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Games Final Fantasy VII Remake (PS4), April 10, 2020
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Convael
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Jun 10 2019, 11:28 AM
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Ugh , not sure I like what I am seeing .
And the episodic nature of the game release is such a massive let down.
Looks like the first episode is only going to take place in Midgar so they will need what , 10 episodes to finish the entire game ?
Assuming they need 1 year to make each episode , that is literally going to take them 10 years .
This post has been edited by Convael: Jun 10 2019, 11:28 AM
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Convael
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Mar 2 2020, 05:25 PM
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Yep testing it now .
It looks even better than I've expected . These character models are looking particularly impressive , all rendering in real time .
This post has been edited by Convael: Mar 2 2020, 05:25 PM
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Convael
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Mar 2 2020, 07:06 PM
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The non-HDR mode seems to be crushing a lot of shadow details for some reason.
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Convael
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Apr 10 2020, 07:44 AM
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Got through the first couples of chapters , as expected the visual fidelity is outstanding .
PS4 pro version is running at pretty high resolution ( mostly 1620p+) , just like the demo . Considering this is running on UE4 , that is more than impressive .
These character models are unbelievably good looking . It is so genuinely good that it makes random NPC look crappy when you walk past them . There is a stark contrast between the Unique characters and generic NPC .
HDR effects are exemplary. Especially the effects from the good old FF7 lifestream's green . Highlights from metal surfaces , street lights and reflection are popping out , with amazing shadow and texture details on the floor and in the darker corner . The fire effects are some of the most realistic ones among many games .
A number of different destructible in the game ranging from tables , boxes , chairs , bicycles etc ...
The attention to details is intricate enough to make you appreciate the modern Midgar more .
The English V.As are of very high quality as well , I recognized a few from games like Diablo and Dragon Age . Again some jRPG cultist are always going to trash English voice actors , so you will just have to agree to disagree here.
Cloud , despite everyone saying he is not the talkative type , is very chatty in the new FF7 reimagine .
He is constantly talking to someone or something , to himself and he actually replied to every cynical comment thrown by Barret .
Combat system is an eyecandy . I would have preferred the ATB system but I am liking the newer , faster combat system which is smooth , solid and dynamic . As you find yourself dodging incoming attack , for eg to the rear of a shielded enemy , any subsequent attack would transform into magnificent combo moves . I would have compared it to a slower pace version , of " Tales of " and Star Ocean series but with less demanding grasp on timing.
The materia system didn't seem too have changed much .
Not liking the new remixes of the OST , particularly the battle theme . It has lost some of the " oomph " for me .
This post has been edited by Convael: Apr 10 2020, 08:26 AM
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