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RPG Wolcen: Lords of Mayhem aka Umbra, ARPG with free progression

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TSnakal_mode
post May 20 2015, 04:37 AM, updated 6y ago

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Edit: Read the updated status on this game at the bottom of this post.

About
An isometric view open world action-RPG taking place in a corrupted world falling apart. You are a former officer of army of the Human Republic, forced to flee the death penalty because of the magic powers you have unwillingly developed. Being tracked down by humans and hunted by the monsters of the Wild, you are recruited by a mysterious group of Templars. And thus an epic adventure begins in which you will wander the world to fight inhuman, mutated monsters and discover the terrible secret of the extinguishing mankind.

The game features a unique mechanic called Apocalyptic Form that allows players to shape shift into a highly customized character! You’re free to mold your character thanks to a deep and rich customization system. And thanks to our complex crafting mini-game and our housing module you will be able to make your adventure feel as YOUR adventure!

As you can see from our video, the detailed environments, intense action and impressive effects are beautifully created thanks to the next-gen technology of the CRYENGINE.

Features
Umbra aims to deliver many features that will differ from the classic games of the genre:

- Open World : Discover the world and enjoy it at your own convenience

- Exploration and experimentation is rewarded with new powers, attributed according to your play style!

- Free character development - No class limitation. You have three resources: Rage, Stamina and Mana, and they all interact with each other in order to balance gameplay.

- Apocalyptic Form: According to your play style, you will develop special powers for your character, changing their abilities and look. Fierce melee warriors may gain a third arm to equip with a new weapon; a fire caster will have their skin turn into lava and heal from fire. Even wings and horns might appear on your character depending on your actions!

Here are some example of Apocalyptic Upgrades:
Demon wings: You can perform huge leaps and crush the enemies around you. You will also be able to access areas unreachable to other characters

Third Arm: You have a third arm, and you can equip a new weapon for it.

Horns: Run everywhere and rush into enemies to knock them down, crushing their faces while they are on the ground!

Body of Fire: You won’t take damage from fire anymore. Actually, fire will heal you. But beware of frost! You’ll also leave a trail of fire on your path.

Body of Shadows: You get a huge boost to your attack and movement speed and to your critical strike chance bonus while you are in a dark area. You also have a great dodge bonus.

Aura of Death: Undead raise everywhere you walk.

Horrifying visage: Enemies have a chance to run away in fear when they see you.

Increased size: You are bigger. Your strength and Constitution get a huge percentage bonus.

Tornado: Reaching high speed will turn your body into a tornado, attracting every enemy around.

- Tons of Loot: Weapons, Armor, Potions and randomly generated magic effects for more gameplay diversity!

- Semi procedural Weaponry: Blades, pommel and guard details can be randomized for more unique gear in the game!

- Advanced Crafting mini-game: Build your own weapons and armors thanks to a complex and challenging module in Umbra

- Tons of Destructible environments: From small walls to complete parts of an area. We hope you enjoy it!

- Housing: Create your own house and proudly showcase your special gear!

- Mature story full of secrets to discover exploring the world

- Kythera AI system: The automatic real time navigation adaptation of Kythera adapts to any change in the physics of the world, allowing us to create exciting scenes including large portion of levels collapsing or moving and fighting on the back of giant creature, creating never seen before gameplay situations!

- Dungeon challenge (Stretch goal): Transform a special part of your house into a dungeon and challenge other players to survive the onslaught!

- Multiplayer mode (stretch goal): Multiplayer is an ambitious goal we would love to achieve, but it must be done correctly. We plan to have different interesting stretch goals for you that will allow us to build the foundation of the multiplayer. In the best case scenario, we would like to have the following mods: Dungeon Challenge (see above), Co-Op mode, and Competitive Plaver vs Player vs AI.

Gameplay mechanics




Story

The corrupted Human Republic is falling apart: Starvation and disease are ravaging mankind, leading to violent riots everywhere.

