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 Raid or Not Raid, Your choice...

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ChcGamer
post Nov 8 2006, 05:50 AM

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PvP+5-20 man instance>40 man instances

40 man instances=no casual chat...only listen to officers talk and you fight like mad for loots

PvP/small instances=you can do anything and crap any stuffs you like as long as you're familiar with the group

I rolled in another server because of real life friends. Had lots of fun leveling and doing instances with them instead of strangers who i dunno especially if they're kuai lo who doesnt speak my style of speaking
Mrsinner
post Nov 8 2006, 05:54 PM

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yea true .. but id puke if i had to run ubrs everyday
knumskul
post Nov 8 2006, 11:13 PM

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QUOTE(Mrsinner @ Nov 8 2006, 05:54 PM)
yea true .. but id puke if i had to run ubrs everyday
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some guilds do it as "pre-raid training" meh. stupid.

QUOTE(EDK @ Nov 6 2006, 05:56 PM)
Thank god all this honor farming is gone for good with the new honor system & arena.
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how exactly does the new honor system work? all i know is that you use some sort of point system to buy the rewards, so everybody is equal in that they have access to all the rewards.

i reckon they should keep the "highest rank" part on your honor page. get to show off my highest rank tongue.gif
Aggroboy
post Nov 9 2006, 02:51 PM

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I love raiding. I love new encounters. Instances like AQ40 are extremely fun. I hate farming easier instances because it's boring and appeals only to raid spotters/loot-wh***s. Raiding lets you see 80%+ of WoW's new content, storylines, boss fights. Everytime you down a boss, you get to see new stuff.

Pure PvP will never appeal to me because there is only a small fixed number of mechanics and maps you get. It's like playing the same DOTA or Counterstrike map over and over and over again. Nothing wrong with that, but I prefer to see new stuff.

Due to work I have to stop raiding a while. I really miss it a lot. sad.gif
TSEDK
post Nov 10 2006, 05:52 PM

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Wah... the result getting closer sweat.gif

Those who choose raid, if bliz gave the same quality of gears for 5-10 man instance & raiding instance and bliz also update the content for 5-10man & raiding instance at the same pace.

Think of there's an equavalent askandi in 5/10 man inst/pvp..
Think of an equavalent of naxxramas 5/10 man style...

Honestly do u still think u really enjoy raiding & will choose raiding instead of 5-10man instance? Do u really enjoy raiding or u actually juz want the raid gear or u have no choice but to raid to experience the contents...


Aggroboy
post Nov 10 2006, 07:10 PM

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The way you say it, it's like saying what if a Badminton champion wins only bronze medal instead of gold medal? laugh.gif
lilzany
post Nov 11 2006, 12:06 AM

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I hate raiding. Raiding kills WoW.

I've raid before, cleared BWL but honestly, how many more new boss, new encounters can you do again before it get repetitious to the point of tedious.


TSEDK
post Nov 11 2006, 11:34 AM

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QUOTE(Aggroboy @ Nov 10 2006, 07:10 PM)
The way you say it, it's like saying what if a Badminton champion wins only bronze medal instead of gold medal?  laugh.gif
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Errr... i have to disagree on this logic.
A badminton champ overcome a competitive human opponent where as raiders overcome simple AI with fixed fighting pattern.

On the other side i don't think properly done 5-10 man instance will be easier than raiding instance. As a raider myself before, i would said even completing dire maul required more personal contribution, class skills & etc.

QFT this again:
"I'd rather have the challenge come from the instance itself than from coordinating everyone's actions, schedules, updating dkp, and seething with frustration at the folks you're forced to bring along because you can't find 39 good players, or 20 for that matter."

Aggroboy
post Nov 12 2006, 12:45 AM

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QUOTE(EDK @ Nov 11 2006, 11:34 AM)
Errr... i have to disagree on this logic.
A badminton champ overcome a competitive human opponent where as raiders overcome simple AI with fixed fighting pattern.
The logic is correct. Your argument was about reward, and the point was giving the same reward for a higher achievement is a bad idea. It is not about the type of the challenge (human/AI), but the difficulty. Higher challenge = higher reward laugh.gif

You are totally right with the schedule, dkp, and finding players (I know how it feels! sad.gif ).

 

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