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 Summoners War: Sky Arena - V2, Let rock again on V2 !

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hhng
post Aug 2 2014, 12:11 PM

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I'm thinking to hunt stone now and give up water rakshasa since I got 100pcs now
hhng
post Aug 2 2014, 04:59 PM

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QUOTE(iamkent @ Aug 2 2014, 01:31 PM)
how to hell you get 100pcs so fast ?

hunt b2 ?  blink.gif
*
yup b2 with 80 reserved energy spent
hhng
post Aug 2 2014, 10:34 PM

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QUOTE(zilch28 @ Aug 2 2014, 10:27 PM)
nice. from the shop?

does dungeons drop 5/6 star runes?
*
Giant b6/b7 with very low rate
hhng
post Aug 2 2014, 10:59 PM

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QUOTE(zilch28 @ Aug 2 2014, 10:40 PM)
just saw one at the shop, its expensive :/
*
some advise.. keep your mana for 2 4 6 slot 6* rune.. 135 can skip until u got xtra mana to spend


hhng
post Aug 3 2014, 12:10 AM

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need to do some summary on which mobs with which rune, so basically may need advise from all of you

Fire Inu:
Blade/Fatal Speed/Att%/Att%
Vampire/Blade Speed/Att%/Att%

Light Bearman:
Blade/Blade/Blade Hp%/CriticalRate/Hp%
Blade/Violent Hp%/CriticalRate/Hp%

Wind Bearman:
Blade/Fatal Att%/Att%/Att%

Water Raksahsa:
Swift/Blade Speed/CriticalRate/Att%


hhng
post Aug 3 2014, 01:43 PM

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182pcs now...
hhng
post Aug 3 2014, 10:44 PM

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QUOTE(theone1990 @ Aug 3 2014, 10:12 PM)
Hi. Need some help with my monster choices again. ><

I have a water werewolf which I have been training since i read somewhere that its quite strong. Sadly, I dont seem to be able to use him well. He doesnt tank as well, does only decent damage. The only nice thing about him imo is his speed buff.

I recently used a friend's awakened fire werewolf and i found it to be very very strong. Practically cant die with the 3rd skill regen. I also used a friend's awakened water werewolf and it was not as strong as i would hope.

So now, finally drew fire werewolf. Dont know to sack the water or that I am just using it wrong.

TL;DR,
Water werewolf vs Fire werewolf.
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what rune u use for water werewolf?
and were wolf is quite good if u combine it with those speed leader skill and those fast attacker..
hhng
post Aug 4 2014, 12:16 AM

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[attachmentid=4079732]
my little team that help me pass b2

Roaq 6*
Light Fairy 5*
Light Bearman 5*
Teon 4*
Wind bearman 4*

hhng
post Aug 4 2014, 12:24 AM

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QUOTE(stevenlee @ Aug 4 2014, 12:22 AM)
That pro team  shocking.gif
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where got pro...

Roaq decoy and attacker
Light bear use to heal
Teon is to get xtra turn for roaq to attack and resurrect for back up
Light fairy is invincible and heal, when roaq as decoy

lastly wind bearman as buffer
hhng
post Aug 4 2014, 10:18 AM

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QUOTE(dembaba9000 @ Aug 4 2014, 09:50 AM)
not to mention. energy 10. summon piece 80.
*
Wah rclxub.gif rclxub.gif rclxub.gif

Better don relewse 5'* dungeon until my team ready
hhng
post Aug 4 2014, 11:23 AM

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Drop rate increase in b2? Get back to back 3pcs in 3 matches in arow
hhng
post Aug 4 2014, 11:26 AM

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QUOTE(UPM_Parasite @ Aug 4 2014, 11:25 AM)
yup......
same feeling there. just get 1 power rune stone, but already get 10+++ uncommon scroll  rclxub.gif
*
Faimon area 1?
hhng
post Aug 4 2014, 11:30 AM

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My power stone jouney just begin after 250pcs rakshasa
hhng
post Aug 4 2014, 11:39 AM

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QUOTE(zilch28 @ Aug 4 2014, 11:36 AM)
they drop from every stage right? been hitting at tamor hell 1, so far only have 11 sleep.gif
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I got 3 from faimon before i could say it is random right?
hhng
post Aug 4 2014, 11:45 AM

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QUOTE(naruko85 @ Aug 4 2014, 11:43 AM)
wow, 4 more days to hunt, hope you get it all..... i only get 27 so far........

and i for arena defense, last time you didnt mention to get dark griffon n dark elemental, i assume that SD dont have those mobs?

just gotten light vagabond n light fairy yesterday, planning to get dark vagabond hopefully today and maybe light bearman next week

for defense team,

i use light bearman, light vagabond, light fairy and dark vagabond can? didnt like the wind warbear coz it always clean shot at max hp....
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Too risky with all def .. Why not add an attacker?
If those fast moving team with freeze and stun effect.. Here gone ur def team like mine

hhng
post Aug 4 2014, 12:42 PM

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7am to 10am
5pm to 8pm
hhng
post Aug 4 2014, 01:16 PM

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QUOTE(stevenryl86 @ Aug 4 2014, 01:12 PM)
Well I have 4 out of 3 most wanted Light Element Units

I have awakened Light Warbear, Inugami and Vagabond (all 4*)

I don't really know will this 3 setup work out as a good defenses? Someone enlighten me~~~
*
Good up until arena point 1400 den will be flatten by those 4* nat attacker
hhng
post Aug 4 2014, 09:00 PM

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In notice board ...
[attachmentid=4080803]

Time to hunt ingredient
(Potential recipe) hopefully no chances

5* Water Phoenix: 5* Wind Nine-tailed Fox + 5* Fire Joker + 5* Water Ninja + 5* Martial Cat, 500k Mana
4* Wind Nine-tailed Fox: 4* Wind Harpy + 4* Wind Amazon + 4* Fire Elemental + 4* Water Garuda, 100k Mana
4* Fire joker: 4* Fire Werewolf + 4* Fire Magical Archer + 4* Water Golem + 4* Wind Howl, 100k Mana
4* Water Ninja: 4* Water Inugami + 4* Water Griffon + 4* Wind Bearman + 4* Wind Yeti, 100k Mana

This post has been edited by hhng: Aug 4 2014, 09:18 PM
hhng
post Aug 4 2014, 09:19 PM

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QUOTE(naruko85 @ Aug 4 2014, 09:16 PM)
fire joker i have, water ninja nice? how come you skip the nine tail?
*
1 by 1 ma...
hhng
post Aug 4 2014, 09:27 PM

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Look like water ninja will work well with water rakshasa

I need water inu and fire yeti and have to awake all of them... Omg...

This post has been edited by hhng: Aug 4 2014, 09:28 PM

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