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Games Street Fighter V ストリートファイター V, Exclusively for PS4 and PC
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shinjite
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Jul 24 2015, 10:23 AM
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QUOTE(sjneow @ Jul 24 2015, 10:12 AM) yeah, I checked a few streamers and none of them can get past the title screen, which is ridiculous, you shouldn't need to connect to the servers to get past the title screen. I think this is the first cons we see for the game implementing the Fight Money system, as it needs to connect to server to check how many Fight Money you got or what characters you have unlocked, while previously DLCs are local data. Yup, that was one of the reasons why I don't wanna get the BETA testing..... Only pure online plus any server issues, can't even get past the login screen is actually pretty useless
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TenSou
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Jul 24 2015, 10:25 AM
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New Member
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I got past the title screen but DC'd the moment I did a j. HK
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shinjite
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Jul 24 2015, 10:27 AM
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QUOTE(TenSou @ Jul 24 2015, 10:25 AM) I got past the title screen but DC'd the moment I did a j. HK  That kinda suck too bro
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dokidoki
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Jul 24 2015, 10:28 AM
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QUOTE(TenSou @ Jul 24 2015, 10:25 AM) I got past the title screen but DC'd the moment I did a j. HK  so??? mean it's coming up soon? i think they are now stress testing the server and see how much players it can host...
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dokidoki
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Jul 24 2015, 11:37 AM
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seem like they bring down the server for some fixes.....~ no need to login to test until further notice...
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wkn
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Jul 24 2015, 11:48 AM
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Getting Started

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i downloaded the beta just to do this.  thank you capcom for making such a wonderful beta.
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KRU
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Jul 24 2015, 12:05 PM
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New Member
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With all the issues..glad I didn't get the beta at all
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dokidoki
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Jul 24 2015, 01:10 PM
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QUOTE(KRU @ Jul 24 2015, 12:05 PM) With all the issues..glad I didn't get the beta at all  yup..at least dont need to spoilt the O key....
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TenSou
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Jul 25 2015, 01:46 AM
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New Member
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Beta postponed until further notice Source : Capcom (Facebook)
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Benie
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Jul 25 2015, 07:59 AM
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New Member
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QUOTE(KRU @ Jul 24 2015, 12:05 PM) With all the issues..glad I didn't get the beta at all  Same here
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lepo
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Jul 25 2015, 09:11 AM
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Guys, when is the actual game gonna release?
And where do I can buy the stick...
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sjneow
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Jul 25 2015, 02:16 PM
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Getting Started

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QUOTE(lepo @ Jul 25 2015, 10:11 AM) Guys, when is the actual game gonna release? And where do I can buy the stick... Impulse bringing in this sexy baby: https://www.facebook.com/impulsemegastore/p...4458700/?type=1Pete Ross aka ComboFiend is communicating the status of maintenance work here every 20 minutes: http://www.capcom-unity.com/street_fighter...ht-7pm-1am?pg=1
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TenSou
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Jul 26 2015, 03:16 PM
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New Member
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Looks like it's working fine now. Been able to get in easily and got some online matches. Pretty laggy since I assume the people I play with is from north america lol
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sjneow
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Jul 27 2015, 08:44 AM
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Getting Started

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QUOTE(TenSou @ Jul 26 2015, 04:16 PM) Looks like it's working fine now. Been able to get in easily and got some online matches. Pretty laggy since I assume the people I play with is from north america lol From the sound of it, they are improving. But I still not able to get in since they announce that they are testing for NA only for the moment. On the first day I actually able to get into the training mode twice for a minute or two. I watched Maximilan's stream last night and he is able to stay in for hours without DC. This post has been edited by sjneow: Jul 27 2015, 08:44 AM
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shinjite
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Jul 27 2015, 09:21 AM
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At least sources saying that this netcode is way better than their predecessors
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TenSou
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Jul 27 2015, 02:45 PM
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New Member
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The netcode is similar to GGPO since I noticed rollbacks. When the connection is good, it works very well but when the connection is bad.....it's god awful since the rollbacks are very obvious. I don't even need V-Trigger to teleport when I play Nash during a match with bad connection.
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sjneow
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Jul 28 2015, 07:05 AM
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Getting Started

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Beta Postponed until further announcement: http://www.capcom-unity.com/combofiend/blo...il-a-later-dateQUOTE Capcom offers its sincerest apologies to everyone who participated in this first beta test. While the purpose of a beta is to work out these type of issues, it was very clear that the issues we faced were more severe than we were prepared for. After three days of testing, while we were making progress and collecting valuable data, we felt the majority of players were not having a good experience, and the best course of action would be to take the servers offline for extended maintenance. We will be postponing our first beta phase until we believe the experience is going to be a positive one for players.
To be clear, this first beta test attempt will not count toward our previously announced beta test allotments. There will still be at least three full beta tests prior to the game’s launch. So for those in the Americas that feel disappointed that they were not able to experience their pre-order incentive, there will be plenty of opportunities prior to launch to experience the game.
Additionally, we are working on a worthwhile in-game incentive for the players that participated in the first beta test. While we can't confirm specifics just yet, we will have more details on this in the coming weeks.
To all of the European and Asian players that felt like they were missing out on the beta since we limited it to North America on Friday and Saturday, we apologize for the inconvenience. Due to the state of the server issues, we had to limit the numbers to a smaller pool in order to identify issues and potential solutions. Either way, we will still be providing these players with an incentive as well, as all territories were inconvenienced.
To all of the players that participated and supported us through this initial phase, we cannot thank you enough. We understand how frustrating it is to be so close to playing the game you are excited for, and to not have it working. The whole team here is very disappointed that we were unable to deliver a proper beta experience this time. Thank you so much for your continued support, and we promise that we will have a better experience for you with the future betas.
We will be sharing more details when available, but for now, we appreciate your patience as we work on solutions to offer the experience that we had intended. Ok Capcom maybe give us enough Fight Money to unlock to first few DLC characters.
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shinjite
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Jul 28 2015, 09:16 AM
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QUOTE(TenSou @ Jul 27 2015, 02:45 PM) The netcode is similar to GGPO since I noticed rollbacks. When the connection is good, it works very well but when the connection is bad.....it's god awful since the rollbacks are very obvious. I don't even need V-Trigger to teleport when I play Nash during a match with bad connection.  Damn, you can save your V-Trigger with that
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shinjite
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Aug 5 2015, 10:19 AM
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Anyone here going to spectate the FV Cup this Saturday at Glenmarie KDU? Lot of top players from overseas are attending as this is an official Capcom Pro Tour tournament.
Top players like Bonchan, RZR|RB, RZR|Gackt, Itabashi Zangief, Tonpy and a lot more
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