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Simulation Squadron 42 and Star Citizen - by Chris Roberts, Wing Commander + Freelancer + MMO

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svfn
post May 9 2016, 09:19 PM

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this game is so beautiful, even on low settings lol


TSpyre
post May 9 2016, 11:02 PM

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QUOTE(svfn @ May 9 2016, 09:19 PM)
this game is so beautiful, even on low settings lol

yup it certainly is pretty smile.gif plus with persistence coming (hopefully soon) in 2.4, it will be a major milestone towards the goal.

any questions just ask. we try our best to answer.
TSpyre
post May 10 2016, 07:48 PM

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user posted image
Check out what Mr Hamill replied when questioned ...
https://twitter.com/HamillHimself/status/729974852254375937
TSpyre
post Jun 17 2016, 03:59 AM

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Dragonfly concept art released!
user posted image
more @ http://imgur.com/a/VFmQq

» Click to show Spoiler - click again to hide... «


Persistence FAQ
https://robertsspaceindustries.com/faq/persistence

8K video. Yes you read that right - 8K.
» Click to show Spoiler - click again to hide... «

TSpyre
post Jun 27 2016, 08:27 PM

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QUOTE
Hi everyone! This is a pencil rendering of the Glaive by Marceline aka Pegs from EDGE. Hope you like it.
She used a combination of a lightbox and freehand pencil drawing to achieve this look. Pencil range 6B to 4H.

Drawing based on in-game screenshot of Vanduul Glaive, courtesy of Witcher.

Completed drawing with in-game screenshot of Vanduul Glaive courtesy of Witcher.
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Star Citizen Logo
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Close up of the Glaive body
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Title font with sci-fi theme
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Manufacturer font with sci-fi theme
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Art Work Label
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Finished piece
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Montage of progress
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It's also featured in the Star Citizen website under Community Spotlight Fan Art Esperia Vanduul Glaive Graphite (Pencil) Drawing on Paper

Please feel free to show your support of our local talent by upvotes if you already have a Star Citizen account. Thank you.



TSpyre
post Jul 7 2016, 11:58 PM

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Hornet in quantum jump!
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Close up of a Scythe
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Menacing Port Olisar!
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A Constellation leaving QJ!
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This post has been edited by pyre: Jul 7 2016, 11:58 PM
TSpyre
post Jul 16 2016, 05:40 AM

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https://robertsspaceindustries.com/promotio...r-Free-Fly-2016
QUOTE
Roberts Space Industries is proud to offer a summer free flight trial of Star Citizen! During this week long free fly you will get a chance try out the game and fly fighter ships like the Mustang Beta, the Sabre and the F7C Hornet!

Create an account, then enter this promo code to gain access to play the game:
SUMMERFREEFLY2016


The free fly for Star Citizen is back! Feel free to create your account, start the download (onto an SSD and it's pretty big) and jump in. Many will be confused or frustrated so feel free to ask questions or comment here (and get a code from a SC vet just ask around, u will get 5K UEC starting credit, otherwise it is fine - no problem and we're just sharing that information).

We may organize a group flight with limited invite - so stay tuned. Some of the crazy stuff we get up to during group flights:

(image heavy)
» Click to show Spoiler - click again to hide... «

TSpyre
post Jul 30 2016, 07:19 AM

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Physical Star Maps have arrived!
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more images of the Star Map here: http://imgur.com/a/Mrlzg


TSpyre
post Aug 6 2016, 07:43 AM

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QUOTE
“I’ve been slightly frustrated with the pace of development. I’ve backed a number of other games, and I’ve stopped backing at over $100 on videogames, because I’ve had too many problems. Software is hard, and human beings are often way too optimistic. I run a technical team and understand how that works in a person. And there are too many games now with broken promises and missed milestones and nothing to show for it.

