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 DOTA 2 V18, TI4 HYPE!!!!!

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v1n0d
post Jun 23 2014, 10:39 PM

Another roof, another proof.
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Chronosphere reveals invisible units (including those not affected by TrueSight such as Slark's Shadow Dance). It also removes all passive forms of evasion (PA's Blur and Brewmaster's Drunken Brawler fall in this category, as does item-based evasion such as the ones given by Heaven's Halberd/Butterfly). Last but not least, Chronosphere grants double Time Lock damage and gives FV and his summons 1000ms + unitwalking.
whoopa
post Jun 23 2014, 10:42 PM

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fv with necro legit ah lol
Arvip
post Jun 23 2014, 10:44 PM

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QUOTE(v1n0d @ Jun 23 2014, 11:39 PM)
Chronosphere reveals invisible units (including those not affected by TrueSight such as Slark's Shadow Dance). It also removes all passive forms of evasion (PA's Blur and Brewmaster's Drunken Brawler fall in this category, as does item-based evasion such as the ones given by Heaven's Halberd/Butterfly). Last but not least, Chronosphere grants double Time Lock damage and gives FV and his summons 1000ms + unitwalking.
*
i was imaging void need bring dust after open chrono mean cannot reveals invisibles units..
gg void dust..
rclxms.gif rclxms.gif
v1n0d
post Jun 23 2014, 10:48 PM

Another roof, another proof.
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QUOTE(whoopa @ Jun 23 2014, 10:42 PM)
fv with necro legit ah lol
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I don't see why not. Current trend is to maximize his teamfight potential with an Agha pickup, but in the future Necro FV might just fit a niche role.
am3rr
post Jun 23 2014, 10:50 PM

Kan? Kan?
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QUOTE(v1n0d @ Jun 23 2014, 10:48 PM)
I don't see why not. Current trend is to maximize his teamfight potential with an Agha pickup, but in the future Necro FV might just fit a niche role.
*
not legit. almost the same reason why manta void decline
v1n0d
post Jun 23 2014, 10:54 PM

Another roof, another proof.
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QUOTE(am3rr @ Jun 23 2014, 10:50 PM)
not legit. almost the same reason why manta void decline
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People said the same thing about Agha on him when it was first released. His transition from hard carry to initiator has changed that.
am3rr
post Jun 23 2014, 10:56 PM

Kan? Kan?
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QUOTE(v1n0d @ Jun 23 2014, 10:54 PM)
People said the same thing about Agha on him when it was first released. His transition from hard carry to initiator has changed that.
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agha is legit on void because it ridiculously cut his chrono timer.

people saying its not legit because it only +1 sec on chrono duration.

+ void unit didnt get unitwalk or +1000 ms in chrono.

considering u are going into necro 3, thats 5200 gold wasted there.

u could have another dps item instead.

This post has been edited by am3rr: Jun 23 2014, 10:57 PM
v1n0d
post Jun 23 2014, 11:02 PM

Another roof, another proof.
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QUOTE(am3rr @ Jun 23 2014, 10:56 PM)
agha is legit on void because it ridiculously cut his chrono timer.

people saying its not legit because it only +1 sec on chrono duration.

+ void unit didnt get unitwalk or +1000 ms in chrono.

considering u are going into necro 3, thats 5200 gold wasted there.

u could have another dps item instead.
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You are aware that Agha for FV was introduced in 6.60, and the unitwalking and movespeed buff only came in 6.80? Even the invisibility reveal came after the Agha upgrade, in 6.72. My point is Agha was discarded because it didn't give much, but once later patches came, it became a more legitimate pickup; hence the word "future" in my original assessment of Necro FV.
whoopa
post Jun 23 2014, 11:41 PM

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bad game la from dk .. lose to ig zz
Bboy4Life
post Jun 23 2014, 11:43 PM

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QUOTE(whoopa @ Jun 23 2014, 11:41 PM)
bad game la from dk .. lose to ig zz
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bad draft..bad ta pick..
tarvalslain87
post Jun 23 2014, 11:43 PM

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Yeap.... iG played better this series.... Oh well not everyday is Sunday for DK haha..
SiewKaiz
post Jun 23 2014, 11:44 PM

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not sure wats wrong with DK~ die die also wanna go with Mirana~ mirana is good but it is not reliable disable =.=a
whoopa
post Jun 23 2014, 11:45 PM

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but not saying those stupid story abt saving strats but it seems that they want to learn how to defeat themselves. fv dp picks mostly they pioneer one ... they allow them to pick it up so they wan to know how to break their own strat it seems
Ryutaro
post Jun 24 2014, 01:47 AM

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Holy SHIT is NAVI finally back on form? Took down Empire both game 26 minute drool.gif rclxms.gif
tarvalslain87
post Jun 24 2014, 02:37 AM

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QUOTE(Ryutaro @ Jun 24 2014, 01:47 AM)
Holy SHIT is NAVI finally back on form? Took down Empire both game 26 minute  drool.gif  rclxms.gif
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Oh really? Maybe result of bootcamping? smile.gif Been a while since I last saw them play... Little matches with odd timings
DeeteeCG
post Jun 24 2014, 02:40 AM

On my way
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QUOTE(v1n0d @ Jun 23 2014, 10:39 PM)
Chronosphere reveals invisible units (including those not affected by TrueSight such as Slark's Shadow Dance). It also removes all passive forms of evasion (PA's Blur and Brewmaster's Drunken Brawler fall in this category, as does item-based evasion such as the ones given by Heaven's Halberd/Butterfly). Last but not least, Chronosphere grants double Time Lock damage and gives FV and his summons 1000ms + unitwalking.
*
eh? shadow dance revealed by chronos?
i thought shadow dance is non-detectable at all..
i used to try blood seeker to counter slark. but even it at lower than half hp, i still cant see him under shadow dance. zzz..
good thing to know chronos can reveal it
tarvalslain87
post Jun 24 2014, 02:41 AM

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QUOTE(DeeteeCG @ Jun 24 2014, 02:40 AM)
eh? shadow dance revealed by chronos?
i thought shadow dance is non-detectable at all..
i used to try blood seeker to counter slark. but even it at lower than half hp, i still cant see him under shadow dance. zzz..
good thing to know chronos can reveal it
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The only method to reveal slark from his ulti is chrono... Nothing else... Special case...
r1nk
post Jun 24 2014, 04:04 AM

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navi back in town.. xD
whoopa
post Jun 24 2014, 05:18 AM

b~o~b~o
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guess who is back?

knock knock! its navi lol
v1n0d
post Jun 24 2014, 08:09 AM

Another roof, another proof.
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First game of the day and I've already met a Bloodcyka. Give him lane exp, he farm whole game. Well played!

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