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Games DESTINY™ Official Thread | V2 (PS3/PS4), Become Legend

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Xenn
post Oct 11 2014, 08:12 PM

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QUOTE(lepo @ Oct 11 2014, 06:58 PM)
add me if possible,

alfisan

level 26 warlock with Ice breaker
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QUOTE(apitzhnu @ Oct 11 2014, 07:28 PM)
Me want, ps4 : apitzhnu, yesterday Ive done with other group but until before last boss, cant manage to continu due work commitment. Im titan lvl27 with icebreaker snipe
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Add me smile.gif


QUOTE(Nojo @ Oct 11 2014, 07:03 PM)
Wanna run Atheon hard again after the run?  brows.gif
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See run until what time first whistling.gif

This post has been edited by Xenn: Oct 11 2014, 08:13 PM
Xenn
post Oct 11 2014, 09:10 PM

On my way
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last slot for raid, add me and join fireteam. new players at least skim through the guide smile.gif
Xenn
post Oct 16 2014, 08:25 PM

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Starting raid in few mins with 2-3 slots left, join me now smile.gif
Xenn
post Oct 18 2014, 06:25 PM

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organizing normal raid, starting at 7pm smile.gif
Xenn
post Oct 20 2014, 02:41 PM

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For flawless raider you have to complete the whole raid in one sitting, from the beginning til the end within a single session. It won't register if someone leaves or join halfway or if you start from a checkpoint. If one person dies, you have to restart the whole raid from the beginning.
Xenn
post Oct 20 2014, 02:58 PM

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QUOTE(isr25 @ Oct 20 2014, 02:44 PM)
I just found out one more interesting tidbit. If any of your team members lags and disconnects out, the achievement is void and you have to restart from the beginning rclxub.gif

Not dying in the raid is possible of course, but because of the above, you need to have an element of luck too.

--Edit--

I'm looking at you Xenn  laugh.gif
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Doesn't matter, someone else will die at the puzzle brows.gif
Xenn
post Oct 20 2014, 04:19 PM

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organizing normal raid for tonight smile.gif
Xenn
post Oct 20 2014, 04:44 PM

On my way
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add me, read up the guides or watch some video, starting at around 7 smile.gif
Xenn
post Oct 20 2014, 04:48 PM

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QUOTE(lostman9394 @ Oct 20 2014, 04:47 PM)
would like to join too but i'll be home maybe around 730-745pm.
is it ok?
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ok smile.gif
Xenn
post Oct 20 2014, 07:39 PM

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join me for raid now smile.gif
Xenn
post Oct 21 2014, 09:12 AM

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QUOTE(N30rang3r @ Oct 21 2014, 09:00 AM)
Calling all Normal Raiders for Deepavali Holiday (22/10/2014)

Time: 11 am ( to be fair for all of us )

Team:
1. N30rang3r (N30N-MY) - lvl 29 Gunslinger
2. Pancaro (AwanNano) - lvl 29 Titan
3. Esmkay (SonicArashi) - lvl 29 Titan
4.
5.
6.

3 Empty Slots

Requirements:
Void Weapons is a must
Must be lvl 28
Microphone functioning properly
Experience with the raid itself
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new player here pliz add mi unsure.gif

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nevermind saw the time doh.gif put me as reserve brows.gif

This post has been edited by Xenn: Oct 21 2014, 09:13 AM
Xenn
post Oct 28 2014, 03:17 PM

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QUOTE(WhatMan @ Oct 28 2014, 02:19 PM)
Is the "Plan C" weapon good?

Got it when play crucible, my team losing, suddenly just before game match finish.

user posted image
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good for pvp provided that you can utilize it well, you get no charge time if you shoot immediately after you swap weapons.
Xenn
post Nov 2 2014, 02:11 AM

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QUOTE(yanjinowa @ Nov 2 2014, 01:49 AM)
Level 24 titan here... Psn ID yanji001.
Can someone carry me forweekly  heroic strike?
Try this evening... Looks impossible.
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Add me smile.gif
Xenn
post Nov 2 2014, 03:20 PM

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I'll join if you're doing a fresh run smile.gif
Xenn
post Nov 3 2014, 04:08 PM

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QUOTE(N30rang3r @ Nov 3 2014, 03:12 PM)
Minotaur in Venus can't die
Teleportation bug where more than 3 people will be teleported in
People still getting stuck trying to pass through the portal
Relic shield unable to block invisible splash damage

These are the 4 I personally know
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Most of the bugs that happens in VoG are caused by lag only, it's not an issue within the game code but within the net code itself. Note that all of the below are only speculations based on my observations.

