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 Skyforge Online, OPEN Beta Now..!!!! (^_^)

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Convael
post Aug 16 2015, 08:31 PM

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QUOTE(katsumoto2011 @ Aug 16 2015, 08:24 PM)
Spark cap
Credit cap
Now grinding class spark another  500 to go
The limit gonna reset at Wednesday or Tuesday? ?
*
Wednesday Morning @ our time
Convael
post Aug 16 2015, 08:35 PM

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QUOTE(KevinAi @ Aug 15 2015, 11:47 PM)
i also play solo and joined random party for the tablet or ring of the founder xD
without pantheon is very hard to find party for 5 players mission...

how can those players have 30k or more than 30k hp?
i'm a kinetic 10k prestige, only have 17k hp but i saw many dps class around 10k prestige have 25k to 38k hp ???
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Because they spent a lot of real life cash into the game.


You buy a lot of argents ,convert them into Holy texts and then invest a huge amount of them onto your temple levels . The temple level-ups give you a lot of stamina and might.


This is how people get up to 40k Prestige right now .


The obvious problem is , you can be 40k but still hitting like a 5k since stamina doesnt contribute much to the role unless you are a tank or Support. Might is quite useless in the game atm .

This post has been edited by Convael: Aug 16 2015, 08:38 PM
Convael
post Aug 16 2015, 08:45 PM

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QUOTE(Alfsaw @ Aug 14 2015, 09:29 AM)
Prestige scaling is great. Let's everyone join in regardless of prestige difference.

But then there lies the cons as well. I attempted Okki Island on Easy (for a really quick run). Went in with my near 12k mastered Knight, and 2 Cryomancers (5xx & 7xx). The lack of abilities was obvious.

Thankfully though the knight class is a sponge. Had to even coach them for the bosses and/or mini-bosses.
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The concept itself is great , but in practical it isn't .

It allows players to quickly find a group , but whether if you can complete the dungeon is another matter.
The prestige scaling also always ensure that the difficulty of the dungeon is ' NORMAL " which is highly discouraging because most of us get our gear upgrades from " Impossible ' difficulty. Therefore you rarely see anyone above 20k + in the dungeons these days since they rather solo it or spend ages to look for high prestige members from the chat.

The prestige scaling itself is also pretty terrible especially for DPS since you only gain bonus damage and health from the scaling itself. A dps role needs high % of crushing blow, high acc% , luck/valor which you only get from leveling up chapels and unlocking symbols from high end nodes.




Convael
post Aug 16 2015, 08:49 PM

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QUOTE(katsumoto2011 @ Aug 13 2015, 09:41 PM)
ahh what i mean is usually you guys dump the spark (red/blue/green) on atlas or class ????

or should i dump it on class until i reach the class specific spark then i can stop ?
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Frankly speaking , if you have yet to unlock a class spark for the class you are playing , you totally should be doing it now . Because that means you only have 2-3 active abilities from that class and I am unable to imagine how do you go on to the higher difficulty content . Not to mention people are eventually going to kick you in the high end dungeons because you can't really compete with the other higher prestige guys which has unlocked far more abilities and talent than you .

You get a mastery bonus outfit , a class exclusive symbol and 2 extra symbol slots for mastering a class.

This post has been edited by Convael: Aug 16 2015, 08:50 PM
Convael
post Aug 16 2015, 08:55 PM

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QUOTE(shiki_arc @ Aug 15 2015, 01:50 PM)
shouldnt be that bad with scaling. i've seen 500 prestige run with 7k and 15k. probably u got hit by special attacks like the charging attack from bosses.
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That is actually incorrect . The minions and weaklings damage in this game get way out of control sometimes.

It may not be notice-able to you at first during the low prestige levels.

At 30k prestige now , their damage numbers are simply ridiculous. A simple wing fighter minion bites you for 120k - 200k damage while the boss barely hits for 12k . And he tends to summons 5-6 of those per round.


But if you are running group finder , the difficulty level will always be "Normal" therefore stuff is always going to hit much less harder and drop way lower proficiency loots .

This post has been edited by Convael: Aug 16 2015, 08:59 PM
Convael
post Aug 16 2015, 10:05 PM

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QUOTE(katsumoto2011 @ Aug 16 2015, 09:16 PM)
by your meaning mastering is all class specify node must unlock ? , normal spark no need right ?
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Mastering a class means every single ability , passive and talent nodes of that class had to be obtained . The stats one ( +5 might , + 7 str ...etc ) are not necessary.
Convael
post Aug 26 2015, 04:10 PM

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QUOTE(Kazukage @ Aug 25 2015, 05:40 PM)
Anyone in EU server? I only can play EU as my ping like 20-35, if I go NA reach 300.
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It is unlikely you get 20-35 ms from EU unless you are from the local ( the Europe ) or the display number is wrong .

It shouldn't make much of a difference because this game is quite lenient when it comes to dodging AOE.

This post has been edited by Convael: Aug 26 2015, 04:14 PM

 

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