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Games The Legend of Zelda: Breath of the Wild (Wii U/NS), not made by studio ghibli

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why_79
post Feb 27 2017, 06:57 PM

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is this game still coming out on Wii U?

Less than a week away and there is no digital version on eshop to pre-order or even a pre-load option before launch like other major games. Very few local suppliers (hi Kyo!) taking orders for this too.

Complaints aside, I'm still very excited to play this.


why_79
post Feb 27 2017, 10:41 PM

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Phew, good to know that about the Europe eshop offering the preload option already.

Hopefully everything goes well with the local supplier stock and Maxsoft, I just want to play the game at the end of the day. Not going to bother about Master or Special editions anymore though it's a pretty d*ck move by Nintendo to make Master/Special edition only for Switch version considering this game was originally designed for the Wii U.
why_79
post Mar 6 2017, 12:06 PM

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that's normal la, Playstation rules the market here just compare the activity at HZD thread lol whistling.gif

The game opening reminds me of Shadow of the Colossus which is not surprising because those games borrowed heavily from past Zelda games.

Just got out of the first area after earning the Paraglider and got a horseback to the first village.

Still severely underpowered, found a secret boss in the Great Plateau but couldn't beat it yet. I mark its location and promised to be back haha.

This post has been edited by why_79: Mar 6 2017, 12:17 PM
why_79
post Mar 6 2017, 04:34 PM

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Sad to say because of the art direction and game engine used, the colors looked pretty rubbish and muted when playing on the Wii U Gamepad screen. Maybe it's better on the Switch screen but I'm not sure by how much.

Definitely looks much better playing on a TV screen, it doesn't have the vibrant colors of Wind Waker because of its art design. I prefer WW art style for sure.
why_79
post Mar 9 2017, 11:20 AM

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Eshop says this game has more than 100 shrines hidden, that is one truly massive game !

So much to see and do in the game, finding the hidden memories is going to be tough just using a photo as reference but rewarding to see the voiced cut scenes.



why_79
post Mar 9 2017, 04:39 PM

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QUOTE(Rei7 @ Mar 9 2017, 03:11 PM)
If you found those horse stable place, there is always the travel dude to help you pinpoint which image is located where. It will narrow down ur search and makes things easy. One photo hint for each different stable.
*
Oh ok thanks for the tip!

The horse stables are quite rare too tbh, why can't it be as many as shrines lol.

I'm always too far away from my horse or stable to call a horse to my aid, wished the horse was like Roach from The Witcher 3 where it magically appears whenever you called.
why_79
post Mar 10 2017, 12:27 PM

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How many motion control shrines have you guys encountered?

I have encountered 2, one was the infamous flip the ball over to the ramp which I took 30m to complete and it wasn't even the 'right' way to solve it.

Today only realised the switch version has the same darn motion-control shrines, glad the Wii U version is not alone as you know what they say about misery lol. innocent.gif

 

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