play dota 2 enable DSR 4.00x native resolution 3840 x 2160 with 33% smoothness on my 1080p monitor will cause the game shuttering badly.
dota 2 is not a really demanding game also perform so SUX!
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NVIDIA GeForce Community V14
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Feb 5 2015, 06:51 PM
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#41
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
play dota 2 enable DSR 4.00x native resolution 3840 x 2160 with 33% smoothness on my 1080p monitor will cause the game shuttering badly.
dota 2 is not a really demanding game also perform so SUX! |
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Feb 5 2015, 08:32 PM
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#42
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
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Feb 5 2015, 08:45 PM
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#43
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
QUOTE(Acid_RuleZz @ Feb 5 2015, 08:34 PM) i enabled MFAA onlyambient occlusion, FXAA & triple buffering OFF power management mode adaptive texture filtering high quality clamp negative lod bias anisotropic sample optimization OFF trilinear optimization OFF when during intense moments really lag. i expected running consistently at 60fps w/o dropping frames. imagine playing those fps games, dota 2 can't even handle well so no need to talk bout other demanding games. now i sticking with 1080p with below setting; FXAA & transparency ON 8x (supersample) power management mode prefer max performance texture filtering high performance anisotropic sample optimization ON trilinear optimization ON This post has been edited by ngkhanmein: Feb 5 2015, 08:56 PM |
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Feb 5 2015, 11:57 PM
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#44
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
QUOTE(SSJBen @ Feb 5 2015, 11:38 PM) Not sure what you are trying to do: That's as 60fps smooth as it gets. Also, you understand that Source engine was never stable on 4k resolution right? lesson learned, no such big head don't wear so big size of helmet again! |
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Feb 6 2015, 12:51 AM
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#45
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
QUOTE(SSJBen @ Feb 6 2015, 12:36 AM) I play dota lol - http://www.dotabuff.com/players/74030445 i'm using normal 1080p 60Hz only. maybe MFAA causes the issue. by the way, thanks.Not everyday, but I've played it since the WC3 days. I have no issues running the game at 1440p with a single card. I also have near zero issues running it at 4k (crashes happen but that's due to the source engine, it happened on L4D2 as well), either natively or through DSR. I have them locked at 72fps (as I OC my monitors to run at 72hz) on my 1440p monitor through a custom script and they stay there without dropping no matter if it's wtf mode 5v5 with 10 CMs spamming her ult. I can run them at 120fps if I want, but because I don't play with vsync (input lag) so I keep them at 72fps. So, yeah... did you try capping your framerates with a custom startup script for the game? The default is 120fps, but are you even using a 120hz monitor? One last thing, turn off MFAA. Dota 2 does not use MSAA, so MFAA is useless. |
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Feb 6 2015, 12:56 AM
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#46
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
QUOTE(kingform @ Feb 6 2015, 12:39 AM) the thing is, a lot of people underestimate MOBAs like LoL or Dota 2, saying they have MMO graphics and look dated i always enable vsync. damn f up cos the shuttering cause i almost get killed. 1st time play dota 2 until temp get 73°c really fed up. in LoL i get 300-500 fps no problem @ 1080p, while dota 2 is around 100-200 fps @ 1080p the game changer is during chaotic wtfbbq 5v5 on both games, that's when your PC is brought down to its knees, in dota 2 i sometimes dip below 60 fps and thats when you rage because you don't know what killed you, plus internet lag summore but usually i cap them both with vsync |
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Feb 7 2015, 07:53 PM
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#47
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
1st time start watchdogs got coil whine with GTX 970 but after i edited the below setting the coil whine gone.
