QUOTE(toffy @ Jul 24 2018, 01:31 AM)
Thanks for the explanation on the scaling. I have a good idea of what it is now 
I understand that Gsync (embedded chip) and Freesync (free and no chip), allows the monitor to catch up with the GPU. I am not sure how it helps with the FPS. Maybe it compensates in another manner which allows our eyes to cope with it. Our eyes definitely cannot match the frequency of the monitor.
AMD GPU? Is it more expensive than Nvidia if we compare on the same price point?
I hope to play some recent FPS and AAA games like PUBG (which is not optimized) and Witcher 3 etc, and some classic games. I am not a hardcore gamer but I want to have some fun with these games occasionally. So, I have a feeling that whatever-sync may not be that important if the cost is insane.
I think you might have wrong idea for G-sync. Monitor doesnt speed up / catch up with GPU, it sync with GPU. I understand that Gsync (embedded chip) and Freesync (free and no chip), allows the monitor to catch up with the GPU. I am not sure how it helps with the FPS. Maybe it compensates in another manner which allows our eyes to cope with it. Our eyes definitely cannot match the frequency of the monitor.
AMD GPU? Is it more expensive than Nvidia if we compare on the same price point?
I hope to play some recent FPS and AAA games like PUBG (which is not optimized) and Witcher 3 etc, and some classic games. I am not a hardcore gamer but I want to have some fun with these games occasionally. So, I have a feeling that whatever-sync may not be that important if the cost is insane.
G-sync makes GPU and monitor run at exact same frame rate. If your graphic card render games at 48fps, send to g-sync monitor, monitor will display at 48Hz.
It doesnt compensate, hence why user will felt smoothness and no stutter or input lag ( there's situation where it will double the frame rate / refresh rate, if fps cant reach minimum 30fps ).
Jul 24 2018, 12:55 PM

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