For all the new starters here.. this is a list of very very good guides.
1. Tier List =
https://docs.google.com/spreadsheets/d/19vO...#gid=15024963482. Cassu Newbie Guide Tips (Copied from FB group)
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1. lv up ur formation, the most useful for beginner is 4-1(offense: one backliner) cuz u can use them to farm ur fodders. lv20 should do just fine.
2. do the newbie quest, those quest may look tedious and take a while to finish, but the rewards are awesome and u get to choose 2 6* throughout the quests
3. do not level break ur non 6* unit, once u evolve it, its level return back to 30.
4. do not try to fully enchant or max lv ur unit without doing ur newbie first, some quest require u to enchant or maxlv a specific unit, if u already done it before that quest, u need to get new unit to complete the quest
5. same as above, plan ahead before u do 'expedition quest' read the translated quest here:
https://www.facebook.com/…/7Knig…/perma...30670587035900/6. focus on making farming team first, aim for at least 7-1 hard mode and u'll have rubies rollin in daily. BUT u better use that rubies on playerskill, which take effect immediately once u use rubies to unlock them.
7. after farming team, focus on make a poor man daily dungeon team: pung, ming2, nia, yushin and spike. only pung need 2crit weps and has around 1400+ atk, the rest work fine as vanilla. this team should make u pass tue, wed, fri daily dungeon without spending ruby. u may need 30 rbs revive on monday. Daily dungeon team is a must now that u can only get awaken crystal which will be required for late-game units, 300 is need and u can only get 15 a day. better hurry and save up. after u finish farming>daily dungeon team, next is dragon team but i'll make a guide about it later.
8. always do worldboss every 3 days, dont worry u deal petty score, most of players are with u. u'll get at least 30-50 boss coins every 3 days and when u got 300 of them u can try ur luck by open 5* awaken gem in the shop. this help u get useful gems early.
9. this may sound strange, but try not to rush ur units to lv40, cuz if u got the same already lv40 later, u can then only use it as slot breaker, but if u keep ur units at 36-38, u can use it for level break without having to evolve it urself saving urself 2weeks wortth of time.
10. lastly, make sure u read pinned post, most of ur questions already have answers laying awaits there, even if u dont find answers for ur questions, u still got some useful information.
3. Cassu Maximized Farming Guide
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Since many players are f2p players, including me, rubies is one of our most sought resource for every aspects of the game. Sena dev's is considered generous compare to other game i've played before since there are many ways to get rubies in this game but the main source still an old classic 'farming'. Thus come a question 'how can i get the most out of farming?' this guide is here to help you maximize your farming process to make the most out of your capability.
☛ Maximizing your keys gain per day.(exclude rania keys reward cuz it's random)
- playing under 7keys, every 10 mins u got a free key. assuming u can play at least 10 hours under 7keys per day, that's 60 more keys.
- u get 2 daily quests a day, which mostly give u 5keys each. 10keys a day
- u get 16-40 keys a day depend on ur guild lv.
- u get a key and a rubies for each invitation sent to your non-7k player kkt friends, capped at 30 invites a day. 30keys a day.
- sending medals to ign/kkt friends, capped 300medals = 30keys a day
- receiving medals, capped 200 medals = 20keys a day
- daily quest give 30 medals = 3keys a day
- GvG, winning grant 50/30/20 medals depend on enemy tier, losing grant 10 medal. expected 20-100 medals = 2-10 keys a day
- weekly quest give 40keys
- achievements quest give u 4+ keys each completion.
To make it brief: u can get at least 118 - 140 keys a day just from quests and friends' function. and more keys depend on how long u can keep urself under 7keys.
☛ Maximizing your key usage
- the best place for rubies farming is 7-9, cuz it takes only 7 keys to maxlv your fodders with guild xp passive at least lv5, further more, it's reliable, since survival rate of your fodders is the highest here where most mobs are succubus Sarah who has no attacking skill.
- 7-9's rubies/key ratio is 6rubies/7keys = 0.85 rb/key
- 7-9 also give u 900-1100gold/key + 500-600 if gold drop
- totally, 7-9 give u around 950-1100g/0.85rb per key.
- only scenario your fodder can die farming 7-9 is that u encounter a mimic and it use attacking skill on one of your fodder, which is very slim chance.
☛ Maximizing your fodders variety
- since u cant put the same kind of fodder in the same party, u may run out of a type of fodders while you have excess supply of one type (for 7-9, most likely u'll sit on a mountain of surplus happy, that red devil girl)
- to solve this problem, u have 2 ways out:
➊ [short run solution]: switch to other high survival farming place, which is 5-5, the mob there have low chance and has either 5targets aoe or single target. To make a safe run there, use 3-2 formations, put your main farmer and either sogyo or soi at the front. sog/soi is there for their aoe immune to ensure your fodders survival, those 2frontline positions has hidden high taunt rate, around 70% chance. this way u can farm for new kinds of fodders and still retain some rb/key ratio. (if u have jaive, u can try this method on 6-5 or other world, i chose 5-5 cuz 6-5 has too mny cc mobs. just make sure u do x-5 to also make some progress in ur boss killing achievement.)
➋ [long run solution]: plan ahead for a whole week, use your card hot time during sat-sun to intensively farm 5-5, u'll end up with large stocks of w5 fodders which u'll need to manage them throughout the week. Once u get back to farming w7, prioritize using fodder from w7 because they have chance to replenish themselves, only use stocked w5 fodder when u really have no other w7 to put in the team, and if u have other fodder from free pull+chess board, use them over w5 fodders.
☛ Maximizing your Hot time
- saving your key 1hour before HT start, u'll start with 6-7 keys which is extra 9-15k gold if u farm 7-9
- during HT only take your key/exchange medals for up to 6keys to let keys regenerate while u farming, this way u'll get extra 12keys during HT
- plan ahead what you'll use your surplus 30 fodders to enchant, i usually use 1*f for 2*elements or 3*>2*f for 3* or 4*> 3*f for 5* >4*f for 6*
- the faster u do a run, the more run u can make during HT, the more gold/gem/acc u got, that's why u need to have a fast farmer, ideal is jaive/aerial which take only 37s per run, velikar is a bit slower at 41-47s/run. the rest idk.
- make sure u sending medal before the HT start, receiving medal + getting keys from mail doesn't take lot of time, but sending medal to kkt friend is tedious works, since u can only hit '1 bottom sent' for those 100 friends in IGN list, u still have other 200 friends who need to be click individually, would take at least 4mins to send all, to prevent time loss during hot time, get it done before HT start (it also mean u must manage ur medal holding, one thing i was holding my GvG box and open it during hot time, cuz this box often give me medals, doin so let me save some space on medal holding to let me send invite to 200 kkt friends)
Thanks.