Games Final Fantasy VII Remake (PS4), April 10, 2020
Games Final Fantasy VII Remake (PS4), April 10, 2020
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Dec 6 2015, 02:31 AM
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#1
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123 posts Joined: Jul 2008 |
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Dec 7 2015, 03:37 PM
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#2
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123 posts Joined: Jul 2008 |
multi part via DLC! HAHA.
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Jan 11 2017, 10:42 AM
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#3
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QUOTE Final Fantasy VII Remake director and Kingdom Hearts III co-director and series creator Tetsuya Nomura has essentially warned fans to temper expectations for those games being released any time soon, warning they're still a way away. "The release of these titles will still be a while," he told Japanese gaming magazine Famitsu (via Hachima and Siliconera). Nomura also apologized for the wait and for a recent lack of information, but promised to make up for it with high quality games and by releasing and by revealing surprises about this coming year. "We have many titles releasing this year, and we hope you look forward to any surprises," he said. Nomura also described development on both games in detail, saying that Kingdom Hearts III "still has worlds that remain untouched," though the development tem is "advanced on the production of games still to be announced." On FF7 Remake, Nomura said that the game was "making steady progress", but ultimately returned to the classic Square Enix adage of asking fans to "wait a little longer" for both games. We'll get them. Soon. Eventually. When we do, we'll be here with the news. so.. 2019 release date? |
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Feb 1 2017, 03:18 AM
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#4
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![]() QUOTE Final Fantasy VII Remake still exists - and Square released a new key artwork for the game showcasing Cloud and a one-winged Sephiroth against the backdrop of Midgar. |
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Feb 2 2017, 11:33 AM
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#5
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QUOTE Final Fantasy VII Remake is clearly quite a way off, if the words of Producer Yoshinori Kitase are anything to go by. Kitase spoke to Japanese gaming magazine Famitsu, offering a typically vague update on how work on the much-anticipated remake is progressing. "We’re currently brushing up the scene from the announcement trailer," Kitase says, translated by Siliconera. "We can now see the line of quality that we’re aiming for more clearly, but there’s still a ways to go." The team’s goal, he says, is to carry this effort through the project’s multiple episode releases. One line of questioning from Famitsu was on how Square Enix planned to plug the gap and keep people engaged between the full-sized game releases that'll make up the FF7 Remake series. If you've forgotten, the remake will contain everything from the original game but will be split into three parts - think how Lightning's story was split between FF13, FF13-2 and Lightning Returns. "Final Fantasy VII expanded through a compilation. We don’t have any fundamental plans on that for now, but since the game volumes won’t be something that we can release in just a few months, we’d like to think of a way to supplement those gaps to maintain interest." Kitase also took time in the magazine to say that he's keen to keep in touch with fans in a similar way to how FF15 staff communicated with fans regularly throughout that game's development with 'Active Time Report' live streams. The most interesting new tidbit on the game came in the form of talk about its battle systems, where Kitase revealed the Battle Director from Kingdom Hearts II is working on the game. "The base of it is solidified," Kitase said. "Tetsuya Nomura is a given, and Mitsunori Takahashi who worked on the Kingdom Hearts series and Dissidia Final Fantasy series are going to work hard on it. There’s still a lot that I can’t say but we won’t be removing any parts of the original Final Fantasy VII that was well-received." Kitase wrapped up the FF7 talk by confirming that he intends to show off the game again this year or even possibly have it playable at an event. At the close of the interview Famitsu requested Kitase remake FF6. Kitase was the co-director on that game alongside FF9 and FF12's Hiroyuki Ito, so he's the right man to ask. "We’re currently working on Final Fantasy VII, so…" he offered. "I’m also asked the same from company staff, but I’m keeping it pending for now." Final Fantasy VII Remake is coming, sometime, eventually. It's announced for PS4 only right now. This post has been edited by danger46: Feb 2 2017, 11:33 AM |
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Feb 20 2017, 11:29 AM
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#6
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![]() ![]() QUOTE “Here is a new image of Final Fantasy VII,” Nomura continued, referencing two fresh screenshots from the in-development Remake. “I’ve put a lot of attention into the combat system, and it’s going to be going on without interruption.” Nomura also mentioned that allies won’t take damage from your own attacks. “This is the first boss in the game. It’s [the Guard] Scorpion and the scenery will be partly destructible. Sorry, I asked to show a video, but the company refused. The menus are not yet final, but I will talk more on another occasion.” |
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Feb 24 2017, 10:29 AM
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#7
