QUOTE(leenaz @ Aug 26 2007, 04:02 PM)
wow..why don't u just play it first? it's not that hard. anyway, you basically control your player from the chute drop...try to land in the green zones or any of the 5 skill drop zones to get an advantage over the enemy. once you're down (botched or flared) just do what any other MOH title normally requires you to do: shoot the enemy!! (in this case, the eye-ties)
for the demo purpose, i kinda like the additional option that they added at the start of the level; airborne entrances (d'uh, hence the title). However, to me personally, i'm not sure how it would work out throughout the game. I mean, it's basically the classic rainbow six where you plot your entry points except this is like on the fly and interactive.
also, you now get to get the upper hand as you fight on the rooftops/elevated areas. something different, definitely. at least you get multiple paths in flanking the enemy. let's see if this new mechanic could stretch out the entire length of the retail version.
Aug 26 2007, 05:26 PM

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