From EA Forum.
QUOTE
1. Crash to desktop at the end of the round in Titan maps. You should still earn credit for what you did in the round (thank you for the correction, MichaelBrobst2) although there may be a delay.
-If the Titan is moving when the shields go down and the rounds per map is set greater than one, then the client will crash at the end of the round. Until a fix is in place, server admins can prevent the issue by setting the rounds per map to one. (Medic 9017 kindly posted this workaround; it has also been verified by DICE). Soldiers can also choose to play Conquest maps to avoid running into the Titan crash if the rounds per map has not been changed to one.
-If the Titan is moving when the shields go down and the rounds per map is set greater than one, then the client will crash at the end of the round. Until a fix is in place, server admins can prevent the issue by setting the rounds per map to one. (Medic 9017 kindly posted this workaround; it has also been verified by DICE). Soldiers can also choose to play Conquest maps to avoid running into the Titan crash if the rounds per map has not been changed to one.
Source
Confirmed BY EA/DICE.
Source (look at [DICE]CKMC aka Colin post's)
This post has been edited by Agent717™: Nov 23 2006, 03:15 AM
Nov 23 2006, 03:14 AM
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