In order to maintain their grasp on the population, the Republic is using vicious tactics, poisoning the population to weaken it and removing all children from their parents to better mold their minds. Newborn babies are rare, and few are born healthy.

An unknown curse has made men lose their memory, provoking a limbo that has eaten their own history and technological knowledge.

Rumors say that the leaders of the Republic signed pacts with occult entities, and monstrously mutated humans are appearing in the wild, leading raids against cities and villages.

Food became rare, leading to an extreme measure. In the name of survival, the Republic declared that anyone over the age of 50 should be killed. The same rule applies to anyone presenting mutation.

The Hero

You are a former officer of the Republic who developed magical powers. You tried to hide it, but your hierarchy found out. Instead of directly killing you, they tried to capture you and lead experiment on your body.

You managed to escape and take refuge in the wild. There, you were attacked by a large pack of the monstrous creatures. Outnumbered, you were about to fail when the mysterious order of the Templars saved you.

Technology

A word from the dev.
QUOTE
Hi there!

Some people are asking questions about how the funding will be spent, why you're asking for a specific amount, etc., so here is some information for you guys smile.gif

As we said before, we have great tools, and awesome partners. All these things combined makes our development process extremely fast.

Quixel MEGASCANS helps a lot by allowing us to make the most of our budget, so we don't have to spend a lot of time on environments.

As for the other environments, like ruins, cities or other specific areas, again, we have our great tools, and this speeds things up considerably.

What about characters? Thanks to Exocortex Species and the tech we developed - again, please remember we started this project 4 years ago and we knew what we were getting ourselves into - character integration has been optimized as much as possible.

From a technical point of view, we can optimize rigging / texturing a character thanks to the tools available in CryEngine3. Same goes for particle effects!

After years of hard work (yes, after 4 years!), our focus was to develop the optimal pipeline for us to use after the Kickstarter is (hopefully) funded.

We applied everything we learned and all tools at our disposal to build our GDC prototype, and we were very happy with the result (which you can see in the videos we've presented to you so far).
CryEngine
All key members of the team have years of experience working professionally with this engine. We have knowledge on pretty much each aspect of the engine, from coding to particle effects creation.

CRYENGINE offers us a great system for rendering, lighting, animation, particles effects and more. It allows us to forget about creation the technology for the game so that we focus on MAKING the game.

The amazing real-time environment we can create will allow us to present a beautiful world full of life and wonderful magic effects.

Kythera
In real time, Kythera AI System adapts to every change in the world without any additional setup, allowing level designers to quickly test and reshape their work. Kythera is already used in the game Star Citizen.

The amazing part of Kythera is that this system also works in the final game! So when a bridge explodes, AI will still find a way to come and beat you! It also means that scenes including moving platforms or walking on the back of giant creature without QTE is possible!

We have a great connection with the Kythera team. We have worked with their lead developer on previous commercial projects, and an early version of Umbra was the very first game to be integrated with Kythera, more than two years ago.

Video of how Kythera dynamically changes pathing:


Quixel Megascans
We are using the most cutting edge scan data available to create rich and high fidelity environments, with the help of early access to the Quixel Megascans library. It helps us as a small indie team to create really high quality graphics in a short amount of time, on par with AAA projects

Video of how environment can be manipulated and the texture quality of Quixel Megascans.


Quixel Megascans scans real physical material and store the texture in a library that developers can use. Umbra is the first game ever to partner with Quixel and using this technologu in their game.

Link to Quixel:http://www.quixel.se/dev/megascans

Exocortex Species
Exocortex Species is a great tools for our character creation pipepline, allowing us to quiclky model and integrate new enemies in Umbra!

The Kickstarter for this game is now live:
https://www.kickstarter.com/projects/106268...bra/description



Some gameplay from the prototype:





Edit: This game is no longer open world and is now an instanced world. Player housing is not in the game now and will not be in the game for the forseeable future. Apocalyptic form is also scaled back to only 4 fixed type types instead of the "pick your upgrade" style promoted in Kickstarter. Crafting system also completely removed in favour of an enchantment system instead.