VSync 2 frames GPU Max Buffered Frames 5 Texture Ultra Anti-Aliasing TXAA x4 everything ultra graphics quality but NVIDIA control panel grayed out ambient occlusion & there's the option for ambient occlusion in the game setting which i set to HBAO+ High. damn weird |
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Feb 7 2015, 09:04 PM
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#48
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
QUOTE(terradrive @ Feb 7 2015, 09:01 PM) damn loud but i forget which exact setting i edited but what i can confirm related to one of the setting below:VSync 2 frames GPU Max Buffered Frames 5 Texture Ultra Anti-Aliasing TXAA x4 bro, how come when i open the game is not full screen? i already set full-screen just 1st time wanna play. |
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Feb 7 2015, 10:38 PM
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#49
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
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Feb 8 2015, 03:41 PM
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#50
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
QUOTE(SSJBen @ Feb 8 2015, 02:29 PM) You buffer pre-rendered frames to 5? That's huge amount of input lag in addition to Vsync. Set pre-rendered frames back to 1 (or 3 at most). whether i turn off vsync or choose 1 frame got higher noise (whining sound) from gpu but i can get around 40-60 fps if i choose 2 frames i get stable 30fps with fan noise only (no whine)You get coil whine when the card is using more power and performance than it needs to. This is why ALL cards will have coil whine, irregardless whethere they hear it or not. Well... Gsync has been found to be working on some laptops with no gsync module recently. So.... yeah. It's quite an open secret that Gsync 2.0 was/is in the works for quite some time now and knowing nvidia, they'll never let AMD have something that they do not have. The whole module thing was mostly because VESA didn't have a ready solution yet 2 years ago. if my setting too low got the stupid whining sound make me damn frustrated but 30fps is still playable. This post has been edited by ngkhanmein: Feb 8 2015, 03:41 PM |
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Feb 8 2015, 09:58 PM
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#51
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
GT210 still working
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Feb 9 2015, 06:08 PM
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#52
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
QUOTE(cstkl1 @ Feb 9 2015, 05:54 PM) Since we are talking about dedicated cards on my main rig ( not including the ones i bought just to test which is more than this) totally agreed with ur statement » Click to show Spoiler - click again to hide... « and will never go back to ATIreason is 1. Packaging (yup). Everytime. Paid a lot. Open it and always like hmm.. errr... did i get con kind of feeling. 2. Drivers 3. They always blame other ppl. 4. Hoovers. 5. Expecting them to bankrupt any time now. but seriously on my whole lifetime of gaming and buying games. Rarely Nvidia Disappoints me compared to Ati on just installing a game and just play. Putting aside sli issues. Not saying nvidia doesnt have its issue but seriously if money is not an object.. you rarely find a go to gamer having any issue with Nvidia on new game releases. They are wasting time on Mantle. But i guess they had no choice as their drivers team has a lot of issues with directx11 api so to solve the issue in the future and put it at game developers hands... but ultimately dx12 will be better as microsoft have better ppl working on it. y my spektism on freesync. Nvidia has a lot of fantastic programmers. They said it wasnt easy for gsync until hey had to use FPGA. |
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Feb 10 2015, 01:28 AM
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#53
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
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Feb 10 2015, 08:30 PM
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#54
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
347.52 WHQL released. anyone use nutella on nvidia gpu??
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Feb 11 2015, 12:48 PM
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#55
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
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Feb 11 2015, 01:05 PM
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#56
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
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Feb 11 2015, 02:06 PM
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#57
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
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Feb 11 2015, 07:49 PM
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#58
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QUOTE(Moogle Stiltzkin @ Feb 11 2015, 07:25 PM) 347.52 WHQL previously i always use ordered dithering but madvr crashes. this issue once a while happened suddenly.this driver still has bug for mpc-hc when using mad vr option diffusion option 1. for a temporary fix i use diffusion option 2 for now now i using error diffusion - option 1 used colored noise - ticked change dither for every frame - ticked |
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Feb 11 2015, 09:19 PM
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#59
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
QUOTE(Moogle Stiltzkin @ Feb 11 2015, 09:10 PM) i'm watching .mkv 720p H.265 don't see vertical lines using madVR v0.87.13 + MPC-HC v1.7.8.20 + LAVFilters v0.63.0-75 nightly + ReClock v1.8.8.4 + XySubFilter v3.1.0.705 beta everything 32bit let me test few more times. later i feedback to u. This post has been edited by ngkhanmein: Feb 11 2015, 10:35 PM |
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Feb 11 2015, 10:40 PM
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#60
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7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
i'm using 6+2 bit monitor. try https://github.com/nikola/htpc-updater/releases/tag/0.8.1
check whether got issue. my suggestion is delete everything & install again. i tried b4 it works. followed this method >>> http://wiki.mikejung.biz/MadVR maybe ur gpu suitable option "2" This post has been edited by ngkhanmein: Feb 11 2015, 10:45 PM |
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