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 Summoners War: Sky Arena - V2, Let rock again on V2 !

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blackstar88
post Jul 25 2014, 10:12 AM

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QUOTE(Seaedge @ Jul 25 2014, 10:07 AM)
good tanker. but i make him fodder...
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icic.. thanks for the input
blackstar88
post Jul 25 2014, 11:17 AM

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QUOTE(UPM_Parasite @ Jul 25 2014, 10:16 AM)
me also  whistling.gif

tanker i choose
wind & water warbear,
fire viking,
and wind yeti (good healer too)
*
notworthy.gif

today's event i hope can add upgrade few more 4* mob haha
blackstar88
post Jul 25 2014, 11:41 AM

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QUOTE(UPM_Parasite @ Jul 25 2014, 11:40 AM)
can anybody help me to explain to me difference  between

STUNT
FREEZ
SLEEP


STUNT, FREEZ i know u stunt/ freez mobs, u still can hit him without wakup them
SLEEP ??? izit if i hit the sleep mobs, they will wakup back?
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yup.. sleep will wake up
blackstar88
post Jul 25 2014, 11:44 AM

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QUOTE(UPM_Parasite @ Jul 25 2014, 11:42 AM)
thank alot...........
notworthy.gif  kam sia kam sia  notworthy.gif
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you are welcome XD
blackstar88
post Jul 25 2014, 11:55 AM

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QUOTE(BboyDora @ Jul 25 2014, 11:51 AM)
event start ady?
not 3 pm today?
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ya 3 pm start
blackstar88
post Jul 25 2014, 11:56 AM

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QUOTE(alanchong88 @ Jul 25 2014, 11:50 AM)
SLEEP is a little bit special. If you wake the enemy before the sleep duration is over, they still retain their attack gauge. If you let the sleep runs out by it own, then their attack gauge restarts from 0.
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got such things? i nvr realize this happen.. i was thinking to make my succubus become 5* food haha

now nid reconsider..
blackstar88
post Jul 25 2014, 12:20 PM

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QUOTE(BboyDora @ Jul 25 2014, 12:11 PM)
succubus is only for one round.
Water fairy better for sleep effect.
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yeah, but water fairy have cd, and 2 turns sleep only
succubus damage output is better also

QUOTE(alanchong88 @ Jul 25 2014, 12:16 PM)
Stun and Freeze work the same way too. It resets enemy's attack gauge.

One thing I am not sure is the speed where the enemy recovers from them. Sleep seems to take the longest time to recover while the other two are faster.
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stun usually just 1 turn, but somehow i prefer stun/freeze than sleep though, there is no point sleep a monster then cannot use aoe
blackstar88
post Jul 25 2014, 12:24 PM

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lol... but only sleep have guaranteed skill effect

stun/freeze only according to effect acc %

now damn struggle to choose what mob to keep and what to feed.

planning to make my fire hellhound 6*, but all 5* fodder feel kinda useful
blackstar88
post Jul 25 2014, 03:03 PM

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LOL
blackstar88
post Jul 25 2014, 03:36 PM

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after get it dunno where to use it lol
blackstar88
post Jul 25 2014, 04:11 PM

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how come i feel that fire inu 2nd skill is weaker than 1 skill??
blackstar88
post Jul 31 2014, 10:25 AM

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i prefer 1st method, at least i have higher chance to get the rune i wanted, plus, exp is awesome...

if farm normal mode not much choice to choose, only last 3 map gives more exp and mana
blackstar88
post Aug 1 2014, 08:47 AM

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QUOTE(Xaxas @ Aug 1 2014, 06:09 AM)
Opinion needed! Wind archer or Wind imp, which would be much more suitable in arena or dungeon.
I got tons of magical archer recently from my gacha and not sure what to do with it. I'm debating on weather to evolve my wind imp 4* or wind archer 4*. So far with wind imp i can more or less 1 hit ko most of the water monster in the arena, as for wind archer i haven't really invested much in her since i just got her not too long ago.
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to me, both are good in their own way, imp have high dps but low survivability, magical archer have higher survivability with good damage output.

i have both in my wind team
blackstar88
post Aug 1 2014, 11:16 AM

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the rune stone drop everyplace rite? how come i spend so much energy dint get 1 also?
blackstar88
post Aug 1 2014, 11:20 AM

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QUOTE(dembaba9000 @ Aug 1 2014, 11:17 AM)
yes everywhere. I so far got 25. But i realize morning drop damn low=.= i only got 1 since 9am.
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swt.. i dint get any after clearing up all my energy pack since last week... the drop rate is rediculous!!!

This post has been edited by blackstar88: Aug 1 2014, 11:20 AM
blackstar88
post Aug 1 2014, 11:28 AM

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does farming in normal mode have lower chance?
blackstar88
post Aug 1 2014, 11:54 AM

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vmad.gif
blackstar88
post Aug 1 2014, 04:14 PM

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QUOTE(Xaxas @ Aug 1 2014, 03:44 PM)
hmmm so it seems.... probably i'll just keep both and see how it turns out. was afraid to invest too much on my archer at first.
yea my wind imp skill full upgraded, however wind archer i have 4 other fire and water archer.
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fire magical archer have quite nice aoe skills flex.gif
blackstar88
post Aug 1 2014, 04:17 PM

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fought a water epikon priest with very high defence, i feels it is more efficient in defence compare to pure hp build....
blackstar88
post Aug 4 2014, 08:40 AM

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wind bearman that good??

if my team have wind imp, wind magical archer, wind amazon, wind warbear, which is better??

edit: i got a windbearman, was considering becoming a 4* food, is it worth to keep?

This post has been edited by blackstar88: Aug 4 2014, 08:44 AM

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