Bump. Been playing insurgency lately.
This post has been edited by publicENEMY: Nov 23 2015, 11:35 AM
FPS Insurgency, Tactical Military FPS
FPS Insurgency, Tactical Military FPS
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Nov 23 2015, 11:34 AM
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Junior Member
189 posts Joined: Feb 2008 |
Bump. Been playing insurgency lately.
This post has been edited by publicENEMY: Nov 23 2015, 11:35 AM |
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Nov 24 2015, 05:04 AM
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Junior Member
479 posts Joined: May 2010 |
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Nov 25 2015, 11:24 AM
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Junior Member
189 posts Joined: Feb 2008 |
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Nov 26 2015, 04:26 PM
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Junior Member
67 posts Joined: Mar 2009 |
internet behaving very bad on my side, hence less playing Insurgency online. Single Player only.
*sigh* |
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Dec 8 2015, 07:55 PM
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Junior Member
22 posts Joined: Oct 2012 From: Tapah,Perak |
Hey guys!Do you guys got a fb group for this game?
Im playing this game about a week with friends and we looking for a group from Malaysia to play together add me at steam : SirSmokeA-Lot cheers! |
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Dec 8 2015, 07:58 PM
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Senior Member
1,053 posts Joined: Sep 2009 From: In Your Mind |
i also play this game casually.
around 5pm onwards. and also now. IGN : Ping Tu Hai |
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Dec 8 2015, 08:01 PM
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Junior Member
22 posts Joined: Oct 2012 From: Tapah,Perak |
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Dec 8 2015, 09:15 PM
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Junior Member
479 posts Joined: May 2010 |
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Dec 9 2015, 01:34 PM
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Junior Member
479 posts Joined: May 2010 |
Lots of new servers now for SEA region.
http://i.imgur.com/N3vBvAm.jpg?1 ![]() This post has been edited by Skidd Chung: Dec 9 2015, 01:34 PM |
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Dec 13 2015, 07:41 PM
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Junior Member
189 posts Joined: Feb 2008 |
I wish there will be huge update for this holiday seasons. And huge sale. Seriously, this game needs exposure. If people give few hours trying this game, chances are they will be addicted.
This game is that good. |
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Dec 13 2015, 10:08 PM
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Junior Member
479 posts Joined: May 2010 |
QUOTE(publicENEMY @ Dec 13 2015, 07:41 PM) I wish there will be huge update for this holiday seasons. And huge sale. Seriously, this game needs exposure. If people give few hours trying this game, chances are they will be addicted. The game is always on sale. Even as cheap as USD0.25 per copy in Humble Bundle. This game is that good. There are at last count, 2 million owners of Insurgency but many of them do not play it. Looking at the simple achievements of the game shows that most are dormant owners of Insurgency. This post has been edited by Skidd Chung: Dec 13 2015, 10:09 PM |
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Dec 15 2015, 03:20 PM
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Junior Member
292 posts Joined: May 2014 |
This game is not love at first sight for me...cos of the graphics.
When I bought it, I didn't play it for first few months - maybe up to year...I am biased against Source engined games.. Then I was hooked to it...just shows gameplay is more important than gfx. |
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Dec 15 2015, 03:42 PM
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Junior Member
479 posts Joined: May 2010 |
QUOTE(Wolger @ Dec 15 2015, 03:20 PM) This game is not love at first sight for me...cos of the graphics. Wolger is pro now. Always sniping me with a M203.When I bought it, I didn't play it for first few months - maybe up to year...I am biased against Source engined games.. Then I was hooked to it...just shows gameplay is more important than gfx. |
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Dec 19 2015, 01:14 AM
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Junior Member
479 posts Joined: May 2010 |
https://www.indiegala.com/store/product/insurgency/222880_ig
Indiegala got 75% off Insurgency. USD3.74. But I would suggest wait for Steam sale in Christmas another 3 days or so. Should get at least 66% off and in MY prices. So expect maybe RM10 or less. |
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Dec 19 2015, 04:52 AM
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Junior Member
479 posts Joined: May 2010 |
New patch is out, Dec 18.
