Raging Tapirs still recruiting
MMO EVE Online (F2P)
MMO EVE Online (F2P)
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Jul 6 2015, 09:28 AM
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Junior Member
175 posts Joined: Jul 2008 |
Raging Tapirs still recruiting
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Jul 6 2015, 10:43 AM
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Senior Member
1,446 posts Joined: Apr 2013 From: Home |
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Jul 6 2015, 02:16 PM
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Junior Member
175 posts Joined: Jul 2008 |
Just contact one of the following people:
1) SiKong Ma 2) Occitane 3) Forza Lyandre 4) Sinie Boirelle 5) Gazenth Alternatively you can write a mail to me with your full API and your h/p number (so you can be added to the whatsapp channel). |
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Jul 9 2015, 02:02 AM
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Junior Member
267 posts Joined: Jul 2012 From: live and let live |
Hi,
I read somewhere that the whole world is playing in one server. This maybe a stupid question, but how is the ping if let's say I am playing from Europe and planning to play with people back in Malaysia? |
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Jul 9 2015, 10:11 AM
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Junior Member
356 posts Joined: Oct 2005 |
QUOTE(wanritsu @ Jul 9 2015, 02:02 AM) Hi, its one server, your ping to Iceland from Europe will be fantasticI read somewhere that the whole world is playing in one server. This maybe a stupid question, but how is the ping if let's say I am playing from Europe and planning to play with people back in Malaysia? we are the one that have to connect all the way from Malaysia to Iceland, but personal experience you wont feel the lag thanks to TIDI, which is sort of slowing down the server. a 1 minute cool down becomes 10 minutes thanks to that stupid system anyway |
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Jul 9 2015, 10:21 AM
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Junior Member
131 posts Joined: Sep 2009 From: Behind you |
QUOTE(Celestia @ Jul 9 2015, 10:11 AM) its one server, your ping to Iceland from Europe will be fantastic correction : the server is located in London, but HQ is still in Iceland we are the one that have to connect all the way from Malaysia to Iceland, but personal experience you wont feel the lag thanks to TIDI, which is sort of slowing down the server. a 1 minute cool down becomes 10 minutes thanks to that stupid system anyway source This post has been edited by mrhulk: Jul 9 2015, 10:22 AM |
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Jul 9 2015, 02:06 PM
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Junior Member
175 posts Joined: Jul 2008 |
Ping will only determine if you can catch small ships like interceptor on time.
In big battles, time dilation (server basically runs at 1/10 of normal time), ping won't be an issue as everyone is in bullet time (think the Matrix in space, for 6-24 hours depending on type of engagement). Eve is not a game for people who have no patience, who just want a quick game (login, play then logout). I've known many people who gets burned out by what is not directly involved in the game rather than what is happening in game. Moreover, skill training takes a long time, some players just outgrow their characters and quit. Not wanting to criticize our education system but most of us grew up in an environment where our teachers/parents direct us what to do next in life, EVE is more a sample of a more "free" education system. YOU decide what you want to do, YOU decide what is enjoy, YOU decide what is the end game. So it ends up many of us do not know what we enjoy or do not know how to define an end game thus causing burnout. |
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Jul 9 2015, 05:40 PM
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Junior Member
175 posts Joined: Jul 2008 |
CCP just announced buff to ALL nullsec anomalies spawn. It is now worth living in -0.1 system. For those of us that lives in highsec and wants to try living in nullsec, now's the chance.
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Jul 9 2015, 06:34 PM
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Senior Member
1,446 posts Joined: Apr 2013 From: Home |
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Jul 9 2015, 08:58 PM
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Junior Member
175 posts Joined: Jul 2008 |
Yes, I thought you've already spoken to Occitane, just apply to join
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Jul 10 2015, 10:39 PM
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Senior Member
1,446 posts Joined: Apr 2013 From: Home |
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Jul 13 2015, 02:03 PM
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Junior Member
175 posts Joined: Jul 2008 |
QUOTE(Zgames @ Jul 10 2015, 10:39 PM) Ayy yes, thanks. So which part of null sec do you guys live in? I've always wanted to live in null sec. PS - Sorry for late reply. I believe over the past few days you've already joined corp and is up to date on what we've been doing. Just write in game mail to me if you need anything else |
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Jul 13 2015, 02:37 PM
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Senior Member
1,446 posts Joined: Apr 2013 From: Home |
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Jul 14 2015, 12:58 AM
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Junior Member
131 posts Joined: Sep 2009 From: Behind you |
![]() PLEX hit almost 1 billion ISK...good time to cash out your PLEX and do you know PLEX is cheap in our STEAM... |
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Jul 17 2015, 09:04 AM
Show posts by this member only | IPv6 | Post
#635
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Junior Member
168 posts Joined: May 2012 From: On bed blindfolded, with both arms and legs tied. |
1 billion weww...
This post has been edited by AdisonMak: Jul 17 2015, 09:10 AM |
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Jul 18 2015, 02:39 PM
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Senior Member
1,594 posts Joined: Feb 2006 |
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Jul 19 2015, 02:10 PM
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Junior Member
41 posts Joined: Aug 2010 |
anyone has a good fit for golem (either torp or cruise) with the new missiles mods?
selamat hari raya |
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Jul 20 2015, 09:23 AM
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Junior Member
175 posts Joined: Jul 2008 |
New Sov mechanics is indeed rather taxing for both attackers and defenders. Basically attackers can come in and reinforce everything. If defense fleet arrives on time, they just run away and start a cycle elsewhere. If not, then they will complete reinforcing your structures and move on.
1.5-2 days later your structure will come out of reinforcement and 5-7 command nodes will spawn and then you play whack a mole. If you have 5 people with entosis and no disruptions, takes about 30 mins (on un-upgraded systems) to complete 10 nodes (no, you cannot speed it up with more people as the damn thing spawns 5-7 nodes and not 10 nodes, so no matter what, you have to do 2 rounds). If attacker came back, you can either reverse the game on them where you run away and do another node (after your entosis cycle ends) or fight it out OR you can cede the system to them and then reinforce that system later on and turn the tables on them. Worse yet, cloaky camper can now seriously disrupt your system index and there's no way to fight it. So we've all got our work cut out for us to maintain being a null entity. In a way, CCP is successful with Fozziesov where there is just no point hoarding useless systems. However, if you stay in deep null and need a passage in, then it will be a serious hassle as some station systems are just there for cyno. Your alliance won't live there and thus it can be easily reinforced and you cannot give up those systems. Changes I would suggest for CCP is for the nodes to despawn automatically once the vulnerability period is up so people who are not serious in taking the Sov won't cause too much hassle for the defenders. Right now there are nodes that was spawned for 3 days and no one bothered to either take the system or defend it. |
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Jul 27 2015, 10:35 AM
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Junior Member
175 posts Joined: Jul 2008 |
Wow, eve login numbers falling so low until lowyat post also fell so low in the list.
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Jul 29 2015, 10:10 AM
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Junior Member
131 posts Joined: Sep 2009 From: Behind you |
Starting the deployment of the Aegis Sovereignty, the pilots do not need longer to have standing 8.0+ with NPC to install jump clone. You can install your jump clone anywhere in NPC stations.
http://community.eveonline.com/news/news-c...ones-standings/ RIP Estel Arador Corp Services - o7 respect for free cloning service! This post has been edited by mrhulk: Jul 29 2015, 10:11 AM |
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