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 Endless Legend, the best 4X game out there right now

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TSDavidtcf
post Jan 4 2015, 12:46 PM, updated 11y ago

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One of the best 4X game I have ever played. Even better than Civilization 5, as it introduces many new aspects, improvements, modifications to the genre. Definitely a must play for any Civ lovers!

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Create your own Legend

Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five.

As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer.

You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?

Explore fantastic lands.

Lead one of eight civilizations each with a unique gameplay style and storyline.
Survive through cold dark seasons that drive Auriga to its end. Will it also be yours?
Experience an endless replayability with randomly generated worlds and quests.
Set the size, shape, topography and more... to create your own world to discover.


Expand beyond the unknown.

Conquer, build and develop villages into feared fortresses or wonderful cities.
Assimilate powerful minor factions and use their special traits and units wisely.
Hire, equip and train your heroes to become army leaders or city governors.
Raise your civilization by finding mysterious artefacts and forgotten technologies.


Exploit every opportunity.

Evolve your civilization through the discovery of new advanced technologies.
Collect Dust, luxuries and strategic resources tradable on the marketplace.
Keep one step ahead of other civilizations through trade and subtle diplomacy.
Choose from different victory conditions and adapt your strategy on the fly.


Exterminate fools who defy you.

Experience an innovative dynamic simultaneous turn-based battle system.
Use unit equipement, abilities and the terrain to overcome your opponents.
Zoom out of a battle and rule the other aspects of your empire seamlessly.
Define your custom civilizations and confront those created by your friends.

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Endless Legend
From Wikipedia, the free encyclopedia


Developer(s) Amplitude Studios
Publisher(s) Iceberg Interactive
Engine Unity
Platform(s) Microsoft Windows, Mac OS X
Release date(s) 18 September 2014
Genre(s) 4x, turn-based strategy, Fantasy
Mode(s) Single player and Multi-player



Endless Legend is a Turn Based 4X fantasy-strategy game developed by Amplitude Studios and published by Iceberg Interactive for Microsoft Windows and Mac OS X in 2014. The purpose of the game is to dominate the world "Auriga" with one of the eight races through either diplomacy or war while developing new technologies, exploring new lands and founding new cities.[1][2]

Endless Legend is the third game made by Amplitude Studios in their "Endless" series of titles, following Endless Space and Dungeon of the Endless.

Gameplay

Endless legend is a turn-based 4X strategy game, in which players take control of a fantasy faction to establish an empire through exploration, conquest, diplomacy and research.[3] The game is set in the land of Auriga, with the layout of its landmass and ecosystems being randomized per game, represented on a model-like map made up of a hexagon grid populated with a variety of terrain, each made up of biomes within the world and have effects on the player's units. Tiles and their layout are all randomly generated to create a unique playable world with each separate playthrough. Fog of war covers the play space requiring exploration by the player's units. resources and minor factions and races that players must utilize and exploit to benefit their growing empires. Unlike other 4X games however, in Endless Legend the world map is also formed of separate regions that once a city has been established within its borders for the first time, the entire region become part of a faction's territory and control. At the start of each game, each faction begins with a settler unit to establish their first city and region. Regions can only host one city each within its borders.[4]

Player choose from one of eight factions, each with their own unique characteristics including appearance, units, abilities and play-styles:[3]

Wild Walkers: Former forest dwellers who have harnessed magic to control and shape the natural world.
Broken Lords: Knights of honor and chivalry who have lost their humanity, remaining as specters within their suits of armor.
Vaulters: Great smiths and craftsmen who have lived in solitude underground for most of the history prior.
Necrophages: A great hive mind of insectoid creatures that can spread plagues and while infecting and controlling others.
Ardent Mages: Sorcerers who warp their bodies and minds to achieve great magical power and sustained life.
Roving Clans: Travelers and merchants from distant lands of a nomadic tradition.
Drakken: An ancient dragon race whose longevity has made them a wise race of scholars and diplomats.
Cultists: A fanatical cult that spreads influence on lesser races, mechanical in their appearance and thought.