This post has been edited by nakal_mode: Feb 14 2020, 07:48 PM
TSnakal_mode
post May 23 2015, 04:46 AM

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Update:

Umbra’s housing system allows you to build your house from the ground to the walls, adding furniture throughout the place; allowing you to showcase armors, weaponry and trophy kills.

The following video is an early working prototype of the housing module, allowing you to see the possibilities and to give you an idea what it will look like once the game is finished!



Edit: This feature is not in the game and will be not be in the game for forseeable future.

This post has been edited by nakal_mode: Feb 14 2020, 07:43 PM
TSnakal_mode
post May 28 2015, 02:01 PM

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Crafting



Edit: Crafting system has been scaled back to a simple enchantment system that allows you to remove and re-roll enchantment on a piece of equipment.

This post has been edited by nakal_mode: Feb 14 2020, 07:44 PM
TSnakal_mode
post May 31 2015, 05:04 PM

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Dev gameplay with comments.
TSnakal_mode
post Jun 2 2015, 10:46 PM

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240, 000USD reached and gamepad support added.
cracksys
post Jun 2 2015, 10:48 PM

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QUOTE(nakal_mode @ Jun 2 2015, 10:46 PM)
240, 000USD reached and gamepad support added.
*
why can't they push that shit out early access instead of relying on indiegogo.
TSnakal_mode
post Jun 2 2015, 10:50 PM

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QUOTE(cracksys @ Jun 2 2015, 10:48 PM)
why can't they push that shit out early access instead of relying on indiegogo.
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Indiegogo?
TSnakal_mode
post Jun 6 2015, 02:30 AM

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How level generation works.


TSnakal_mode
post Jun 9 2015, 04:44 AM

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Side quests expansion stretch goal funded and new video.


dante1989
post Jun 9 2015, 09:23 AM

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so who here so far has backed the game? those cheap early bids finished liao T_T
TSnakal_mode
post Jun 11 2015, 12:05 PM

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Modding

Also, multiplayer stretch goal funded.



This post has been edited by nakal_mode: Jun 11 2015, 12:07 PM
N30rang3r
post Jun 11 2015, 01:46 PM

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QUOTE(nakal_mode @ Jun 11 2015, 12:05 PM)
Modding

Also, multiplayer stretch goal funded.

*
now it's need female character brows.gif
memphiz_zero88
post Jun 11 2015, 01:52 PM

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dunno whether to pledge for this or Bloodstained. why 2 KS on same period? sad.gif
TSnakal_mode
post Jun 11 2015, 03:49 PM

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QUOTE(memphiz_zero88 @ Jun 11 2015, 01:52 PM)
dunno whether to pledge for this or Bloodstained. why 2 KS on same period? sad.gif
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Pledge both.
memphiz_zero88
post Jun 11 2015, 03:55 PM

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QUOTE(nakal_mode @ Jun 11 2015, 03:49 PM)
Pledge both.
*
cannot lo, my wallet still bleeding from Witcher 3 CE sad.gif

and not to forget Steam summer sale too. unsure.gif
TSnakal_mode
post Jun 11 2015, 03:57 PM

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QUOTE(memphiz_zero88 @ Jun 11 2015, 03:55 PM)
cannot lo, my wallet still bleeding from Witcher 3 CE sad.gif

and not to forget Steam summer sale too. unsure.gif
*
I got nothing to buy for Steam Summer Sale unless they got DMC 4 Special Edition on discount and I skipped Witcher 3 pre-order as soon as I heard anything about Nvidia. Not a bad decision I can see.
cracksys
post Jun 11 2015, 04:09 PM

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QUOTE(memphiz_zero88 @ Jun 11 2015, 03:55 PM)
cannot lo, my wallet still bleeding from Witcher 3 CE sad.gif

and not to forget Steam summer sale too. unsure.gif
*
summer sales use monies from refund brows.gif
memphiz_zero88
post Jun 11 2015, 04:13 PM

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QUOTE(cracksys @ Jun 11 2015, 04:09 PM)
summer sales use monies from refund  brows.gif
*
too bad i can't exploit it, whistling.gif whistling.gif
cracksys
post Jun 11 2015, 04:32 PM

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QUOTE(memphiz_zero88 @ Jun 11 2015, 04:13 PM)
too bad i can't exploit it,  whistling.gif  whistling.gif
*
nobody can exploit it lah.

under 2 hours played AND 14 days of purchase.

