IGN: Qisa
Special Note: I am an avid gamer and planning to enjoy the game on my tab. Only level 5 now but getting into it quick. Just got a 5-star Archangel.... hopefully it will help me in-game!
Summoners War: Sky Arena - V2, Let rock again on V2 !
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Jul 18 2014, 09:34 PM
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#1
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Junior Member
122 posts Joined: Jul 2014 |
Hello there! I just started playing the game. Would be great if there's a spot for me in the guild.
IGN: Qisa Special Note: I am an avid gamer and planning to enjoy the game on my tab. Only level 5 now but getting into it quick. Just got a 5-star Archangel.... hopefully it will help me in-game! |
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Jul 19 2014, 09:57 PM
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#2
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Junior Member
122 posts Joined: Jul 2014 |
Are there any guilds here still looking for new members? Although I am still low level at 11, I am almost getting my ArchAngel to 6-stars soon. Arena rating 1300+ and slowly crawling up. Gonna be active.
Meanwhile, can any sifus tell me what is the best way to use those Angelmons? I heard we should awaken them first, then feed them to another monster with same element.... Is that true? Also, what are rainbow angelmons for? |
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Jul 19 2014, 10:30 PM
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#3
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Junior Member
122 posts Joined: Jul 2014 |
QUOTE(dembaba9000 @ Jul 19 2014, 10:13 PM) Just bought the 2k (600 free) gems pack. Then got a 5-star archangel from the summoning. Kind of like him since day 1... literally lol.The rest are just 4* and 3* and lower levels. So is there any home (guild) that I can sneak in? My IGN is Qisa. Padawan seeking Masters! |
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Jul 19 2014, 10:57 PM
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#4
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Junior Member
122 posts Joined: Jul 2014 |
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Jul 20 2014, 08:38 PM
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#5
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Junior Member
122 posts Joined: Jul 2014 |
QUOTE(Natasmai @ Jul 19 2014, 10:57 PM) Here is a screen shot of my main... Please comment. Then again, I basically used what I got since I do not even know head from toe. Hiya all! Guess I just found out why dembaba9000 was shocked when I said I was about to upgrade my 5* Archangel to 6* although I am still low level. Did not realise I will need another FIVE 5* monsters to evolve! I was looking at the arena rankings and noticed all those players with dozens of maxed 6*, I thought it was a fairly easy process. Now I wonder how the **** they did it so fast Oh well... I will guess the smart (but still tedious) route to take is to identify the good monsters and then grind them up to 4*... then 5*? How are the grandmasters here doing? You all got your full 5* / 6* arena teams going on already? What are considered good combos? Lastly, is our channel 596 still active? How / Who should I look for to get into a guild? I need in-game advice as to which I should evolve first etc. Thankee! |
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Jul 20 2014, 11:29 PM
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#6
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Junior Member
122 posts Joined: Jul 2014 |
QUOTE(dembaba9000 @ Jul 20 2014, 09:47 PM) That is the only way. Unless u wanna spend more haha. Great approach I'd say... especially true since we have strategy guides (read those good ones on page 1) to try to start with a good combo for the long term. However, it still boils down to what we get from summons. Just wondering if you can comment on my "identified" core setup.Com2us has been working very hard againist hackers. Might c a few but they won't last long in the game as quick actions will be taken. That being said nope those are not hackers. A mixed bags of cash spenders, early game adopters, and restless grinders. I took quite a different approach in the game. Where I identify the 4 mobs I wish to run on a long term(imo a balanced one that can go through dungeons n arena) n feed them no matter wad. That means I've fed so many nat 4* to my..... Say ramagos a nat 2* just to push him to 6*. While I believe others here have a bunch of 5* to be utilized for different scenarios. U choose. Wind Archangel 5* Ermeda (Wind Serpent) 4* partner with: Rebecca (Fire Witch) 4* Wayne (Water Bounty Hunter) 4* Fire Rakshasa 4* Fire Slyph 4* Water Nine-Tailed Fox 4* Wind Grim Reaper 3* Gamir (Wind Hell Hound) 3* Tarq (Water Hell Hound) 3* Roid (Wind Vagabond) 3* Kacey (Water Amazon) 3* I did not choose the Archangel as my anchor but since he was my one and only 5* I was trying to utilise him as good as I could. His leadership skill provides 50% bonus HP to all Wind Monsters. So I am also using Ermeda whose attack seems ok since I have stack up his HP with energy runes and since he has 50% damage reduction vs fire... he is usually the last to die. The reason I believe it is time for me to ask for constructive advice now is that I have NOT seen any such combo in my arena bracket (1300+) at all. Either its special or it just sucks? Any feedback will be much appreciated This post has been edited by Natasmai: Jul 20 2014, 11:43 PM |
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Jul 21 2014, 12:04 AM
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#7
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Junior Member
122 posts Joined: Jul 2014 |
Hmm.. thanks for the input.