Faction controlled cities are used to generate resources, construct buildings and recruit armies. There are five different key resources each faction requires to remain stable and grow; food, industry, dust, science, and influence. Food is used to increase and sustain the population. Industry is used to produce units and buildings. Dust is the standard currency in Auriga. Finally, influence is used for empire level actions, actions in which the player gains boons. For example, boosted attack on units or additional resource gain while also being required for diplomatic proposals with other factions. Resources are gained through the properties on game world tiles within a city's border, buildings the player has constructed and research. How much resource a city can gather is dictated a city's worker force, gained by its native population, which can grow. Workers are the main tool for gaining resources, they are placed on collecting certain resources for the player, the more workers on a certain task the more resources gained. Another aspect of Endless Legend is progression of research. Research is cut into four areas within multiple eras. The four areas of research are military, science and industry Empire and expansion, and economy and population. Each aspect is intended to tailor the experience to the player and pushes toward that players specific goal of victory.[5]

Cities are where armies are raised. Armies are composed of individual units spawned by the player, with different units types having their own abilities and uses in combat. Players move armies through an action points system. Each movement and interaction subtracts one action point until the counter hits zero, at which point no further actions can be taken.[3] The units are used for exploration, combat, diplomacy and questing. Units in an army can be outfitted with different equipment researched and purchased by the player or found through. Acquired equipment can change the statistics of a units to the players liking. Armies can also the include a hero, a powerful unit with the ability to again skill points to temper the character to a player's play style.[5]

Endless Legend also has a quests system, where quests are found in the game world, many of which are completed through the use of armies. Quests differ between factions and are the main source of story content throughout the game.[4] Completing all of the player's chosen faction's quests is also one possible the victory condition for a player. Armies can accomplish quests given by other faction for diplomacy points. Diplomacy is used to gain favor with other faction and if enough influence points are gained alliances can be formed.[4] On the other hand a declaration of war between the player and another faction can also occur if a player helps that faction's enemy. Outside of both peace and war, all players begin in a state of "cold war".

There are eight win conditions in the game:

Elimination Victory: No other faction is left alive.
Score victory: - achieved by having the highest number of overall points at the end of the turn clock.
Expansion Victory: obtained if 80% of the map is claimed by a player.
Economic Victory: in a normal game 555,500 Dust has been collected by a player.
Diplomatic Victory: in a normal game collecting 3000 Diplomatic Points.
Wonder Victory: the first player to complete all of their faction's quest.
Scientific Victory: the player must discover all six technologies in the 6th era.
Supremacy Victory: conquer all capitals on the map.


Reception

Endless legend received generally positive reviews from critics. Review aggregation website Metacritic gathered an average rating of 82 out of 100 based on 31 reviews for the PC version.[6] and GameRankings gathered a score of 81%.[7]
[hide]Reception
Aggregate scores
Aggregator Score
GameRankings 81% [7]
Metacritic 82% [6]
Review scores
Publication Score
Eurogamer 80% [8]
GameSpot 80% [9]
IGN 83%[10]
PC Gamer US 89%[4]

PC Gamer US gave it a 89 out of 100 stating,"Amplitude Studios has created another astounding story-driven game, that really has taken the best bits of RTS, RPG and 4X, drawing much from Endless Space, and spun it differently for every faction."[4]IGN commented, "It combines style, substance, and setting into a marvelous overall experience for both empire management and tactical combat." giving it an 8.3 out of 10 [10] Gamespot warned of passive and weak AI but remarked, "Endless Legend's driving forces are so thoroughly executed that it serves as an imperfect, but well worthwhile step in the series, and hopefully a sign of things to come." giving it a 8 out of 10.[9]

purchase here: http://store.steampowered.com/app/289130/


Requirements
Minimum:
OS: Windows Vista / 7 / 8 / 8.1
Processor: 2.5Ghz Intel Core 2 Quad Q8300 or equivalent
Memory: 4 GB RAM
Graphics: 1GB nVidia Geforce GT460 or equivalent, 500 MB ATI HD4850 or equivalent
DirectX: Version 9.0c
Hard Drive: 3 GB available space
Sound Card: DirectX 9 Compatible Audio

Recommended:
OS: Windows Vista / 7 / 8 / 8.1
Processor: 3.5Ghz Intel Core i5 or equivalent
Memory: 8 GB RAM
Graphics: 1GB nVidia Geforce GTX660 or equivalent, 1GB ATI HD7850 or equivalent
DirectX: Version 9.0c
Hard Drive: 3 GB available space
Sound Card: DirectX 9 Compatible Audio

Endless Legend Soundtrack :



made by: http://gameaudiofactory.bandcamp.com/album...gend-soundtrack

Endless Legend gameplay by youtubers:





This post has been edited by Davidtcf: Jan 4 2015, 01:21 PM
TSDavidtcf
post Jan 4 2015, 12:55 PM

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don't believe wikipedia.. for me AI is not weak at all! in normal difficulty AI starts amassing troops even before turn 50.. so yea guess it depends on individual!

really good game. Would recommend it to anyone anyday thumbup.gif

Quil19 playing the game part 1 of 9 series, he's a very detailed guy when streaming. Expert in 4X games and EU4.





