QUOTE(Chaseleon @ Nov 28 2014, 05:47 PM)
Hi there. Because of the sale, I'm gonna buy an EVE subscription on Steam. Probably going to start with Minmatar. Not gonna be playing til like mid December though (exams), so what should I set to train since I have about 15-20 days of training to fill before I can really start playing?
Looking forward to playing with you guys in future, hahah.
I'll suggest focus on the core skills, these skills applies to any ships you'll pilot. (this would be on the assumption you'll be doing PVE/PVP combat, mining/industry/trading would require different skill set)
Core skills:- Powergrid management
- CPU management
- Capacitor management, capacitor emission system
- Navigation
- Targeting management, signature analysis
- (Any other advance skills from "Engineering, Navigation, Targeting" skill-group, order them in a way you think which will be more useful to you first)
Weapon skills: (Assuming you're using minmatar ships with emphasis on projectile weapons)
- Small projectile turret (for enhancing autocannon/artillery turrets)
- Any skills that affects "turret" weapons from the Gunnery skill-group
Defense skills:- Look into Armor and Shield skill-group. Focus only on one of them in the early stage.
(Calling for Minmatar vets to guide him on this, I'm no Min pilot)Skill training tips:
- DO NOT rush to pilot big badass ships like Battleships until you have the core/support skills trained up. Rushing for big ships is equivalent to upgrading your "real life" fishing ship into aircraft carrier ship, but that aircraft carrier has no radar, no fighters, no combat boat, etc. Just a useless aircraft carrier hull floating in the sea waiting to be sunk by others.
- There's no need to rush for max each skill (Level 5) unless you're very sure you want it to be. It only takes about 20% of total time to train for 80% skill efficiency (Level 4).