Hi there, this seems kind of irrelevant to your normal gameplays, regardless of meta.
I always have this kind of mini pocket strat for captains mode game, usually used for elimination brackets/important qualifiers.
Pocket strat is :
1. Pick SF mid with offlane nature's prophet (assuming NP can build fitted for meta)
2. NP teleports to mid to summon treant (reduce travel time)
3. Can do around 4 to 6 until mid creep wave spawn.
4. Let those treant go tank mid T1 tower until deniable HP, then let shadow fiend deny for first few souls.
5. Mid SF starts midlane first wave with 6 souls ( if done correctly ).
Extra :
6. NP can stay mid for 1 or 2 minutes ( depending on how badly shutted down offlane is ), to provide shadow fiend extra souls, which can boost up his mid lane aggressiveness.
THEN,
pair up with aggressive support/roamer like tusk to get first blood on mid lane, usually will be favorable because shadow fiend has higher base damage thanks to those early stage.
Then the story continues with your own meta of snowballing the game, including NP + basilius + healer pushing safelane and more. Can include pugna for early dominance and later on combine with SF fast mekansm.
Please evaluate and help discuss on my idea.
Note : Just an idea, executed it once before, easily go wrong, but high risk high return.
This post has been edited by bmwcaddy: Oct 19 2015, 11:11 PM
Pocket strat - cm mode, Please evaluate my idea
Oct 19 2015, 11:11 PM, updated 11y ago
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