This post has been edited by Davidtcf: Jan 6 2015, 03:32 PM
TSDavidtcf
post Jan 4 2015, 12:57 PM

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would recommend getting Classic pack for the time being. Emperor pack doesn't add much to the game. Just an extra faction and a hero (game has plenty of those, lacking one won't make a difference).

Hope to see more DLC/expansions being released for this game in the near future smile.gif
wingwp
post Jan 4 2015, 01:19 PM

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Hi just started only
TSDavidtcf
post Jan 4 2015, 01:22 PM

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QUOTE(wingwp @ Jan 4 2015, 01:19 PM)
Hi just started only
*
welcome! hope u will end up enjoying the game! if there's any questions just shoot away! will try help as much as i can biggrin.gif
-kytz-
post Jan 4 2015, 01:45 PM

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Hi, checking in! thumbup.gif

Just one question, do you quickly build another settlement near your primary one or further away? I'm playing Vaults. Want to build a strong economy at the very beginning smile.gif
TSDavidtcf
post Jan 4 2015, 02:35 PM

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QUOTE(-kytz- @ Jan 4 2015, 01:45 PM)
Hi, checking in! thumbup.gif

Just one question, do you quickly build another settlement near your primary one or further away? I'm playing Vaults. Want to build a strong economy at the very beginning smile.gif
*
usually i'll roam around before settling in (not more than 5 turns as the more u delay, the more u lose out on research, building etc).. sometimes check the anomalies near starting point.. anomalies can give significant boosts at times. Anomalies u cannot harvest.. what they do is either provide boosts/or negative points. So u have to be careful.. as some anomalies like that "shaking rocks" do have -negative values attached to it.

my necrophage starting point had a geyser... i read the geyser's attributes, gives +4 production value! and some food around it too.. so i settle directly on that spot! And if can try find a place with river or sea/lake. Late can build improvements that can provide dust (gold) if have that structure. Makes a lot of difference if there's a lot of rivers on your city and districts around it. Lakes and Sea a bit tricky.. settle directly beside them can hinder building district later.. so it's gonna be harder to plan how to layout your city.. u can check this guide on how to build a mega city with best district layouts:
http://forums.amplitude-studios.com/showth...veling-Mechanic

later on once u super wealthy.. have like +1k dust a turn.. u can spam them to buy heroes, units, resources, or minerals like there's no tomorrow... no one can stop you that time from conquering Auriga!

first thing to build is that Founder's Monument.. gives boosts to your first city. smile.gif

oh and whatever your city or district land/built on.. if there's valuable resources/minerals on it, they automatically become harvesters... (don't need build harvester on them). Cool huh.

This post has been edited by Davidtcf: Jan 4 2015, 02:44 PM
taint8
post Jan 4 2015, 06:58 PM

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QUOTE(Davidtcf @ Jan 4 2015, 12:57 PM)
would recommend getting Classic pack for the time being. Emperor pack doesn't add much to the game. Just an extra faction and a hero (game has plenty of those, lacking one won't make a difference).

Hope to see more DLC/expansions being released for this game in the near future smile.gif
*
I got this game during the winter sales based on your recommendation. Tried it out today, its a huge learn curve for this game takes some time to get used it. Still in the process of trying to figure out how to play this game.

At first it was kinda slow for me on this game. New experiences as this is my first time playing 4xturn based games.


TSDavidtcf
post Jan 4 2015, 07:30 PM

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QUOTE(taint8 @ Jan 4 2015, 06:58 PM)
I got this game during the winter sales based on your recommendation. Tried it out today, its a huge learn curve for this game takes some time to get used it. Still in the process of trying to figure out how to play this game.

