Since no room for me in PTR 2.1 , I've been looking around for the full video showing the new legendary gems on 2.1 but never find one till found this fella. In this thread, I prepare also the description for each gems for those who still don't know the effect of each gems.
Be alert that, this still PTR. Still not final and might change time to time.
Bane of the Powerful
Gain 30% increased damage for 20 seconds after killing an elite pack.
Upgrading increases duration by 2 seconds.
Total of 118 seconds at Rank 50
Rank 50 bonus: Increases damage against elites by 20%.
You need to kill the entire elite pack, including minions, to get it to proc. However, there seems to be a bug, sometimes preventing it to proc when killing a (blue) champion pack.

Bane of the Trapped
Increase damage against enemies under the effect of control-impairing effects by 20.0%.
Upgrading increases damage bonus by 0.5%.
Total of 44.5% at Rank 50
Rank 50 bonus: Gain an aura that reduces movement speed of enemies within 12 yards by 30%.

Enforcer
Increase Critical Hit Chance of your pets by 20%.
Upgrading increases pet Critical Hit Chance by 1.5%.
Total of 93.5% at Rank 50
Rank 50 bonus: Your pets are unkillable.
Gem of Efficacious Toxin
Poison all enemies for 1000% weapon damage over 10 seconds.
Upgrading increases damage by 50%.
Total of 3450% at Rank 50
Rank 50 bonus: All enemies you poision take 10% increased damage from all sources.

Gogok of Swiftness
25.0% chance on hit to increase your Attack Speed by 2.0% for 2 seconds, stacking up to 10 times.
Upgrading increases proc chance by 1.5%.
Total of 98.5% at Rank 50
Rank 50 bonus: Also gain 2% Cooldown Reduction per stack.

Invigorating Gemstone
While under any control-impairing effects, reduce all damage taken by 30%.
Upgrading increases damage reduction by ?%.
Rank 50 bonus: Heal for 20% of maximum life when hit by a control-impairing effect.
Mirinae, Teardrop of the Starweaver
15% chance on hit to smite a nearby enemy for 1000% weapon damage as Holy.
Upgrading increases damage by 50%.
Total of 3450% at Rank 50
Rank 50 bonus: Periodically smite a nearby enemy.
Affected by +Holy damage.
The proc rate seems to be 100% right now but still abides to proc coefficients. There's also another bug where the proc one shots entire Champion packs if they have the Health Link affix.

Moratorium
50% of all damage taken is instead staggered and dealt to you over 3.0 seconds.
Upgrading increases duration by 0.1 seconds.
Total of 7.9 seconds at Rank 50
Rank 50 bonus: 10% chance on kill to clear all staggered damage.
Will still stagger the damage prevented by Legendary Absorb Element amulets (Most likely a bug).
This post has been edited by PirateKing: Jul 30 2014, 01:45 PM
Jul 30 2014, 01:27 PM, updated 12y ago
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