We are releasing an update today that includes better Steam Controller support, rocket suppression VO, new blood decals and impact particles when bullets hit dead bodies, and more. Full changelist below: New Features Improved living room experience. Game now automatically detects game controllers, no longer requiring players to use their mouse to enable an ingame controller. Improved menu support for game controllers. Option to disable and enable game controllers via the options menu. Expanded Steam Controller support. Updated default Steam Controller configuration. Fixed free aim. Improved dampening, friction and other look-related behaviors to make aiming feel more smooth and natural whether in hipped or iron sights. New rocket suppression including projectile audio, screen blurring and new voice responses. You can now use all of your Workshop items in coop instead of servers enforcing sv_pure. Reintroduced the change level vote. A change level vote will change the level at the end of the current round instead of the old method of changing the level immediately at the moment the vote is passed. This is different from the next level vote which changes the level at the end of the map. New Content Updated Contact map which includes new Push, Elimination, and Ambush scenarios. Updated Market Ambush scenario. New blood decals and impact particles when bullets hit dead bodies in ragdoll. Gameplay Improvements AI Teammates in Solo mode Teammates spread out a little better, no longer bunching up and constantly bumping into the player. Teammates are a bit smarter when it comes to attacking and pursuing enemies. Disabled friendly fire amongst teammates in Solo mode. Stability Improvements Fixed several small memory leaks. Fixed smoke AI visibility blockers not being cleared up if the smoke grenade was active during round reset, this could result in progressively higher CPU load each round and was especially bad in Outpost. User Experience Improvements Added Day/Night toggle option in the Solo mode map selection. Bug Fixes Fixed not being able to hear other players sliding. Fixed first person weapon sounds not playing properly in spectator mode. Fixed possessing a bot in Solo not correctly setting player weight. Picking up a C4 or IED as soon as it appears now correctly switches back to throwing mode. Fixed being able to throw C4 or IED when detonator is out. Fixed being able to buy enemy gear Map Changes Contact Extended Security spawn area to make it more compatible for Push. Tweaked Push B building, which can be entered from both sides of the road now. Tweaked the barbershop to make it more suitable for Push. Fixed several displacement seams throughout the map. Added a bit more detail throughout the map. Kandagal Added more cover on the bridge and for Insurgent’s exiting spawn for Push. Blocked the view on several windows. Market Fixed a pitch black face on a building near INS spawn. Fixed several light casting issues on the arches near INS spawn. Tell Fixed a cache exploit in Elimination |
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Dec 19 2015, 06:57 AM
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Junior Member
479 posts Joined: May 2010 |
Steam sale started. only RM4.65!!!
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Dec 19 2015, 03:03 PM
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Senior Member
2,004 posts Joined: Mar 2009 |
I've just started playing this.. Keep dying in conquest
Enemy keeps coming and every checkpoint keep getting taken back by insurgents |
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Dec 19 2015, 05:21 PM
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Junior Member
479 posts Joined: May 2010 |
QUOTE(Patent @ Dec 19 2015, 03:03 PM) I've just started playing this.. Keep dying in conquest There are hidden cache to destroy in the map to reduce enemy reinforcement. I think up to 3 cache per map. Enemy keeps coming and every checkpoint keep getting taken back by insurgents Also enemies comes in waves, so if you see a lot, just hold, kill and move on. Come play PVP servers with us. |
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Dec 19 2015, 06:33 PM
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Senior Member
2,004 posts Joined: Mar 2009 |
I just started.. Feel scared to pvp
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Dec 20 2015, 08:15 AM
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Junior Member
479 posts Joined: May 2010 |
QUOTE(Patent @ Dec 19 2015, 06:33 PM) Haha no worries. Lots of new players because of the sale so it is a nice time to get in and just learn the maps. You should try coop servers where you and others fight against AI, also pretty fun. Using a microphone also is encouraged. Have fun and if there is any questions you can ask here and I will try my best to answer. |
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