QUOTE(bman @ Sep 12 2006, 09:58 PM)
"We will be developing games for Playstation 3, a next-generation game console that isn't on the market yet, at Codemasters Studio. These games are very complex as the technology allows real-time rendering as opposed to that of Playstation 2...."
God, I just had to LOL at that... Remember "Real Time Weapon Switching"? PS3 bashing aside, I am quite doubtful of their "9-5, 5 days a week" claim... I mean, even powerhouses like EA and Nintendo don't adhere to this rule. And WTF is up with this:
QUOTE
These studios are based on the "sweatshop" model, where they live from one project to another
AFAIK, every game developing house out there runs on this system (Actually, every software company uses it)
So, my guess is, whoever they're hiring will just be menial employees that will most probably perform mundane work for the actual projects that will be in their Europe offices (Hence the reason its not project based). Stuff like turning concept art into full 3D models, creating texture artwork, etc.
Still too early to tell I guess, but good on you for predicting this.
This post has been edited by H@H@: Sep 12 2006, 10:26 PM
Sep 12 2006, 10:25 PM
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