*shit. i thought this is steam thread.

This post has been edited by cracksys: Jun 11 2015, 04:33 PM
TSnakal_mode
post Jun 13 2015, 02:41 PM

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New stretch goal release and I just cancelled my pledge.

I seriously doubt the developer has any idea about what they wanted to do.

The stretch goal for elemental weapon, that is my idea to the developer.

The transmogrification stretch goal, that too is an idea from a few backers to the developer which the developer said is in the game.

I will check it out when the game is released.
wongyewloong
post Jun 13 2015, 03:39 PM

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Umbra - Technical Prototype - AMA with the Lead Developer By Natsuma Z

Part 1/2


Part 2/2

N30rang3r
post Jun 13 2015, 03:44 PM

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nice, they are now backed at 360k

elemental weapons soon!

anticipating Umbra, but E3 soon

Swordcoast Legends also has some potential. we'll see
memphiz_zero88
post Mar 3 2016, 04:36 PM

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Umbra, now known as Wolcen: Lords of Mayhem, is coming to Early Access later this month
http://www.pcgamer.com/umbra-becomes-wolce...ess-this-month/

Reason for name change: copyright
https://umbragame.com/explanation-for-the-n...he-early-alpha/



This post has been edited by memphiz_zero88: Mar 3 2016, 08:09 PM
TakingOff
post Feb 2 2018, 11:42 AM

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QUOTE(memphiz_zero88 @ Mar 3 2016, 04:36 PM)
Umbra, now known as Wolcen: Lords of Mayhem, is coming to Early Access later this month
http://www.pcgamer.com/umbra-becomes-wolce...ess-this-month/

Reason for name change: copyright
https://umbragame.com/explanation-for-the-n...he-early-alpha/


*
Just brought this game yesterday on steam early access RM38, non-stop playing for 4 hours straight, the gameplay, graphic, sound effect, skill effect, story & maps are super nice to play, too bad is still yet official released. The skill is way better & customizable than diablo 3. The armor & weapon set is perfect. will definitely support it.
patienceGNR
post Apr 7 2018, 02:50 AM

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QUOTE(TakingOff @ Feb 2 2018, 11:42 AM)
Just brought this game yesterday on steam early access RM38, non-stop playing for 4 hours straight, the gameplay, graphic, sound effect, skill effect, story & maps are super nice to play, too bad is still yet official released. The skill is way better & customizable than diablo 3. The armor & weapon set is perfect. will definitely support it.
*
After two months still playing it?

I'm looking at getting it biggrin.gif still RM 38.
Kyl3
post Feb 13 2020, 09:20 AM

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Bump - full game is releasing tomorrow

Anyone playing?
Prometric
post Feb 13 2020, 12:18 PM

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QUOTE(Kyl3 @ Feb 13 2020, 09:20 AM)
Bump - full game is releasing tomorrow

Anyone playing?
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Feels like buying it, looks promising
SpringBiscuit
post Feb 13 2020, 05:53 PM

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already bought, better get your copy now at RM51, after release the price will be increased a lot.

It is extremely a good game for that price, very well polished and fun.
Prometric
post Feb 13 2020, 06:47 PM

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QUOTE(SpringBiscuit @ Feb 13 2020, 05:53 PM)
already bought, better get your copy now at RM51, after release the price will be increased a lot.