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QUOTE Yoshinori Kitase, who is the producer of Final Fantasy VII Remake, shared some good news with fans recently. He revealed that voice recording work for the game’s main storyline is almost complete. “Final Fantasy VII Remake requires hefty readiness,” Kitase said in an interview in this week’s issue of Dengeki PlayStation (via Siliconera). “The voice actors are practically finished in recording voices for the main story.” QUOTE Kitase also warned fans that not all the voices would sound as they expect them to be: Fans might be picturing Cloud from Final Fantasy VII: Advent Children for it, but [this is] a Cloud in his “prime” from before Advent Children, so you might sense a fresh new performance from it. so early 2018? |
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Mar 8 2017, 11:41 AM
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#8
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QUOTE Following the tidbit of information for Final Fantasy VII Remake revealed at MAGIC 2017, director Tetsuya Nomura clarified some small details in an interview in Weekly Famitsu regarding the game's combat system. “Battles are not command-based, they’re action-based. Regarding cover actions, there are places where they can be done on the map, but they are not required. Because it’s seamless, I showed that there can be actions in response to various scenes. “The Guard Scorpion battle has map destruction and a great number of attacks that weren’t in the original, so it has become a significantly flashy battle. If you look closely, I think that you can see that there are a number of missiles are coming down.” |
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Mar 8 2017, 12:36 PM
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#9
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QUOTE(Dominic Toretto @ Mar 8 2017, 12:30 PM) In my assumption I think Episode 1 and Episode 2 can mix into 1 so that other player feel to urge to play after Aerith dead There will be 4 episodes -Episode 1 will covers Midgar arc until they reached Kalm village -Episode 2 will cover from Kalm to Aerith's death -Episode 3 will cover from the ancient place until they release the Weapon, Ultima Weapon as final boss -Episode 4 is will started from the point where Tifa help Cloud recovering his memories and the final battle with Sephiroth. |
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Jul 20 2017, 10:39 AM
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#10
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May 10 2019, 10:27 AM
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#11
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June but they didnt say which year!!
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May 10 2019, 12:51 PM
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#12
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Jun 10 2019, 11:24 AM
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#13
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MARCH 3, 2020! |
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Jun 10 2019, 12:00 PM
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#14
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QUOTE(Convael @ Jun 10 2019, 11:28 AM) Ugh , not sure I like what I am seeing . maybe each episode end just like how the disc end in ps1 era? so 3 ep = 3 years And the episodic nature of the game release is such a massive let down. Looks like the first episode is only going to take place in Midgar so they will need what , 10 episodes to finish the entire game ? Assuming they need 1 year to make each episode , that is literally going to take them 10 years . ![]() This post has been edited by danger46: Jun 10 2019, 12:01 PM |
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Jun 11 2019, 10:42 AM
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#15
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the battle system is like Crisis Core mix Final Fantasy XV
cant wait till 2020! |
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Jun 12 2019, 05:45 PM
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#16
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if within Midgar mean Cid Yuffie and Vincent not playable until 2nd game?
so the last boss of 1st game will be Motor Ball? hahaha |
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Jun 13 2019, 11:21 AM
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#17
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I think its gonna be 15 hour long coz its come with 2 disc
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Sep 12 2019, 12:19 AM
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#18
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OMG
IFRIT SHIVA THE TURKS MINI GAME DON CHADLE HYPE HYPE HYPE |
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Sep 18 2019, 10:36 AM
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#19
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Sep 19 2019, 02:28 PM
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#20
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QUOTE(Zeliard @ Sep 18 2019, 02:08 PM) At first I was pretty hyped up with the announcement of the classic mode. Subsequently it was also stated that the battle system will be automated, despite running on ATBS. Perhaps more similar to ff12 instead? That is not even close to classic ff7. character auto using normal attack until you give them a command.. QUOTE(Jet23sky @ Sep 18 2019, 04:33 PM) Not sure about Malaysia. I think for now it's only Singapore available. But at least if we can preorder via Singapore game shop instead of courier directly from US. SGD480 But SGD480 for 1st class edition..... Ouch..... |
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