i just started this game few days ago
first impression... much more enjoyable than WOT
Simulation World of Warships, Is official now, happy hunting ships
Simulation World of Warships, Is official now, happy hunting ships
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Aug 27 2015, 11:47 AM
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All Stars
12,412 posts Joined: Jan 2008 From: KL - Cardiff - Subang - Sydney |
i just started this game few days ago
first impression... much more enjoyable than WOT |
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Aug 27 2015, 12:08 PM
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Senior Member
6,779 posts Joined: Jan 2009 From: SEGI Heaven |
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Aug 27 2015, 11:08 PM
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All Stars
12,412 posts Joined: Jan 2008 From: KL - Cardiff - Subang - Sydney |
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Aug 28 2015, 08:28 AM
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Senior Member
6,779 posts Joined: Jan 2009 From: SEGI Heaven |
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Aug 28 2015, 10:15 AM
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All Stars
12,412 posts Joined: Jan 2008 From: KL - Cardiff - Subang - Sydney |
those who played US battleship line... from which tier onwards you start training your commander?
I unlocked my commander while using St Louis and was thinking whether to train it so I can use for my battleships later..... or keep it on St Louis (fun ship). dilemma |
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Aug 28 2015, 10:53 AM
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Senior Member
6,779 posts Joined: Jan 2009 From: SEGI Heaven |
QUOTE(ZeneticX @ Aug 28 2015, 10:15 AM) those who played US battleship line... from which tier onwards you start training your commander? me start start trainning my commander since when unlock on any type ship and both country..I unlocked my commander while using St Louis and was thinking whether to train it so I can use for my battleships later..... or keep it on St Louis (fun ship). dilemma if the ship fully upgrade and enough exp upgrade new tier and buy it.. i jus sold old wan send my current commander to new ship thn retraining This post has been edited by djhenry91: Aug 28 2015, 10:55 AM |
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Aug 28 2015, 11:01 AM
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All Stars
12,412 posts Joined: Jan 2008 From: KL - Cardiff - Subang - Sydney |
QUOTE(djhenry91 @ Aug 28 2015, 10:53 AM) me start start trainning my commander since when unlock on any type ship and both country.. ah ok. i'm just thinking whether to keep the commander on the st louis, it's such a fun ship for its tier, ridiculous amount of guns.if the ship fully upgrade and enough exp upgrade new tier and buy it.. i jus sold old wan send my current commander to new ship thn retraining anyway wad skills you recommend for BB commander? and I realised sooner or later have to start spending on premium coins and account... typical WG game eh This post has been edited by ZeneticX: Aug 28 2015, 11:02 AM |
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Aug 28 2015, 06:18 PM
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Senior Member
5,464 posts Joined: Mar 2005 |
I Just retain the commander with their respective ship. if i sink early, i will play other shps.
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Aug 29 2015, 06:25 PM
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Junior Member
238 posts Joined: Sep 2010 |
Commander max skill points is somewhere between 17 ~20 . So its better to train 1 personal commander for each type of ship ur playing.
The higher ur commander lvl ,the harder it is to lvl up. It is said that from 17 point to 18 point require 80k exp and above. In the near future ,there will be possibilities that WG will make more commander /officer available for each ship just like WoT. I suspect "20" point commander refers to the premium commander which is bought using doubloon. Here's some basic guide on how to distribute skill points. Normally BB will be burning all the way so the reduce chances are pretty much so so. Thats why they call them BB (Burning Battleship) . Lets just hope u didnt meet an annoying Des Moines Cruiser with upgrade to chances to cause fire . I'm getting the detection of long range artillery on my future X cruiser due to the fact that Yamato firing range is half the map and if he's a sharpshooter ,one hit is guarantee KO. This post has been edited by trowapeter: Aug 29 2015, 06:29 PM |
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Aug 31 2015, 05:54 AM
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Senior Member
5,464 posts Joined: Mar 2005 |
Does secondary armament works on primary guns? anyone can confirm that? He's saying that it works but from the stats it still looks the same IMO.