It is extremely a good game for that price, very well polished and fun.
*
Bought & downloading it now thumbup.gif
pyre
post Feb 14 2020, 06:26 AM

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1.0.0 is ready
https://steamcommunity.com/games/424370/ann...622688305803252
TSnakal_mode
post Feb 14 2020, 07:36 PM

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The description for this game needs to be updated, it is no longer open world as I know.
Baconateer
post Feb 14 2020, 07:40 PM

Meh..... (TM)
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run well on low-mid spec?
jayjay
post Feb 15 2020, 12:11 PM

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Ryzen 1600
16gb RAM
Nvidia gtx 950 (main bottleneck)

Plays well (near 60 fps) on Low settings (looks great)
Kyl3
post Feb 16 2020, 06:20 AM

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The launch is kinda shit show, expected to have some hiccups but not this bad
SUSpundi
post Feb 16 2020, 07:47 AM

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damn bug on enemy bat...kill me 3 times yet i cant hit them... at ALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL

This post has been edited by pundi: Feb 16 2020, 07:47 AM
Kyl3
post Feb 16 2020, 08:00 AM

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QUOTE(pundi @ Feb 16 2020, 07:47 AM)
damn bug on enemy bat...kill me 3 times yet i cant hit them... at ALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
*
Cast any AOE skills to get rid of them
SUSpundi
post Feb 16 2020, 08:08 AM

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QUOTE(Kyl3 @ Feb 16 2020, 08:00 AM)
Cast any AOE skills to get rid of them
*
i using gun...second skill also cant hit it...its like the bat is not there...bcause i left click the bat and the charater move there instead of attacking...
i thought the bat is some kind of special mob but sometimes it die from 2 or so shot...so its bug..

This post has been edited by pundi: Feb 16 2020, 08:09 AM
SUSpundi
post Feb 16 2020, 08:10 AM

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sometimes enter new area got no sound...unless u move a bit
lol dafaq
dynames07
post Feb 17 2020, 01:32 PM

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QUOTE(pundi @ Feb 16 2020, 08:08 AM)
i using gun...second skill also cant hit it...its like the bat is not there...bcause i left click the bat and the charater move there instead of attacking...
i thought the bat is some kind of special mob but sometimes it die from 2 or so shot...so its bug..
*
happened several times to me as well. i think it got something to do with the creature's hitbox.. when you hover your mouse over the creature, sometime it latches and the info of the creature is displayed. most of the time, as you said, it is as if it was not there.

i played offline mode since last friday, just got to level 40+.. just made new char for online mode this morning.

btw, if you guys haven't found this yet, this is link to skill planner for the game: https://wolcen-universe.com/

this game is quite similar to path of exile, but with a lot more customization. PoE has been great so far and very consistent with their 3-monthly update cycle. hopefully wolcen can match this.
dawnreaver
post Feb 17 2020, 04:53 PM

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Are the servers up yet? And yes the bloody bat hitbox bug is extremely annoying.
SiLveRGuN
post Feb 17 2020, 05:59 PM

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Anyone wanna play together? Online mode.
dynames07
post Feb 17 2020, 07:50 PM

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just tried logging in.. got 'game creation error'
SiLveRGuN
post Feb 17 2020, 09:15 PM

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QUOTE(dynames07 @ Feb 17 2020, 07:50 PM)
just tried logging in.. got 'game creation error'
*
Think they havent fixed the asian servers. Gonna wait till then.
pyre
post Feb 17 2020, 10:56 PM

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https://twitter.com/WolcenGame/status/1229337850879135744
QUOTE
Although the Online servers came back yesterday during the evening(CET), we are currently investigating issues with game creation and server stability on the Asia Pacific servers. Our apologies for the inconvenience.

digitalifelesss
post Feb 18 2020, 03:08 AM

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Did they rushed the release cuz "omg poe2.0 is coming!!!" ? hmm.gif

Visually amazing, and melee is quite fun to play (I DON'T want to play cyclone-ish skills), so far quite enjoying it.
Though the end game town building aspect is a bit weird for an ARPG? unsure.gif
skzisghost
post Feb 18 2020, 05:39 AM

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Kinda interested at first, but after saw spin = bye bye bye
pyre
post Feb 18 2020, 06:51 AM

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https://wolcengame.com/forum/announcements/...-server-status/
QUOTE
Hello everyone,

After applying a hotfix last friday, users reported that their characters were missing, their stashes emptied, and their endgame progression wiped.

