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 2.1.1 Patch Notes, malas do formating, for those in office

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TSVorador
post Sep 24 2014, 01:55 PM, updated 12y ago

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CLASSES

General

Pets
Philosophy
We want pet survivability to be roughly equivalent to the player that summoned them
Many monster attacks that are intended to be avoided by players, and weren't already dealing reduced damage to pets, now deal significantly less damage to pets

Bug Fixes
Pets are now properly affected by Shield Pylons

Crusader
Active Skills
Shield Bash
Can now be interrupted during the hit animation

Witch Doctor
Active Skills
Fetish Army
Fetish Life has been greatly increased
Fetish movement speed has been significantly increased
Fetish leash range has been slightly increased
Gargantuan
Gargantuan is now summoned at the location of your mouse cursor
Summon animation speed has been increased
Spirit Walk
No longer cancels early when the physical body that is left behind takes enough damage
Summon Zombie Dogs
Zombie Dog Life has been greatly increased
Passive Skills
Fetish Sycophants
Fetish Life has been greatly increased
Fetish movement speed has been significantly increased
Fetish leash range has been slightly increased
User Interface
Fetish Army and Fetish Sycophants portrait icons should now display more fitting names on mouseover
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ITEMS
Class-Specific Legendary Items

Wizard
Firebird's Finery
The infinite DoT debuff should now have a unique effect when it is applied

Legendary Gems
Boon of the Hoarder
The number of Gold piles that explode from enemies on kill has been reduced
To compensate, the amount of Gold in each pile has been increased
The total amount of Gold dropped remains unchanged, but this will noticeably reduce screen clutter

Bug Fixes
The Moratorium secondary power can now be triggered by assists
The Bane of the Trapped damage increase will now properly applied to Frozen enemies
The Gem of Efficacious Toxin poison DoT can now properly be applied by pet attacks
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ADVENTURE MODE
Rift Guardians and Greater Rift Guardians now drop more crafting materials
Infernal Machine
In multiplayer games, the Key of Bones, Key of Gluttony, and Key of War will now be considered group drops
This means that, instead of players having an individual chance to find a key, that chance is now exists at the party level
If a Key of Bones, a Key of Gluttony, or a Key of War drops, it will drop for everyone in the party at the time

Greater Rifts
The Rift of Trials has received numerous adjustments in an effort to more accurately assess an appropriate level of Greater Rift
Large Aqueduct and Sewer maps will no longer show up in Greater Rifts

Kadala

Philosophy
While Kadala is doing a great job of giving players more control over finding specific items, we felt the current experience was a bit cumbersome and inconvenient
As a result, we're working to reduce the frequency at which players need to run between Kadala and the Blacksmith to salvage unwanted items
The cost to purchase items from Kadala has been greatly increased
The chance for Kadala to drop a Legendary item has also been greatly increased


Bug Fixes
Fixed an issue that could cause Greater Rift Guardians to sometimes drop multiple of the same Legendary Gem
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CRAFTING
Mystic

Enchanting
Philosophy
We want players to be able to more reliably add sockets to their jewelry in order to enjoy Legendary Gems
We still have long term plans to provide more outlets for excess gems and more ways to farm gems that a player needs; however, since those changes are further down the road, we wanted to improve the quality of life of Seasonal and Non-Seasonal players alike by making it easier to add a socket to your Rings and Amulets
The cost to enchant jewelry has been reduced from a Flawless Imperial gem to an Imperial gem
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MONSTERS
The Electrified monster affix now has a short internal cooldown
The damage of The Butcher's Fan of Spears attack has been slightly reduced
The range of the Charging Beasts' Charge attack has been slightly reduced
Plague Nest Bats have had their health globe drop rate significantly decreased
Nephalem Rifts and Greater Rifts
Maggot Broods no longer start out burrowed in Nephalem Rifts and Greater Rifts
Sand Dwellers no longer start out burrowed in Nephalem Rifts and Greater Rifts
Demonic Hellflyers now run away less frequently and no longer ambush players from the air in Nephalem Rifts and Greater Rifts
Ghosts now run away less frequently and no longer fly through walls in Nephalem Rifts and Greater Rifts
Rockworms can no longer spawn in Nephalem Rifts and Greater Rifts

