QUOTE(ngkhanmein @ Jan 27 2015, 04:15 PM)
lolNVIDIA GeForce Community V14
NVIDIA GeForce Community V14
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Jan 27 2015, 05:32 PM
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All Stars
18,672 posts Joined: Jan 2003 From: Penang |
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Jan 27 2015, 06:20 PM
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Senior Member
588 posts Joined: Jan 2003 From: Penang | Puchong | Malacca |
Kitguru;
http://www.kitguru.net/components/graphic-...wing-a-scandal/ "According to a report by PCPerspective, which cites Jonah Alben, senior vice president of GPU engineering at Nvidia, the GeForce GTX 970 features 56 raster operating pipelines (ROPs) and 1792KB L2 cache, not 64 ROPs and 2MB of cache, as previously reported. In a GeForce GTX 980, each block of L2/ROPs directly communicate through a 32-bit portion of the GM204 memory interface and then to a 512MB section of on-board memory. Since the model GTX 970 lacks part of L2 and ROPs, it cannot effectively use 512MB of 4096MB of onboard GDDR5 memory." lol I believe even in GPU-Z your GTX970's show 64 ROPs yes? Nvidia did some big con job this time. This post has been edited by raydenex: Jan 27 2015, 06:23 PM |
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Jan 27 2015, 06:30 PM
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All Stars
18,672 posts Joined: Jan 2003 From: Penang |
QUOTE(raydenex @ Jan 27 2015, 06:20 PM) Kitguru; This con job have covered over the fact that GTX970 has the worst coil whine in the history of graphic card. http://www.kitguru.net/components/graphic-...wing-a-scandal/ "According to a report by PCPerspective, which cites Jonah Alben, senior vice president of GPU engineering at Nvidia, the GeForce GTX 970 features 56 raster operating pipelines (ROPs) and 1792KB L2 cache, not 64 ROPs and 2MB of cache, as previously reported. In a GeForce GTX 980, each block of L2/ROPs directly communicate through a 32-bit portion of the GM204 memory interface and then to a 512MB section of on-board memory. Since the model GTX 970 lacks part of L2 and ROPs, it cannot effectively use 512MB of 4096MB of onboard GDDR5 memory." lol I believe even in GPU-Z your GTX970's show 64 ROPs yes? Nvidia did some big con job this time. |
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Jan 27 2015, 06:31 PM
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Junior Member
196 posts Joined: Jan 2010 From: Kuala Lumpur |
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Jan 27 2015, 06:34 PM
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All Stars
18,672 posts Joined: Jan 2003 From: Penang |
QUOTE(antaras @ Jan 27 2015, 06:31 PM) well, isn't that everyone talking about since GTX970 appear in the market? Eventhough it might not be full truth, but the whiners about coil whine make it like the worst thing ever happened to a graphic card..... This post has been edited by gogo2: Jan 27 2015, 06:34 PM |
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Jan 27 2015, 06:38 PM
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Senior Member
5,043 posts Joined: Aug 2013 From: Putrajaya |
QUOTE(antaras @ Jan 27 2015, 06:31 PM) QUOTE(gogo2 @ Jan 27 2015, 06:34 PM) well, isn't that everyone talking about since GTX970 appear in the market? Eventhough it might not be full truth, but the whiners about coil whine make it like the worst thing ever happened to a graphic card..... PSU is also one of the factors of coil whine,i think. |
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Jan 27 2015, 06:39 PM
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Senior Member
1,294 posts Joined: Feb 2012 From: Taman Rasa Sayang, Cheras |
QUOTE(gogo2 @ Jan 27 2015, 06:34 PM) well, isn't that everyone talking about since GTX970 appear in the market? Eventhough it might not be full truth, but the whiners about coil whine make it like the worst thing ever happened to a graphic card..... yup, in geforce forum , you can see a lot of complaints about it. |
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Jan 27 2015, 07:08 PM
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1,943 posts Joined: Apr 2005 |
Nvidia should've sold this card with 3.5GB VRAM in the first place.
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Jan 27 2015, 08:07 PM
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68 posts Joined: Feb 2012 From: Somewhere over the rainbow |
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Jan 27 2015, 08:17 PM
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All Stars
14,673 posts Joined: Sep 2010 |
I'm pretty sure a lot of nVidia users are ready to jump ship into AMD after this scandal...
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Jan 27 2015, 09:02 PM
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Senior Member
588 posts Joined: Jan 2003 From: Penang | Puchong | Malacca |
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Jan 27 2015, 09:04 PM
Show posts by this member only | IPv6 | Post
#272
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Senior Member
3,669 posts Joined: Apr 2006 |
To make it worst.....they actually 'mistated' the ROP counts........