Immediately, we took the decision to shut down servers to prevent this from happening to a large amount of players while we find a way to fix it.

This issue was caused by a too large amount of requests leading the database to drop. We contacted our partners and looked for a solution with them, but that implied rolling back to a previous save of the database shortly before the hotfix.

Since then, we are working with our partners to restore the database and merge it with the current one, while fixing the issues that caused these incidents.

Unfortunately, other complications appeared in the process that led us to continuously push back the ETAs we provided for the resolution of the situation, and we're still working hard to fix these issues and make sure that the game works properly Online, which can still take some time.

Know that we're aware of other issues, including issues impacting the game's economy, and we're also working on them.

We want to sincerely apologize for the inconvenience, and to assure you that we're working around the clock to fix everything and ensure that you will have a pleasant experience when the Online mode comes back.

We will keep you informed on the evolution of the situation.


https://twitter.com/WolcenGame/status/1229476861484421121
QUOTE
"Checking game version": We're working on the impossibility to connect a character after using the projects related to item improvements. We can't resolve this issue without a hotfix but this is now one of our top priorities and we hope to resolve it this week.


https://twitter.com/WolcenGame/status/1229478427415252993
QUOTE
Characters/stashes/city building missing: If you're having any of these issues Online, please relaunch the game or relog your character until the issue is fixed. The data exists, but it's not returned by the database and it might require several attempts before it comes back.


Think there was a previous twitter acknowledging the gold/item dupe and that those will be addressed later but soon, but seems like it has been removed it? At least not from official sources.
Prometric
post Feb 18 2020, 10:58 AM

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QUOTE(dynames07 @ Feb 17 2020, 07:50 PM)
just tried logging in.. got 'game creation error'
*
Guys there are trying to fix the Asia Pacific server now, you can still play the game by manually setting the region/server to either US / EU to play. I went with EU and got around 150ms, still can play no lag, no delay.

Dont worry, at any point of time you can reset it back to asia pacific server and your char can still be play in whichever server
digitalifelesss
post Feb 18 2020, 02:04 PM

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QUOTE(skzisghost @ Feb 18 2020, 05:39 AM)
Kinda interested at first, but after saw spin = bye bye bye
*
other melee skills are totally viable. Even the first skill you got by default...

it just people just don't want to use brain and just copy pasta other people's build...

I personally dislike spinning skills... very dislike. ranting.gif
jimlim007
post Feb 19 2020, 01:10 PM

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QUOTE(digitalifelesss @ Feb 18 2020, 02:04 PM)
other melee skills are totally viable. Even the first skill you got by default...

it just people just don't want to use brain and just copy pasta other people's build...

I personally dislike spinning skills... very dislike.  ranting.gif
*
spin to win; you buy the game liao?
mules
post Feb 20 2020, 03:09 PM

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Just bought the game, i am down for games. Is there clan mode or general chats in this game? i dont see anything interactive in the menu.
Add me :

user posted image
pyre
post Feb 20 2020, 09:34 PM

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https://wolcengame.com/forum/announcements/...1040-changelog/
QUOTE
First of all, we want to thank you for your patience. It has been a rocky launch and we clearly weren’t expecting that much passion for Wolcen.
We know that the connection issues and bugs you currently encounter are frustrating and prevent you from fully appreciating the game, and we want to assure you that we’re doing our best to resolve all these problems as fast as possible.

However, following the situation that occurred last Friday with the data loss, we now know that we can’t continue to apply hotfixes and patches the way we’ve always done so far. We have to coordinate with our partners to monitor the situation and make sure that we won’t encounter any major database issues.

Since there are higher chances that such issues occur when a lot of players try to join the servers at once, we had to take two temporary measures:

- The server capacities are currently limited to a certain amount of concurrent players.
- We can only perform one patch per week and we need to coordinate with our partners to push it.