At first it was kinda slow for me on this game.  New experiences as this is my first time playing 4xturn based games.
*
Yeah me too.. as it is very different from Civ 5 in many ways...

i manage to pick up most of the stuffs here:
http://steamcommunity.com/app/289130/guides/

Good place to search for guides, just type at the search bar at the right on any topic you're having issues with biggrin.gif

if you find a topic useful.. you can save it to your Favourites so that it pops up at the top. Handy as some guides are very long. I do the same for other games that are hard to learn.

This post has been edited by Davidtcf: Jan 4 2015, 07:31 PM
red streak
post Jan 4 2015, 08:15 PM

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I've got it. Haven't really played it yet. It's more complex and weirder than Civ V so it's gonna take some getting used to.
TSDavidtcf
post Jan 4 2015, 08:57 PM

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QUOTE(red streak @ Jan 4 2015, 08:15 PM)
I've got it. Haven't really played it yet. It's more complex and weirder than Civ V so it's gonna take some getting used to.
*
it's fiction set on a planet call Auriga.

most races look alien-like, while a few resemble human... laugh.gif
The Amateur Working Bee
post Jan 4 2015, 10:55 PM

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how much was this in steam sales?
Cheesenium
post Jan 4 2015, 11:20 PM

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QUOTE(The Amateur Working Bee @ Jan 4 2015, 10:55 PM)
how much was this in steam sales?
*
RM32.50 for the cheapest copy.
TSDavidtcf
post Jan 5 2015, 02:16 AM

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QUOTE(The Amateur Working Bee @ Jan 4 2015, 10:55 PM)
how much was this in steam sales?
*
highest discount was 50% off as the game is still quite new.
StylezWork
post Jan 13 2015, 04:30 PM

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anyone try the multiplayer yet?
TSDavidtcf
post Jan 14 2015, 12:25 PM

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QUOTE(StylezWork @ Jan 13 2015, 04:30 PM)
anyone try the multiplayer yet?
*
tried. so far no issues. can even save and load.
malakus
post Jan 14 2015, 12:51 PM

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Damn, I was away during the last week of steam sale.. Wished I was to get this game when it was at 50% off. Guess I'll wait.

I've always been interested Civ games, now it's in fantasy setting.. The interest rise dramatically.
CmLimExa
post Jan 14 2015, 05:59 PM

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Hey guys, what do you think this game has over Beyond Earth?

At the same time, what is your favourite race to use? I personally am more leaning towards the Vaulters, but I also prefer the Broken Lords.

Also, can someone explain me the difference between the Vaulters and the Mezzari(?
)
-kytz-
post Jan 14 2015, 08:57 PM

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QUOTE(malakus @ Jan 14 2015, 12:51 PM)
Damn, I was away during the last week of steam sale.. Wished I was to get this game when it was at 50% off. Guess I'll wait.

I've always been interested Civ games, now it's in fantasy setting.. The interest rise dramatically.
*
QUOTE(CmLimExa @ Jan 14 2015, 05:59 PM)
Hey guys, what do you think this game has over Beyond Earth?

At the same time, what is your favourite race to use? I personally am more leaning towards the Vaulters, but I also prefer the Broken Lords.

Also, can someone explain me the difference between the Vaulters and the Mezzari(?
)
*
Most reviews suggest that Endless Legend is better than Civilization Beyond Earth smile.gif
TSDavidtcf
post Jan 14 2015, 10:55 PM

To the moon!!
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QUOTE(CmLimExa @ Jan 14 2015, 05:59 PM)
Hey guys, what do you think this game has over Beyond Earth?

At the same time, what is your favourite race to use? I personally am more leaning towards the Vaulters, but I also prefer the Broken Lords.

Also, can someone explain me the difference between the Vaulters and the Mezzari(?
)
*
most OP? Drakken.. coz u can force diplomatic options and all your units/heroes gain extra XP (fast learner).

Vaulters are kinda basic. Many newbies have trouble using it. sweat.gif

the rest are kinda balanced.. some are meant for rush wars e.g. Cultists, Necrophage.

Roving clans masters of $$, Ardent mages masters of research.

and others as below:


Wild Walkers: powerful at forests fights. known to be newbie friendly. Suitable for beginners. Basically they are Elves just that renamed to WW.
Broken Lords: masters of $$ too. They dont need food.. just need dusts ($$) to survive.


This post has been edited by Davidtcf: Jan 14 2015, 11:06 PM

 

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