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Jan 27 2015, 09:07 PM
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Senior Member
588 posts Joined: Jan 2003 From: Penang | Puchong | Malacca |
QUOTE(chocobo7779 @ Jan 27 2015, 08:17 PM) hmm bro, for many switching between red and green is a routine every few months or few years, although this time would be rather funny seeing that many reds jumped to green for the GTX970, and for the same reason/card those who are pissed may jump back to red camp. Hilarious. |
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Jan 27 2015, 09:35 PM
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Senior Member
1,167 posts Joined: Jan 2007 From: ..Tsukuba.. |
im still lovin my gtx970 even if i was conned 512mb of vram lol
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Jan 27 2015, 09:47 PM
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Senior Member
6,612 posts Joined: Jan 2003 From: Tomorrow |
A video discussion from PCPER to better understand the issue.
Good watch but i don't buy that bs "miscommunication between engineers and marketing department" shiats. |
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Jan 27 2015, 10:46 PM
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Senior Member
7,727 posts Joined: Jan 2010 From: Ara Damansara, Petaling Jaya & Batu Pahat, Johor. |
QUOTE(raydenex @ Jan 27 2015, 06:20 PM) Kitguru; but ur 980 no this vram thingy so is ok la.. just move on. hope can refund.http://www.kitguru.net/components/graphic-...wing-a-scandal/ "According to a report by PCPerspective, which cites Jonah Alben, senior vice president of GPU engineering at Nvidia, the GeForce GTX 970 features 56 raster operating pipelines (ROPs) and 1792KB L2 cache, not 64 ROPs and 2MB of cache, as previously reported. In a GeForce GTX 980, each block of L2/ROPs directly communicate through a 32-bit portion of the GM204 memory interface and then to a 512MB section of on-board memory. Since the model GTX 970 lacks part of L2 and ROPs, it cannot effectively use 512MB of 4096MB of onboard GDDR5 memory." lol I believe even in GPU-Z your GTX970's show 64 ROPs yes? Nvidia did some big con job this time. |
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Jan 28 2015, 01:11 AM
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Senior Member
4,522 posts Joined: Apr 2006 |
QUOTE(gogo2 @ Jan 27 2015, 06:30 PM) This con job have covered over the fact that GTX970 has the worst coil whine in the history of graphic card. I don't know about that actually being true... but I had a 290 and it was way worse than my MSI 970 Gaming and Gold editions.I think the reason why there are so much more reports on coil whine with the 970 is more due to the fact that this is Nvidia's best selling card since the 8800GT. Every single x70 series card prior had coil whine too btw. |
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Jan 28 2015, 01:15 AM
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Senior Member
4,522 posts Joined: Apr 2006 |
QUOTE(raydenex @ Jan 27 2015, 09:02 PM) The funny thing is.. they could've advertised the GTX970 with 3.5gb VRAM and people would have STILL bought it and say what a wonderful price to performance ratio the card is. QUOTE(JohnLai @ Jan 27 2015, 09:04 PM) This. +100000000000If they actually came clean in the first place, the 970 would still have sell over a million units in 2 months. I mean, despite the fact the 970 has a gimped 0.5GB of VRAM, it is still undeniably the best $350/RM1.1-1.5k in a very, very, long time. I think most people without bottomless pockets can agree with me if I say the 980 is great, but it isn't $220/RM500-RM700 better than the 970. Hard to deny that fact. |
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Jan 28 2015, 01:21 AM
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Senior Member
3,669 posts Joined: Apr 2006 |
QUOTE(SSJBen @ Jan 28 2015, 01:15 AM) This. +100000000000 If they actually came clean in the first place, the 970 would still have sell over a million units in 2 months. I mean, despite the fact the 970 has a gimped 0.5GB of VRAM, it is still undeniably the best $350/RM1.1-1.5k in a very, very, long time. I think most people without bottomless pockets can agree with me if I say the 980 is great, but it isn't $220/RM500-RM700 better than the 970. Hard to deny that fact. It did result in stutter though. Example, when I rename some of the recent game to (example) game123.exe and try to load the VRAM to breach the 3.5GB limit, it actually stuttering with lotta spike in frametime. When I rename back to the original game.exe, the stutter is gone and the vram usage stays consistently within 3.5gb limit. I wonder why no one bother the rename their games executable to test the driver optimization impact like I did? |
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Jan 28 2015, 08:04 AM
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Junior Member
236 posts Joined: Jul 2007 From: Penang |
QUOTE(JohnLai @ Jan 28 2015, 01:21 AM) It did result in stutter though. Example, when I rename some of the recent game to (example) game123.exe and try to load the VRAM to breach the 3.5GB limit, it actually stuttering with lotta spike in frametime. When I rename back to the original game.exe, the stutter is gone and the vram usage stays consistently within 3.5gb limit. I wonder why no one bother the rename their games executable to test the driver optimization impact like I did? If this ram fiasco causing it I really want a refund getting 120 fps ++ but stuttering intermittently zzz |
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