QUOTE(Moogle Stiltzkin @ Jul 16 2015, 11:37 AM)
did anyone else notice that magic the gathering origins just recently became available as a f2p ?
so far only apple platform. only later in the month will there be a pc version ;x
they claim can gain cards from gameplay, lets hope so. Cause if they don't, people won't even bother, cept the die hard mtg fans.
i came from a mtg gaming background, so when hearthstone came out and i was in closed beta. i didn't really think much of it at the time.
it felt weird.... because....
1. in mtg the minion health maxed back after your turn. but in hearthstone the dmg persisted to next round onwards. that felt very alien. at the time i didn't really like that.
2. there is no instant spell casting. you can't disrupt enemy casting spells during their turn. in hearthstone you only could do that if you placed a counter beforehand on your turn.
3. mana was different. no land mana, instead you get turn based crystals. felt alien, wasn't sure i liked that.
4. cards, felt few. also felt simplified versus mtg which had many cards and of many different effects. hearthstone was too new. felt like deck building was more or less going to be similar to every other persons.
5. graphics wise mtg feels more matured. like a very fine painting. hearthstone is not bad, but feels only a step or 2 up from pokemon cards. not too bad, but not too great either. somewhere in middle

anyways hearthstone wins now cause simple, accessible, and fun.
mtg is difficult, old card system, expensive.
with origins more accessible but whats the catch ? for hearthstone it's optional expansions, and 9.99 avatars which isn't that tbh. but how will mtg do it

Moogle Stiltzkini too came from MTG background when it was in 3rd and 4th ed out in malaysia. was kinda into it back in the early days but then the horrendous monotony of having to chase each new core and expansions got tiring real quick. it became so obvious that it was a hardcore p2w CCG and wizards being super greedy. their continuous attempts to try to invigorate the digital side of MTG is pathetic to be frank and will forever be a failure. i been there since they first released the digital version of MTG. then again, it's been years since i touched MTG and i don't see myself ever re-entering into that complicated world anymore (growing up produces more responsibilities and less time and money available, hence hearthstone is the nice balance in between compared to MTG)
1. actually i like this format because it made more sense so it never really bothered me even coming from a MTG background.
2. this was a big selling point to me and i guess to the general public who are new to CCG. in MTG, this 'instant' mechanic was chaos. go to any MTG duels and this is almost always the reason why there are always marshals in tournaments who are needed to clarify plays. when you have the newbies to MTG in the tournaments, prepare to get bogged down.
3. again, a selling point to me. no longer do i/players need to face losses simply due to mana screw situations. no more need to worry whether i have enough amount of land cards placed into a deck. what a relief.
4. well, it's the start of a new digital CCG. back then when MTG started, it had very few cards as well. if you search through the forums of hearthstone, you'll see the variety of plays based on different classes. as expansion cards come into hearthstone, it'll grow more. furthermore, i like that it was 30 in a deck as well because it meant very very fast play in this game instead of long drawn out gameplays.
5. this i have to give it to MTG. the unique pictures on each card by various different artists are awesome. hearthstone is not there yet but hey, it's still new in the arena of CCG so give it some time and good artists will be enlisted to produce great card pictures

anyways, just my 2cents.