QUOTE(plazing @ Jul 19 2015, 02:59 PM)
What class you guys target for?
god mode!
targeting necro. that class really... i don't even... the HP bar i see was no blue and the all the sudden poof! got blue bar ady.. huge chunk at that
QUOTE(tlts @ Jul 19 2015, 05:28 PM)
wah not bad this game grafic also nice on my spec on medium..but a bit repetetive repetitive
yea, since the main focus of progression was your atlas. if you stick around longer you'll see the game getting more & more mechanic focused (at least this is wad i see as i progress...) and seems to be unforgiving. Have to get rid of the "tank & spank" and "spam all the skills" mentality.
My first few deaths was in [<forgot name> Catacombs] dungeon last boss. damn those falling rocks. most jilaka moment i get is when got rubble signs but the big rock didn't fall and i have to dash to nearest rock which is sometimes abit far.
first few repeat may/may not make you syok... after all it depends on individual. I find myself still repeating the dungeon mainly due to various class combi attempt the boss... and those le derp dpser moments like "shyt! boss on me now! need some shield!" and the Lightbinder will still whack the boss or "oi... i no hit/aim u for some time ady y u still aim me la boss!"
abit disappointed on the way heal orbs drop though. it makes some of the boss a dps race. and only limit to one person to pickup. which also indirectly limiting the mechanic execution, making it look and feels linear and predictable sequence...
This post has been edited by AdisonMak: Jul 20 2015, 10:09 AM