overall i would say it depends on user preference. on my fast rapid cruiser the cleveland, I chose situation awareness to let me know if my enemy can see me or there's a destroyer nearby. Pretty useful. Next would be aiming expert. Useful to turn your guns faster when you serpenting. or aiming while steering. keeping your target in line. Follow by the next recommendation is increase torp acquisition by 20%. premature detection of torps gives time to steer and deviate from getting sinked by torp. After that get the demolition expert and spam HE like mad. Most of the time, you can get citadel on smaller ships. for battleship, its near impossible unless you're firing more than 200mm cannons. HE with fire will cook larger ships down faster than AP. Above combination is more of a balance offense and defense setup. feel free to share your combi or recipe. This post has been edited by Vervain: Aug 31 2015, 05:57 AM |
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Aug 31 2015, 07:49 PM
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Junior Member
238 posts Joined: Sep 2010 |
QUOTE(Vervain @ Aug 31 2015, 05:54 AM) Does secondary armament works on primary guns? anyone can confirm that? He's saying that it works but from the stats it still looks the same IMO. Yes ,if I'm not wrong its for any gun up to 155mm .overall i would say it depends on user preference. on my fast rapid cruiser the cleveland, I chose situation awareness to let me know if my enemy can see me or there's a destroyer nearby. Pretty useful. Next would be aiming expert. Useful to turn your guns faster when you serpenting. or aiming while steering. keeping your target in line. Follow by the next recommendation is increase torp acquisition by 20%. premature detection of torps gives time to steer and deviate from getting sinked by torp. After that get the demolition expert and spam HE like mad. Most of the time, you can get citadel on smaller ships. for battleship, its near impossible unless you're firing more than 200mm cannons. HE with fire will cook larger ships down faster than AP. Above combination is more of a balance offense and defense setup. feel free to share your combi or recipe. http://wiki.wargaming.net/en/Crew_(WoWS) |
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Sep 1 2015, 03:51 PM
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Junior Member
42 posts Joined: Feb 2011 |
Anyone got Murmansk in your port now?
Wonder which purchase method is more value for money Buy 3k doubloons for rm54.+ and get it from in game shop. Or pay rm59.+ in premium shop to buy it with slot and some flags. |
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Sep 1 2015, 05:32 PM
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Junior Member
238 posts Joined: Sep 2010 |
QUOTE(fact3 @ Sep 1 2015, 03:51 PM) Anyone got Murmansk in your port now? Bundle cheaper by Rm 1 or 2 . Ur gonna need the extra port .Wonder which purchase method is more value for money Buy 3k doubloons for rm54.+ and get it from in game shop. Or pay rm59.+ in premium shop to buy it with slot and some flags. |
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Sep 2 2015, 11:32 AM
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Senior Member
1,577 posts Joined: May 2005 From: USJ |
playing tier 6 mutsuki... dammit i find it harder to play and less fun compared to tier 5 minekaze... cutting down 1 torp tube even though the torp amount is same is like taking 30% of fun away..
I had so much fun on the Minekaze, now playing Mutsuki makes me want to just delete the game... can't seem to hit anything with the torp and reload times sucks. i'd trade lower damage torp for higher reload rate. |
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Sep 2 2015, 02:13 PM
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Junior Member
42 posts Joined: Feb 2011 |
QUOTE(trowapeter @ Sep 1 2015, 05:32 PM) as an off-day only player, i have decided not to play with BB anymore, slow to upgrade and painfully slow progress. so i do have free slot and decided thats the best. a few round on the murmansk prove its fun, but its not op, well the range is op. its like playing mini cleveland on tier 5. the credits return seem pretty worth it. |
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Sep 2 2015, 05:17 PM
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Junior Member
235 posts Joined: Dec 2011 |
long range torp seem useless.play dd so much fun.
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Sep 2 2015, 06:54 PM
Show posts by this member only | IPv6 | Post
#237
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Senior Member
6,779 posts Joined: Jan 2009 From: SEGI Heaven |
ply destoyer my job go hunt carrier haha..
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Sep 2 2015, 06:57 PM
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Junior Member
238 posts Joined: Sep 2010 |
QUOTE(raist86 @ Sep 2 2015, 11:32 AM) playing tier 6 mutsuki... dammit i find it harder to play and less fun compared to tier 5 minekaze... cutting down 1 torp tube even though the torp amount is same is like taking 30% of fun away.. Welcome to the higher tier . And if 1min 30 sec on torps cooldown were not bad enough. I had so much fun on the Minekaze, now playing Mutsuki makes me want to just delete the game... can't seem to hit anything with the torp and reload times sucks. i'd trade lower damage torp for higher reload rate. |
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Sep 3 2015, 07:22 PM
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Senior Member
1,477 posts Joined: Jan 2003 |
QUOTE(raist86 @ Sep 2 2015, 11:32 AM) playing tier 6 mutsuki... dammit i find it harder to play and less fun compared to tier 5 minekaze... cutting down 1 torp tube even though the torp amount is same is like taking 30% of fun away.. No moar torpedo spamming lol. Welcome to the proper game. I had so much fun on the Minekaze, now playing Mutsuki makes me want to just delete the game... can't seem to hit anything with the torp and reload times sucks. i'd trade lower damage torp for higher reload rate. |
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Sep 5 2015, 10:02 PM
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Junior Member
42 posts Joined: Feb 2011 |
thats why i choose US destroyer as my main;
destroyer hunter as main job, hunt battleship as part time official release have been announced, wonder if open beta participant will get reward? maybe not since they did not announce how many game count etc. and i see some new ship on wiki ![]() This post has been edited by fact3: Sep 5 2015, 10:09 PM |
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