Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

 Codemasters killing other local game developers., As I predicted in the phoenix thread.

views
     
mistaman
post Sep 15 2006, 12:24 AM

Getting Started
**
Junior Member
177 posts

Joined: Jan 2003
From: In and Out of the Net


hidup gamebrains
mistaman
post Sep 16 2006, 08:26 AM

Getting Started
**
Junior Member
177 posts

Joined: Jan 2003
From: In and Out of the Net


QUOTE(INFeRNO @ Sep 16 2006, 03:56 AM)
Do we really need a "made in M'sia" game? No.
*
Why not?
mistaman
post Sep 16 2006, 03:18 PM

Getting Started
**
Junior Member
177 posts

Joined: Jan 2003
From: In and Out of the Net


QUOTE(bman @ Sep 16 2006, 12:32 PM)
For the same reason we don't need a Made in Malaysia car. smile.gif
*
Game development is so much different than making a car. You don't have to dump in bilions to do so. All you have to have is determination and passion. So, back to the drawing board, we don't need a malaysian car's reason is not the same.

Give me better answers.
mistaman
post Sep 17 2006, 12:09 AM

Getting Started
**
Junior Member
177 posts

Joined: Jan 2003
From: In and Out of the Net


QUOTE(bman @ Sep 16 2006, 07:15 PM)
You guys are funny. The simple reason is we don't need them, doesn't mean we must not make games. Even if all the local game/creative content companies die, life will still go on and nobody will give a shit.
We don't need Malaysian made games, because we have so many other choices of games to play with. rm 5 dvd/games are here to stay and consumers are spoilt for choices.

We don't need Malaysian made cars, because we also have other choices of cars if not for the tax. If Proton and perodua dies, so be it, we still have imported cars to choose from.
The simple reason is, we're spoilt for choices. Why need to turn this so political?
*
ummm still not a good answer... who's getting political?

Question was why not a malaysian game? Nobody will give a shit? Just like no one cared for the Saladin project?

Just to bring things into perspective - the whole of south east asian region represents less than 1% of overseas sales of large game publishers, which means, there is a lot of opportunities for local games, if not here, elsewhere.

Give our local guys the benefit of the doubt, someone gave crytek the benefit of the doubt - and now crysis. just brothers in eastern europe who wanted to make games.

Its okay to be cynical sometimes, but if you're always looking through those tainted glasses - someday when you take them off, you realize the glasses were not tainted after all....

This post has been edited by mistaman: Sep 17 2006, 12:10 AM
mistaman
post Sep 17 2006, 10:01 AM

Getting Started
**
Junior Member
177 posts

Joined: Jan 2003
From: In and Out of the Net


Just a little fact, unless you're in the US, where the entrepreneurial spirit is strong and funds are in private institutions or angels, almost everywhere else in the world - everything is driven by government initiatives.

Korean game industry is wholely a government stance to make games part of their culture and part of pushing their culture to the overseas market. Singapore has taken their stance - buying into lucasfilms and incentivising alot of foreign companies to set soil in singapore. They too have their share of issues.

There will be losers and there will be winners. Creating the right environment is key - but its very much experimental. Screwing up is part of business, but bribery/stealing government funds for personal gain - that's wrong I agree.

If there is a chance a malaysian game does come out, support it, make constructive criticism on it. Make sure the devs make it better. The more products we have on the market - the harder it drives the developers to create quality.

Give you a good idea of this - is the competition between proton and perodua. It drives quality in both these companies - but we know who's the better one right. Airasia and MAS. Competition.....

heh - our only problem is the ISP - only one guy is offering ADSL..... and they can do whatever they want......
mistaman
post Sep 26 2006, 02:45 PM

Getting Started
**
Junior Member
177 posts

Joined: Jan 2003
From: In and Out of the Net


QUOTE(acougan @ Sep 25 2006, 11:51 PM)
^ i also hope/wish Codemasters Studio Malaysia much success & healthy growth. who knows? maybe it'll become the "ubisoft shanghai" of SEA rclxm9.gif
*
HEAR HEAR! I agree.... let this be a good catalyst to the local industry....

 

Change to:
| Lo-Fi Version
0.0134sec    0.65    6 queries    GZIP Disabled
Time is now: 4th December 2025 - 08:19 PM