I believe TMNuts is doing some kind of bandwidth limiting at the mo before the cable is fixed. I've been getting smooth Latency 200-500ms all over Outland, but whenever I go into any crowded city, e.g. Honor Hold everything will start lagging and latency will jump to 1k..2k...10k then d/c every times. So it's like when u go into crowded area the server is sending you a lot of data to draw at the client side (many toons appears at once), because of the limited bandwidth, packet loss and u d/c. Same as multiple people using same connection to play....it lags and d/c, all due to the bandwidth limiting.
No more lag for WoW?
Jan 22 2007, 11:34 AM
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