QUOTE(UPM_Parasite @ Aug 11 2014, 02:29 PM)
that then u change other method
method A
let the enemy kill one of my wind (yeti, warbear) @ let him becomes black sheep
then the balance 3 member do the killing job.
me like example :
my arena is 3 wind (slyphid, ninja, yeti )+ 1 fire joker
so i always choose my opponent is water one
cos water weak agains wind, and all water sure will auto attack fire joker more. (poor little joker

)
so my other 3 wind mobs can more focus on the killing jobs.
normaly after my joker put the bomb, all the water will hantam him kaw kaw. but no problem bcos joker main duty is put the bomb n becomes black sheep. hahaha

of coz you can choose when doing attack, mine is for defense, i got many other combination at attack,
from my stimulation in my brain for defense
- water ninja (main DD)
- water mystic witch (atk buff)
- water BH (speed buff)
- fire fairy (stun and decrease spd)
since major of my monster are water type, so i need to prevent wind monster from 1hko me at start (wind imp, wind elemental)
1st BH buff speed, then mystic water buff atk, then either the others attack, since water ninja add 30% speed to water units, they are sure moving at high speed... not sure works or not, since its all inside my brain only