weapon, and weapons are restricted by levels. A level 8 char will mostly win level 7 char, since he/she could use the next grade of weapon. |
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May 23 2007, 02:16 PM
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#13
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
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May 23 2007, 09:11 PM
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#14
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Junior Member
474 posts Joined: Jan 2003 From: Ampang @ http://himitsu.us |
QUOTE(Joseph Hahn @ May 23 2007, 05:04 PM) Haha... well the weapon could differentiate between families too. Statted weapons, like now my fighter is using a 29% Atk Up Sword and i +4 it, it's very good. Others might have some different statted weapon so really, the damage can vary between families even if the stances/skills are the same. Those are just some common features you could find in nearly all MMORPG (such as Perfect World, RYL). The bonus stats from stance/skill act just like the bonus from passive skill. =.= Aside from the nice graphic, journey in the group of 3 chars and the new Patrol Mode, GE doesn't impress me that much anymore Bring a group of 2 Musks and 1 Scout into AQM to farm stance EXP was very easy. Those newbies will hate j00. |
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