Based on the feedback so far, I conclude that: 1) A so-called Wind Archangel supported combos might be workable. 2) Having a stun is recommended. Thanks and more feedback most welcome... I am absorbing as much as I can |
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Jul 21 2014, 01:50 AM
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#8
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Junior Member
122 posts Joined: Jul 2014 |
QUOTE(latjiu @ Jul 21 2014, 01:22 AM) Hehe Mr latjiu (Chili ?) beat me to my question to dembaba... "Wind Serpent is that bad?" So far I have seen him either hitting multiple times with his first skill and doing huge crits (1-shot possible) with his second skill. In fact I was about to evolve him to 5-stars but will hold on first until I get more info haha. Meanwhile, to answer dembaba about "only" setting up my combo around the Archangel... basically I am trying to NOT spend too much on games as I have done previously. In fact, I was trying not to spend at all but failing miserably. I am just assuming since it could be considered a lucky find to get a 5* I should utilise him the best I can. However, I do not think building an All-Wind team will be a winning combo. Not on offense for sure but playing an All-Wind team with stuns and heals etc on defense might work since we got the towers. This post has been edited by Natasmai: Jul 21 2014, 01:59 AM |
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Jul 21 2014, 03:00 PM
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#9
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Junior Member
122 posts Joined: Jul 2014 |
lol I have been farming those dungeons for materials since yesterday... just realised two things:
1) I am not leveling up much... still level 15. 2) Unlike other games, this one does not have the concept of a twink. 3) I have cleared Faimon Volcano yesterday but the quest line seems to have stopped. 4) Maybe I need to level up the id now.. any ideas what are the best ways? 5) Also if I want to level up the monsters quick, are there any good methods? PVP wise, I noticed some strong lvl30s attacking my base with 6* / 5* awakened monsters. They are obviously powerful but I assume they are in the lower bracket to be able to attack me. Any advantage for doing this? There are also powerful id that leave their base with just one low level monster. Usually these guys give out little mana when they lose. I assume they are doing this to raid / steal mana from others? Do we lose mana when we lose a defense according to the mana we have? |
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Jul 21 2014, 03:25 PM
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#10
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Junior Member
122 posts Joined: Jul 2014 |
Ahh... thankee for the info.
Glory points... yup I believe I should focus on that as well since I can always "get" gems At my level... just trying to stay in the 1300 bracket is proving difficult. |
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Jul 21 2014, 04:11 PM
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#11
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Junior Member
122 posts Joined: Jul 2014 |
QUOTE(Natasmai @ Jul 21 2014, 01:50 AM) Hehe Mr latjiu (Chili ?) beat me to my question to dembaba... "Wind Serpent is that bad?"[I] So far I have seen him either hitting multiple times with his first skill and doing huge crits (1-shot possible) with his second skill. In fact I was about to evolve him to 5-stars but will hold on first until I get more info haha. Meanwhile, to answer dembaba about "only" setting up my combo around the Archangel... basically I am trying to NOT spend too much on games as I have done previously. In fact, I was trying not to spend at all but failing miserably. I am just assuming since it could be considered a lucky find to get a 5* I should utilise him the best I can. However, I do not think building an All-Wind team will be a winning combo. Not on offense for sure but playing an All-Wind team with stuns and heals etc on defense might work since we got the towers. |
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Jul 22 2014, 02:17 PM
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#12
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Junior Member
122 posts Joined: Jul 2014 |
Halo Halo!
Slowly building up my wind team now but despite many many many tries I cannot seem to get a WIND War Bear. Is it only available on 2*? Any tips? I might have to go to temple soon.... This post has been edited by Natasmai: Jul 22 2014, 02:17 PM |
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Jul 25 2014, 11:51 PM
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#13
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Junior Member
122 posts Joined: Jul 2014 |
Hiyas! I need some advice as to which monsters below are worth making into 5-stars in terms of priority. Thanks.
Wind Grim Reaper Fire Mystic Witch (Awakened) Wind Serpent (Awakened) Water Bounty Hunter (Awakened) Fire Rakshasa Wind Epikion Priest Wind Warbear (Awakened) Wind Vampire Fire Slyph Wind Slyph Water Phantom Thief Wind Bearman Wind Vagabond (Awakened) Wind Imp (Awakened) Wind Yeti (Awakened) Water Nine-tailed Fox |
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Aug 6 2014, 12:51 PM
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#14
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Junior Member
122 posts Joined: Jul 2014 |
Hello everybody!
