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 ILLEGEAR Z5 & Z7 Discussion Thread V2, ILLEGEAR Z7 is here!

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hyperyouth_firepower
post Sep 12 2015, 08:52 PM

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QUOTE(haziqk10 @ Sep 11 2015, 09:48 PM)
Is it worth taking 970m over 960m if im gonna be using the lappy for 2-3 years. Planning to buy Z5 next month.
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I'm speaking as a 980M user (Illegear RS-15, now no more sold, replaced by the more powerful D-series T_T ),

the 970M > 960M in many ways.

the 980M = 970 desktop, but if you're daring you can overclock it to be on par with 980 desktop.

970M = 70-80% of 970 desktop. Slight overclock will be able to outperform stock 970, especially with the fact that 970M comes in two flavours, 3GB (not some lame ass 3.5GB+512MB) and 6GB variant, therefore it does not have desktop 970's Archilles's Heel issue.
hyperyouth_firepower
post Sep 13 2015, 12:52 PM

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QUOTE(cstkl1 @ Sep 13 2015, 05:28 AM)
Vram doesnt give you gain .. The 6gb n 8gb variant of 970m n 980m doesnt make sense as ure still limited by gpu grunt power.

970m oced=770>960
980m oced<970=780ti
980m needs a 30-40% oc to be close to a stock 980.
The prob with 980m .. You can game ultra setting on 1080p but it just cant do very high settings@1440p.

This is based as a former titan black sli & 780ti sli user..

But ...Then again this was a first time i ever bought a gaming laptop. I was literally shocked how far mobile gpus has come. I dont trust reviewers in general but pascal mobile gpus will be atleast 20-30% improvement on this.

990m>980m sli >980.. Bless the dude who gets this gpu. i am guessing this will be the first pascal gpu.
BlizzardCraft
My setup a bit pricey but advise ya just get a asus ac 5ghz router.
So far on unifi routers i find them the best. For wifi aps.. apple airport extreme/express.
But end of the day ure gonna have ping issues with streamyx.. So theres just so much you can expect.
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Sure, the VRAM isn't a performance "increaser", but the increase in VRAM allows you to bypass certain limitations, like how much you can stuff in SYRIM games (the mods, essentially, which makes a huge difference). In the case of say, MXM based GPUs where 970M is 6GB VRAM and 980M is 8GBVRAM (not sure about the upcoming 990M, AFAIK it won't be cheap, and I doubt it'll be below 6GB VRAM for the MXM ones)


hyperyouth_firepower
post Sep 13 2015, 02:42 PM

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QUOTE(cstkl1 @ Sep 13 2015, 02:35 PM)
Had them before. They are too finicky. Asus ones are better.
Its a redundant amount of vram for a gpu thats not powerful enough to game at 1440p at max.
Passable at 1080p but not maxed out. It needs atleast 100% more grunt to the likes of 980ti overclock etc.
Windows 10 n dx12 gonna make that even more pointless.
Actually i think mxm vram versions were meant for single compute etc ...definately no use for gaming at such low resolution at 1080p.
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Still very much situational, perchance.


4k screens aren't exactly mainstream, and i'm talking about pure solid 60Hz / 120Hz ones on laptop devices. I don't see how today's current laptop GPUs (sans the 990M, since at this point its not yet mass produced yet) can even achieve a stable 60fps on all-out-ultra settings (like GTA 5) on 1440p, let alone 1080p (there are some really monster benchmarks using Clevo 980M sli systems on a desktop processor, but then again its not based on latest hardware revisions, and IIRC they're all based on 17" screens).

But back to the topic, 970M > 960M in the sense that the price you pay for the upgrade is worth the leap in the performance.
hyperyouth_firepower
post Sep 13 2015, 02:52 PM

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QUOTE(BlizzardCraft @ Sep 13 2015, 03:46 PM)
how about 980m > 970m? worth the leap? iinw its about rm1.2k extra?
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if you really need it. When I bought my laptop from Illegear 980M's difference to 970M was I think slightly cheaper, around RM1000 and slightly below.

