QUOTE(Kyoyagami @ Feb 20 2016, 09:28 AM)
Masochist Games Fire Emblem Fates (3DS), #TeamHoshido or #TeamNohr, inb4 ynotboth
Games Fire Emblem Fates (3DS), #TeamHoshido or #TeamNohr, inb4 ynotboth
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Feb 20 2016, 07:11 PM
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#21
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314 posts Joined: Feb 2006 |
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Feb 23 2016, 09:24 AM
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#22
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314 posts Joined: Feb 2006 |
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Feb 23 2016, 07:35 PM
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#23
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314 posts Joined: Feb 2006 |
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Feb 28 2016, 12:37 AM
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#24
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314 posts Joined: Feb 2006 |
Chapter 3 took me 28 turns because I insist on killing everyone on the map. XD
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Feb 28 2016, 03:07 AM
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#25
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314 posts Joined: Feb 2006 |
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Feb 29 2016, 12:09 PM
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#26
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314 posts Joined: Feb 2006 |
Is the Cipher card that comes with the JP version the same for each copies?
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Mar 8 2016, 02:20 AM
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#27
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314 posts Joined: Feb 2006 |
Like it or not localization is an intergal part of game development, and they have every right to do whatever they want to cater to their local audiences. They are certainly not some alien entities out to ruin your games. There are some localization that works and became a series western identity for example Dragon Quest.
The questions are whether the changes made the game better/ worse and the reasons behind it. I don't mind if they change the dialogue to something funnier, but on the other hand I disagree with the removal of contents to suit someone's personal social agenda. As consumers we have the right to judge and criticize. But is it ok to try to harass someone out of their job? Not really. On a happier note, the original sountrack is coming soon! ![]() http://serenesforest.net/2016/03/07/fire-e...ack/#more-31719 This post has been edited by Pr1me_Minister: Mar 8 2016, 02:33 AM |
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Mar 16 2016, 06:09 PM
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#28
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314 posts Joined: Feb 2006 |
Male character 11th place... Is that what I think it is?
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Mar 21 2016, 11:49 PM
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#29
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314 posts Joined: Feb 2006 |
BIRTHRIGHT SPOILER WARNING!
» Click to show Spoiler - click again to hide... « Also units get specials animation when using weapons with their name on it. Dual-wielding Kazahana is pretty awesome. ![]() |
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Mar 31 2016, 08:13 PM
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#30
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314 posts Joined: Feb 2006 |
QUOTE(Rei7 @ Mar 31 2016, 12:56 PM) Probably gonna play Birthright and Revelation at another time. The general consensus indicates that Birthright has the better story while Conquest has gameplay, so both games have something to give. I'm halfway through Conquest myself and I really like the maps and battle objectives.Conquest was good, might need to wait a while to not get that disappointed with the other route. Also that feminist Nintendo staff was fired... I checked out some clips for the English version... OMG what have they done with Felicia's voice!? Some other voices are fine though. Then I checked out clips from the patched version. The writing are way too stiff and boring. Alison Rapp has nothing to do with this at all so I would prefer discussing this in Kopitiam instead if you want to. |
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Mar 31 2016, 09:14 PM
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#31
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314 posts Joined: Feb 2006 |
Birthright is too easy? Perfect opportunity to try out Lunatic mode then.
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Mar 31 2016, 11:12 PM
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#32
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314 posts Joined: Feb 2006 |
QUOTE(lclun @ Mar 31 2016, 10:29 PM) Compare to Conquest on the same difficulty mode, I would agree on Birthright is easier in terms of gaining exp(grinding) and more gold. They should have allowed grinding for those who cleared the main game because I like all my units to have max stats in every game. Now I might have to buy dlc to do that.Gold is easy to farm if you get the skill (don't know what it's called in english) from castle battles. |
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Apr 10 2016, 07:52 PM
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#33
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314 posts Joined: Feb 2006 |
I only played 2 paralogues in Awakening and just one in Fates because I'm rushing + want to complete all supports.
Is this game using 1 rng or 2 rng aka True Hit? The low % crits and misses I experienced seems to indicate that it only use 1 rng. |
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Apr 10 2016, 11:45 PM
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#34
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314 posts Joined: Feb 2006 |
So basically the hit percentages displayed in this game are still lies?
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Apr 12 2016, 07:10 PM
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#35
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314 posts Joined: Feb 2006 |
QUOTE(Frostlord @ Apr 12 2016, 05:35 PM) yeap. rage quit my conquest because of this. miss 4x with 70% hit rate, then one of my character die If you play the series long enough you'll experience this once a while. I got a 99% miss before but thankfully the RNG in this game is mostly on my side with lucky single digit % crits.playing for 2 days (~3 hours each day) and still stuck at that mission just dont have the time to brute force it Which chapter and difficulty you're having problem on? |
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Apr 13 2016, 03:22 PM
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#36
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314 posts Joined: Feb 2006 |
QUOTE(Frostlord @ Apr 13 2016, 11:55 AM) forgot about the chapter number Parking units on hill tiles works too, just make sure that the spot isn't exposed too much (where you can get attacked from more than 2 direction) and have a healer right next to it (preferably Jacob, Felicia is too fragile).its conquest with waves of kitsune 3 group of 5 kitsune. with 2x 3 more that will run towards you |
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Apr 24 2016, 09:58 PM
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#37
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314 posts Joined: Feb 2006 |
I wonder how hard is it to collect skills in this game. So far I know I use castle battles, support logbook and reclassing to get the skills I want.
Is there a limit on number of skill per unit I can register on the logbook? And can I relearn lower level skill when reclassing? I tried reclassing Felicia to a lv20+ Witch, and she learned Shadowgift right away at her next level up so I assume that it's possible. |
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Jul 25 2016, 05:12 PM
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#38
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314 posts Joined: Feb 2006 |
My waifu finally in painted prototype form YES! Might take a small break from my nendo-collecting break.
![]() Nendo and Figma F!Kamui/ Corrin is coming too. ![]() ![]() |
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