TL;DR version:

Kadala became more evil.
fabvader
post Sep 24 2014, 02:01 PM

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Kadala charging GST 500% tongue.gif

This post has been edited by fabvader: Sep 24 2014, 02:01 PM
hvk13
post Sep 24 2014, 02:04 PM

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Fucuk Kadala! until now havent drop Marauder set for me
Efalex
post Sep 24 2014, 02:04 PM

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At least I got 2 set items and 2 legs from the spending of about 450 BS.
TSVorador
post Sep 24 2014, 02:06 PM

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2 OP leg never dropped to me.....yet:

DH: T&T gloves

Crusader: Darklight

cry.gif
ReWeR
post Sep 24 2014, 02:17 PM

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i seldom get good items from kadala ... so no fucuk given to her tongue.gif
TSVorador
post Sep 24 2014, 02:35 PM

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QUOTE(ReWeR @ Sep 24 2014, 02:17 PM)
i seldom get good items from kadala ... so no fucuk given to her tongue.gif
*
Erm... she does gave me some set piece when I need it the most. (Akkhan's breastplate, Jade's Shoulder and gloves, Murauder's shoulder)

So for me no choice have to belanja her fucuk~

user posted image
ReWeR
post Sep 24 2014, 02:38 PM

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QUOTE(Vorador @ Sep 24 2014, 02:35 PM)
Erm... she does gave me some set piece when I need it the most. (Akkhan's breastplate, Jade's Shoulder and gloves, Murauder's shoulder)

So for me no choice have to belanja her fucuk~

user posted image
*
obviously she is pilih kasih on u one sad.gif
peinsama
post Sep 24 2014, 03:18 PM

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well, i got Mirrorball +2 Magic Missiles from her.
StratOS
post Sep 24 2014, 03:41 PM

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25 BS per item.. so expensive.. roll 1 leg also nt the better stats..

i prefer previous kadala.. 50 BS i roll 1 Pouldron of Ahkan and Breastplate of Ahkan.. with 3 socket in the breastplate and near perfect stats.. maybe just luck, idk.. but 25BS too much la.. doh.gif
nightshade_nova
post Sep 24 2014, 04:00 PM

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One of the undocumented changes are trials are significantly harder past lvl 50 key, as they want to enforce the soft cap of gems and grift. Probably doesnt effect us mortals, but for the godly players I think they took a hit.

Blizzard should just be upfront about these changes instead of stealth nerfing them.
ptptn_god
post Sep 24 2014, 04:27 PM

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fucuk kadala! where is my furnance and fire blue bird?
Sabenarian
post Sep 24 2014, 04:52 PM

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Lizard=politician mad.gif
nightshade_nova
post Sep 24 2014, 07:47 PM

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More undocumented change.

Goblin that will spawn portal will have the portal already animated. Meaning that you will know beforehand so you dont have to be disappointed every time you kill a goblin.
Sabenarian
post Sep 24 2014, 08:07 PM

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QUOTE(nightshade_nova @ Sep 24 2014, 07:47 PM)
More undocumented change.

Goblin that will spawn portal will have the portal already animated. Meaning that you will know beforehand so you dont have to be disappointed every time you kill a goblin.
*
nice.. still need that gold gems in US, never got lucky with goblin vault yet.
SUSAzurues
post Sep 24 2014, 08:10 PM

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got my full jade set just from Kadala laugh.gif

and i like the party drops for the warden key. Really good now.

Great patch overall.


kwwk87
post Sep 25 2014, 02:11 AM

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My record 500 shards = 6 legend.

Pretty nice buff I would say.





...but material farming just got harder doh.gif
Efalex
post Sep 25 2014, 03:14 PM

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Just found out that health potion can now stack to 1000.

 

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