The situation will be improved, we’re currently in the process of upgrading our servers infrastructure. The next patch will already bring some enhancements that will allow us to increase the limit of concurrent players, and we will continue to increase it if we notice improvements.

Our team is also working on the various issues spotted since the release, including critical ones. Here is the patch note for the patch that will be applied this week.
Prometric
post Feb 21 2020, 10:34 AM

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Junior Member
434 posts

Joined: Aug 2010


I just finish the story and farming for gears now thumbup.gif
Cal_El87
post Feb 21 2020, 01:04 PM

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Joined: Feb 2014
Join our discord server. We're making Wolcen our current main game. Click the bro fist https://discord.gg/d6BxpVy
DjTranceHan
post Feb 22 2020, 09:30 AM

Getting Started
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Junior Member
293 posts

Joined: Apr 2007
From: Kepayan Ridge



why i feel kinda slow pace.
dynames07
post Feb 23 2020, 08:55 AM

Getting Started
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272 posts

Joined: May 2008
From: Over the mOON



just beat the main campaign at lv44, playing as legolas lol
pyre
post Feb 27 2020, 08:56 AM

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1.0.5.0 & 1.0.6.0 Patch Notes
QUOTE
Community translation: Deutsch - Français - Русский

Hello everyone,

We've worked on a lot of bug fixing this week but there is one we would like to talk about specifically before you read the patch notes.

We know that you appreciate the possibility to change Unique items into legendary items and to craft them, however, we have to remove these possibilities for the moment.
We are definitely not against implementing it as a feature in the future, we find the possibilities that it offers interesting, but we want to spend time in designing it so the system works and is properly integrated with the rest of the game.

We will also implement a new power tier of uniques for the end-game progression with better raw values in a future patch, we are aware that aside from a few exceptions, Uniques are currently not competitive for high-end content.

Thank you for your support and for your feedback!

more details on the patch here:
https://wolcengame.com/forum/announcements/...50-patch-notes/

moodswingfella
post Feb 29 2020, 01:13 PM

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364 posts

Joined: Aug 2009
Stuck at lvl 181 rift. Boss there super stronk. Anyone's play?
ttchi
post Feb 29 2020, 04:21 PM

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3 posts

Joined: Apr 2006
ya bro whats ur id? help me level we play together
pyre
post Mar 7 2020, 07:08 AM

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Joined: Oct 2006
1.0.8.0 Patch Notes
https://steamcommunity.com/games/424370/announcements


Cal_El87
post Mar 13 2020, 02:14 AM

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Joined: Feb 2014
Who's playing this endgame? add me up. Im farming 187-189 and know all the good methods. isildurz.9509. Or join my discord server and hit me up https://discord.gg/d6BxpVy
Prometric
post Mar 16 2020, 04:09 PM

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Junior Member
434 posts

Joined: Aug 2010


QUOTE(Cal_El87 @ Mar 13 2020, 02:14 AM)
Who's playing this endgame? add me up. Im farming 187-189 and know all the good methods. isildurz.9509. Or join my discord server and hit me up https://discord.gg/d6BxpVy
*
Im stuck at 160++ cant seem to find a good weapon to progress further.
moodswingfella
post Mar 24 2020, 11:20 AM

Casual
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Junior Member
364 posts

Joined: Aug 2009
todei oni notice got wolcen tered here. game is dead btw, no content. ppl duping like no tomorrow.
SUSlife5tyle
post Mar 7 2021, 01:39 PM

Getting Started
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Junior Member
277 posts

Joined: Oct 2016
Wolcen: Lords of Mayhem is an Action role-playing game dungeon crawler video game developed and published by Wolcen Studios.

Gameplay #1.


This post has been edited by life5tyle: Mar 7 2021, 01:42 PM
SUSlife5tyle
post Mar 11 2021, 07:36 PM

Getting Started
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Junior Member
277 posts

Joined: Oct 2016
Gameplay #2.


 

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