I had almost gave up on this game but I think I finally got my wind-based team going now. Wind Archangel 5* Wind Grim Reaper 5* Awakened Wind War Bear 4* Awakened Wind Yeti 4* Awakened Meanwhile, I also got a lucky summon and got a Wind Ninja. I heard they are good? My other Wind Monsters that I am leveling up now include imp, bounty hunter, vampire, bearman, epikion priest, slyph. Seeking comments on the following: 1) Are any of the above good enough to evolve into 5* ? 2) Any specially good ones that I listed above that I should focus on now? 3) I am looking for a good Single Heal Wind Monster to replace Yeti so that I can keep Ramagos HP low... Any recommendations? Thankee! |
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Aug 6 2014, 01:01 PM
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#15
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Junior Member
122 posts Joined: Jul 2014 |
QUOTE(ChcGamer @ Aug 6 2014, 12:55 PM) So good units and you want to give up? Erm... I did spend but it was not something nice... I gave myself a few slaps after the event Wind ninja is good single target damage Since you're willing to spend if i'm not wrong, go try get wind joker and your wind team is set Now for all these android games, I live by the motto "You lose the moment you spend!" So yea... just gonna do it slow and easy... work around with my current heroes... have fun via the "cheap thrill" way! |
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Aug 6 2014, 01:13 PM
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#16
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Junior Member
122 posts Joined: Jul 2014 |
QUOTE(iamkent @ Aug 6 2014, 01:00 PM) Noted lol. I do have other 4* of different elements like:Fire Witch 4* Awakened Fire Cat 4* Awakened Fire Rakshasa 4* Fire Slyph 4* Water Phantom Thief 4* Water Bounty Hunter 4* Water Nine-tailed Fox 4* However, I was trying to optimise my play around my Archangel (+50% health to wind allies). With my current setup, their HP range from 15k to 23k. In fact for the heck of it, I tend to pick fights with fire teams. It seems to work better for me than having a non-wind monster team. But of course if I meet a team with a lot of dots or debuffs, I will bring that Fire Witch along though Do you know of any good Single Heal Wind Monster? |
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Aug 6 2014, 01:14 PM
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#17
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Junior Member
122 posts Joined: Jul 2014 |
QUOTE(iamkent @ Aug 6 2014, 01:00 PM) Noted lol. I do have other 4* of different elements like:Fire Witch 4* Awakened Fire Cat 4* Awakened Fire Rakshasa 4* Fire Slyph 4* Water Phantom Thief 4* Water Bounty Hunter 4* Water Nine-tailed Fox 4* However, I was trying to optimise my play around my Archangel (+50% health to wind allies). With my current setup, their HP range from 15k to 23k. In fact for the heck of it, I tend to pick fights with fire teams. It seems to work better for me than having a non-wind monster team. But of course if I meet a team with a lot of dots or debuffs, I will bring that Fire Witch along though Do you know of any good Single Heal Wind Monster? |
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Aug 6 2014, 01:32 PM
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#18
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Junior Member
122 posts Joined: Jul 2014 |
QUOTE(dembaba9000 @ Aug 6 2014, 01:22 PM) I'm gonna be blunt bro. You're doing it all wrong. I got no issues with a direct reply Get rid of the yeti. Get rid of the grim reaper. In fact if u wanna be more offensive get rid of the warbear too. U have a wind archangel, that provides additional 50% HP, heal and revive so why the hell do u still need another win yeti(healer)? Warbear can heal by itself u dont need another healer. Throw the imp throw de priest u have a fkin impressive lineup available. Train ur sylph (must), train ur wind ninja (must), optional (warbear, vamp, BH). No comments on bearman if u wanna go far probably forget about him. *Also a wind warbear with pure energy runes HP% 6* would have 36k HP, leader skill from arch makes it 54k. damn u need no healer. do u realise 10% of ur hp dishes 5.4k clean dmg @.@ Wind Ninja.. understood as I can see he is quite powerful even as a lowbie. Leveling up him now. Wind Slyph.. he is good for that cyclone ability that makes enemy miss their attacks? 36k!! You must be talking about those max up lvl15 6* runes? By the way, how can I get those 5* and 6* runes? Are this only for high level id? Have been farming Hell Modes but only getting 4*. |
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Aug 7 2014, 03:59 AM
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#19
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Junior Member
122 posts Joined: Jul 2014 |
Hiyas! I need more friends in game and have added a few of you.
Just realised if I use a friend's monster to help me fight, I get more xp! Please feel free to add me as well (My Wind Archangel might be of a bit of help to you too My IGN: Qisa Thankee! |
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Aug 7 2014, 12:54 PM
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#20
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Junior Member
122 posts Joined: Jul 2014 |
Good day!
What are the good monsters that do CC (Crowd Control) well? i.e. Stuns, Sleep, Provoke?, Freeze, etc. So far at my low pvp rating of 1.2k, I seem to be losing a lot to CC teams... some fire joker or phantom thief. |
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