Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

 Deus Ex: Mankind Divided

views
     
figure8
post Aug 19 2016, 06:35 PM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
the wait is almost over. yay
figure8
post Aug 21 2016, 07:47 PM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
bought it from key shop. nice price. i got usd32 for normal edition. cant wait.
figure8
post Aug 23 2016, 10:15 AM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
13hrs to go :|
figure8
post Aug 24 2016, 01:35 AM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
QUOTE(Rei7 @ Aug 24 2016, 01:22 AM)
It's out and already getting mixed reviews.. because the game is poorly optimized and not running anywhere above 30fps but lower..

Rip, this is why I don't pre-order games this days.
*
all review posted days ago is an initial release.they include day 1 patch.im playing about 30 mins and so far so good. since im playing larger screen with controller i limit to 30fps.gonna test it again tomorrow.need to sleep.zzZZz
figure8
post Aug 24 2016, 04:49 PM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
QUOTE(skylinelover @ Aug 24 2016, 04:46 PM)
Fkin scammers laugh.gif doh.gif why the fk is it so impossible 2 optimize 60 fps 4 goodness sake doh.gif shakehead.gif
*
ppl always assume they can run all games in ultra setting with their expensive card.
figure8
post Aug 25 2016, 10:35 AM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
huhu. most demanding game to date. blink.gif
user posted image


figure8
post Aug 25 2016, 10:40 AM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
QUOTE(terence_nwb @ Aug 25 2016, 09:59 AM)
I ran the game with TAA instead of MSAA, Volumetric Lighting and Contact Hardening Shadow to "On" instead of "Ultra", they are huge performance killer with little to no visual difference at all, with such settings, I was able to get average 60 FPS on 1440p (GTX1070).

VRAM usage is insanely high though, 7GB clocked after few hours of gameplay.
*
it should consume below 7GB. did u use ultra texture?
user posted image
figure8
post Aug 25 2016, 10:48 AM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
QUOTE(terence_nwb @ Aug 25 2016, 10:45 AM)
Yes everything on ultra except the 2 settings mentioned above.

It was around 4.5GB initially, then slowly climbed to 7GB after few hours of continuous gameplay, memory leak?  laugh.gif
*
erm hmm.gif . last night i play for around 1-2 hours. vram usage quite similar with the benchmark stated in the pic above. im using 4k resolution with very high setting, vram around 4GB+-

btw Volumetric Lighting and Contact Hardening Shadow gave me serious performance issue. sad.gif


figure8
post Aug 25 2016, 10:54 AM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
QUOTE(terence_nwb @ Aug 25 2016, 10:51 AM)
VRAM usage in Dubai is ok (within average), only Prague area is not-so-ok haha  sweat.gif
*
huhu, guess later i need to lower my setting cus my vram only 6GB. i think ill wait next week for patch (if available).
figure8
post Aug 25 2016, 01:51 PM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
QUOTE(skylinelover @ Aug 25 2016, 12:45 PM)
Moral of the story dont preorder games mang laugh.gif rclxms.gif
*
ppl like to preorder due to the price, additional content and play right after game release. in steam, we can request for refund, so nothing wrong with preorder. u like it u keep it, else just refund.
figure8
post Aug 25 2016, 11:19 PM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
my fav setting so far:-

- 4k resolution using xbox controller
- limit fps to 30fps to achieved stable frametime
- disable all antialising. not needed, jaggies almost non existence due to resolution and viewing distance
- parallax occlusion mapping disable. when enable texture seem too sharp and cellshaded
- shadow set to very high. medium and high setting look fake especially bigger shadow like trees
- contact hardening shadow (CHS) and volumetric lightning turned off. erm, i read almost all review stated these setting are most demanding option (including AA). so i decided to turned it off completely.
- ambient occlusion set to on. high setting in nvidia card seem weird.


user posted image

http://i.imgur.com/I1YlD2j.png



This post has been edited by figure8: Aug 25 2016, 11:23 PM
figure8
post Aug 30 2016, 11:54 AM

...dear future, come get me
*******
Senior Member
3,174 posts

Joined: Jan 2003
im having issue with exclusive fullscreen. black vertical border on left and right appear during cutscene. i guess i put it on hold until they release patch.

 

Change to:
| Lo-Fi Version
0.0206sec    0.91    7 queries    GZIP Disabled
Time is now: 20th December 2025 - 03:38 PM