For example, relic shield not blocking splash damage sometimes -
this happens when the impact hits the shield while the relic bearer is moving. Maul blast based attacks are programmed to be similar to grenades that explodes on impact (you can see minotaur/praetorians/nexus/atheon projectiles sticking to the ground and exploding after a short time instead of exploding immediately when you're lagging). When the relic bearer is moving forward towards atheon, the maul projectile that "sticks" to the exterior of the shield will detonate within the shield because of the shield moving forward and the projectile "stays" mid air due to the lag, effectively "bringing" the projectile into the shield and causing splash damage to everyone. Notice that when this happens, only people standing infront of the relic holder will die and the ones standing behind will be safe. The myth regarding the projectile hitting the pillar on the left and causing splash damage to the people inside is false, that does not happen.



For people getting detained after being teleported -
The game does a check this way when people gets teleported.
» Click to show Spoiler - click again to hide... «

However, when you're chosen by the game to get sent in and you appear to be still outside due to lag, you'll be subjected to the "everyone outside gets detained" check THEN get sent inside after the short lag ends. This is just poor coding on bungie's side.



Minotaur "regenerating" health -
This is just the game not recognizing damage being dealt to the unit due to lag. You'll notice when this happens, no damage number appears when you're shooting the minotaur. The health bar of the minotaur reduces at real time on client side, but the "packet" saying that you dealt XX damage to the minotaur is not received by the host. This means that the host is not recognizing the damage that you have dealt to the minotaur, therefore not registering it(network desync). When the host returns the "current health" data of the minotaur to the client, you'll see that the minotaur recovers health or "revives" after death.



People not getting sent to the other side when going through a portal at the same time -
No idea why this happens.



More/less than 3 people getting teleported -
Most probably bad coding. This might be the only bug that's not related to latency issues.




By the way, not many people seem to know about this, so I'll clarify this. Destiny is not running on a dedicated server, it's a p2p client host hybrid. This means that out of all the people within a game server, 1 people is randomly(or selectively) chosen as a host. This should be obvious seeing that they're limiting only 12 people on a single game server at the same time (tower, pvp, planets) instead of letting you see hundreds of people at the same time.

This post has been edited by Xenn: Nov 3 2014, 04:12 PM
Xenn
post Nov 3 2014, 05:52 PM

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QUOTE(mumukau81 @ Nov 3 2014, 05:44 PM)
I never done VOG yet,but then again i have no frens lol. Can a lvl 28 titan do raid alone?
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Sure if you're Nojo brows.gif




Anyway, organizing normal raid at 9pm, new or old players are welcomed. Not being good at the raid is okay as long as it's not something like this smile.gif
» Click to show Spoiler - click again to hide... «

Xenn
post Nov 3 2014, 06:01 PM

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QUOTE(SilverCrimz @ Nov 3 2014, 05:55 PM)
snip

add us up.  We are more than welcome to help out. Don't take it personally if your post gets ignored. Its normal. My post also goes unnoticed alot of times.
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look at my long ass post last page rolleyes.gif

btw nice quote

QUOTE(The 1 Coward @ Nov 3 2014, 05:56 PM)
Actually what is the minimum level to participate in VOG?

I understand the strike states that in normal mode its 26 but I have been observing LFG forawhile and it seems that people around 28 are organizing normal mode VOG runs, so I am just curious if I am a level 26 hunter, will it hurt if I join a normal VOG raid?

Until now, I have been playing crucible like really a lot lol, and have been stagnant for a while hehe
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enemies inside are 26 up until gatekeeper which is 27, and 28 for atheon. You can finish the whole raid at 26 though.
Xenn
post Nov 3 2014, 09:08 PM

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Join for normal raid now smile.gif
Xenn
post Nov 5 2014, 07:54 AM

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QUOTE(Username_Taken @ Nov 5 2014, 07:43 AM)
By luck i got another exotic bounty yesterday, and chose the 'a dubious task' one. First requirement was to finish 5 strikes without dying. No problemo. The next was to get a K/D spread of 25 points in crucible (1 kill is 1 point, 1 death is minus 1 point...) i immediately cursed the gods and jumped right into skirmish. After like 40 mins, my K/D spread was only 1  doh.gif

I dont mind playing crucible, its one of the exciting parts of the game but i feel that Bungie should remove or at least lessen the death penalty for exotic bounties. Maybe balance it out by increasing the points required to complete the task. Otherwise it would be a nightmare for people who consistently have a higher death ratio than kills.
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If you want to get a higher K/D going skirmish is a pretty bad idea. Should go for Control instead.

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