Divinity Original Sin : Director's Cut baru released saja, so discount won't get so high so fast. maybe Winter or next year's sales probably. I'm waiting for that too.
yea .. cant wait for that too.. both have their own pros and cons as listed below:
Let's discuss pros and cons of both cRPGs and judge overall quality. Here is what I think.
Writing and Characters: Much better in Pillars of Eternity. In fact it is one of the best writings in games. Character progression is also a lot better in Pillars. There is more realism in characters of Pillars of Eternity. Divinity: Original Sin doesn't take those things seriously even though there are still a lot of likeable characters in the game and memorable moments.
Gameplay: I found gameplay much better in Divinity: Original Sin. I was never a fan of Turn based combat but now I think that it's better, which really shows how good it actually is. Inventory looks beautiful in Divinity but it's more responsive and easy to use in Pillars. There are 6 party members in Pillars and 4 in Original Sin. Divinity also supports Co-op.
Events and Graphics: You experience events in Pillars by reading and imagining. While Original Sin shows these events through real time scripted events. On other hand, Pillars' art and graphics are inspired by IE games while Divinity's art is modern and graphics are technically more superior than any cRPG out there.
Atmosphere: Darker in Pillars. Goofy and Colorful in Divinity (mostly) with some dark moments.
Sound: Music is darker in POE (dark and gritty world, where terrible things can happen. Watch out). In Original Sin, soundtrack is mostly peaceful with some dark moments (Go out and explore this beautiful living breathing world). While OS' voice acting is great, Pillars' is better.
Quest System: Easy to read in Obsidian's RPG. Non traditional in Original Sin, where it acts like journal instead of Quest Log. However, sometimes it's rewarding to piece together different hints to find a clue by reading quest description. But it's not perfect and have some flaws (almost no hint at all in some situations).
World: Broken into smaller sections in Pillars of Eternity. On other hand, Larian's RPG features much bigger environments with no loading screen, until you go to the next big area. It's open level game.
Creativity: Divinity encourages you to complete the mission how you want through its non linear gameplay, even if it's not how devs must have expected you to complete. For Example: I used magic spells on a locked door to enter a house of the sorceress to find evidence of her crimes to complete the quest. Later I found that the key was right next to her where we had a conversation few minutes ago before she left but didn't see it. On other hand in Pillars, freedom comes in the form of non linear storyline and choice and consequence system which lacks in Original Sin.
Loot: Slowly but surely becomes better and better in Pillars while in Original Sin, you often come across something really unique with a lot of magical abilities like in ARPGs.
hopefully it's a good game for me to during my term break from my MBA studies.
Divinity Original Sin also on my wishlist.. but so far they kedekut only 25% discount.
this is a nice game... managed to clocked in 3 hours... hard to stop..
lots of pause required to manage attack by your team mates. Reminds me of Warhammer 40k 2 just that not real time.. then lots of lore and quite dark like Diablo setting too.. most similar like Baldur's Gate but with latest graphics and UI.
Comes to reading i too lazy to read everything (just too much to read) so usually skip or just scan through them. I like it when the story flips out into a book-like telling u some of the important points (with some animation on the right).. cheaper than making a full cut-scene yet still compelling to watch
Gameplay wise not bad.. good story.. surprising stuffs do happen too. Worth the money spent always excited to recruit more ppl to my team (fit up to 8 ppl like Baldur's Gate) .
Turn based or what? demmit invinsible inc ku pun x habis lagi introvert + cave dweller.
later got festive holiday then only came out from cave.
turn based during battle like XCom.. then when not in battle run around in real time can talk, interact with ppl, choices in conversations, can interact with items, forge items, level up etc.. like a RPG game.
this is a beginner guide.. very important before starting the game - else like me later need to restart and play again
BTA tier is worth it for Splinter Cell : Blacklist and Farcry 3.. provided if u have not bought both games before. Splinter Cell is more fun if played on stealth rather than loud.
This post has been edited by Davidtcf: Feb 4 2016, 09:33 AM