If you ask me, might as well wait for the 990M to come out first before deciding whether to go between 970M or 980M, because a single 990M > 980MSLI... roughly nearing to Titan X kind of performance. When that comes out the 980M and 970M will drop. Even then 980M running at full power, you get some hiccups.
hyperyouth_firepower
post Oct 1 2015, 12:48 PM

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QUOTE(AeonixG @ Sep 29 2015, 01:04 PM)
Hi All, After research here and there and with a budget in mind, I am confident that this Illegear Z5 model suits my criteria. Just that due to the budget, I may only go for 960M instead of the 970M. Kinda sad to hear that I can't upgrade the GPU after I go through this thread. But nonetheless, the main intention is wanting to play Plant vs Zombie Garden Warfare and also the Upcoming PvZ GW2 in Max setting with ease (wonder if it does since it can high Battlefield 4)
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I still think you should opt for the 970M, because after all the PS4 and the XBOX One are using AMD's APU, which is somewhat on par with GTX970M.


Therefore, on practice and in theory, if you do it right, the 970M will last you the entire XBOXOne and PS4 lifespan. Besides, the 970M vs 960M difference isn't small too, so I think it will hurt buying the 970M (or even 980M if it exists) but it'll be worth the 'gaming lifespan'. Of course most PC settings are different from PS4 and XBoxOne settings, such as 1080p on the Z5 vs the below 1000p (not even 720p on the xbox), but there are some things that I think if you don't skimp out on that, it would be worth the investment.
hyperyouth_firepower
post Oct 1 2015, 09:15 PM

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QUOTE(cstkl1 @ Oct 1 2015, 06:18 PM)
Dude
970m is miles ahead of apu on xbone, ps4...

Its just that the later two benefits from a direct api that fully utilizes the hardware .. N with just one spec.. Optimization is done by the game dev.

This is what dx12 supposedly promises to offer..
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Not exactly,

let's assume that DX12 is that "Midas Touch" that Microsoft has been trumpeted (most of it as the "key" for XboxOne to supposedly gain the advantage it badly needed after getting thrashed by the PS4 on all fronts), it still will suffer from hardware based bottlenecks. However, if you reflect that on the PC, most of the time so called "polished AAA" games with similar hardware (like using Radeon HD78xx that's comparable to the ones in the XBoxOne and PS4) won't yield similar results, but far inferior results. Expecting even DX12's APIs that would move overheads from the CPU to the GPUs (in fact it will use all GPUs, including the embedded integrated intel GPU if there's one) won't really help if the cost of processing power alone is trunked by the poor optimization of games, like in the kerfurfle of Batman, and The Witcher 3.

So for a portable gaming machine, rather than taking the risk just because "on paper" it looks powerful, shouldn't it be better for the owner to buy a 970M (besides, its a buy once can't upgrade unless you changed the entire mobo) than a 960M and be at the mercy of optimization which may or may never come at all?
hyperyouth_firepower
post Oct 1 2015, 10:55 PM

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QUOTE(cstkl1 @ Oct 1 2015, 11:09 PM)
To make this simple for you
Overheads in dx12 refers to command list from driver to the game/application.

Dx11 on nvidia is superb because of the syncronous nature of the command list by the driver from multithreaded api calls to the gpu. Nvidia has done a insane job.

Dx12 gives game developers to optimize their game engine for command list.

Witcher 3 is poorly optimized?? Thats a first.
Batman AK is pretty good now. The dx11 flaws were as i said.. Game devs just introduce threaded api calls without caring for how drivers are going to issue a command list to the gpu.
Also things gets complicated with different hardware config on pc with the async nature of managing resources. Think of this like how gsync solved tearing etc.. Similar concept.

Consoles are poor performers. Its just that with low level apis game devs get to optimize its hardware. Aint so simple with pc.

Dx12 gives game dev the same oppurtunity. If the game engine is bad.. It will reflect in console as well.
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Well, I'm sure you're right about this, but it doesn't change the fact that for many PC counterparts of the console games, you can't expect "oh PC version of the PS4 should be running a dual core, and HD78xx, and yeah, it'll work just the same, because it doesn't.

Not forgetting to mention that on paper alone the GPU on PS4 would outdo a GTX960M, so that's why I've been suggesting that the potential owner should really go for the 970M instead of the 960M. Even then the 970M is not marginally "better" than overall PS4 system's GPU, but at the very least with proper "tinkering" it should provide satisfactory gaming that should be a little bit above what you can get from the consoles, therefore that Z5 purchase with a 970M would outlast the generation of the PS4/XBoxOne

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