“The important thing with Kickstarter is to remember: don’t ever put money in that you can’t afford to say goodbye to. And that’s a thing a lot of people don’t think about. Yes, they talk about how Kickstarter has to be accountable, but it’s better to [think], ‘if worst comes to worst, the ride was still worth it’.”

http://www.kotaku.co.uk/2016/08/04/who-are...en-superbackers
TSpyre
post Aug 17 2016, 08:00 PM

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Star Citizen @ Gamescom and on Twitch!
https://www.twitch.tv/starcitizen

More Gamescom details here!
https://robertsspaceindustries.com/comm-lin...om-2016-Details

AND......Free flight week is BACK!!!
Want to test out the game? Here's your chance!

https://robertsspaceindustries.com/promotio...m-Free-Fly-2016

QUOTE
Roberts Space Industries is proud to offer you a free flight trial of Star Citizen in honor of Gamescom 2016! The Free Fly will give everyone access to the nimble Mustang Gamma, the ferocious Sabre and the hard-slogging Freelancer through Monday, August 22nd, 2016. We hope you enjoy trying the Star Citizen Alpha!

To play, please create a free account, then enter this promo code to gain access to play the game:

GAMESCOM2016


This post has been edited by pyre: Aug 17 2016, 08:01 PM
TSpyre
post Aug 20 2016, 11:53 AM

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Details on the Terrapin
https://robertsspaceindustries.com/comm-lin...61-The-Terrapin

Plenty of videos all here:
» Click to show Spoiler - click again to hide... «


Some comments by media on the Gamescom presentation:
http://www.pcgamer.com/star-citizen-30s-pl...-mans-sky-away/

http://www.gamersnexus.net/news/2569-star-...-4k-screenshots
TSpyre
post Aug 26 2016, 12:57 PM

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2.5 is LIVE!
New player health system
New landing system
New flyable ships: Argo & Reliant
GrimHex - New starting zone / region
Continuation of Item 2.0
New pew pew pew is on VD.
https://robertsspaceindustries.com/comm-lin...ha-25-Available


patch notes:
https://robertsspaceindustries.com/comm-lin...tizen-Alpha-250

» Click to show Spoiler - click again to hide... «



group will be having free flight tonight. if you already have a ship and interested to join, feel free to drop a PM.
sai86
post Aug 26 2016, 01:34 PM

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Where is this game status is at now @ version 2.5? i gotten the games like ages ago (early stage - hangar view / fly / shooting), but not really playing it since at that time you just can fly around and shooting - that's it.

we need to purchase every ship with real $$? i gotten the cheapest one back then. blush.gif
TSpyre
post Sep 3 2016, 07:34 AM

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QUOTE
Attention Citizens! The battle of the speedsters is on: we’ve unlocked the M50 and the 350R for use by all backers through Friday, September 9. Take them out for a test flight and then cast your vote right here for which deserves the title of Galactic Tour’s Fan Favorite Racer. The winning ship will also return to the pledge store the following week, so choose wisely. See you on the racetrack!

https://robertsspaceindustries.com/comm-lin...avourite-Flyers
... and the M50 is in the lead!
ethaniel
post Sep 3 2016, 06:38 PM

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can i ask what does CCU'd mean?
TSpyre
post Sep 3 2016, 07:06 PM

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QUOTE(ethaniel @ Sep 3 2016, 06:38 PM)
can i ask what does CCU'd mean?
CCU = Cross Chassis Upgrade
Currently it is a means of upgrading (or side-grading) your ship via money & this part of the RSI website.
https://robertsspaceindustries.com/pledge/ship-upgrades

Remember that in the final game, everything can be earned in-game. so not necessary to upgrade unless you feel the need to contribute more to the project.
TSpyre
post Sep 10 2016, 08:30 AM

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Monthly Studio report is out!
https://robertsspaceindustries.com/comm-lin...y-Studio-Report
user posted image

M50 won the last poll and is now on sale. Next poll to decide favorite combat ship - Super Hornet vs Vanguard! FIGHT! Backers get to fly both ships for free in the Universe!
https://robertsspaceindustries.com/comm-lin...hip-Of-The-Year

And glad we got Staff Picked again! Big thanks for the votes! Our third this year!
https://robertsspaceindustries.com/communit...Olisar-Race-Day
sleyer
post Sep 11 2016, 06:16 PM

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QUOTE(pyre @ Sep 3 2016, 07:34 AM)


https://robertsspaceindustries.com/comm-lin...avourite-Flyers
... and the M50 is in the lead!
*
nice revirew concept
svfn
post Sep 18 2016, 08:46 PM

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From: Penang
just watched the Gamescom 2016 presentation, v3 does look good, the NPC character facial animation is nice too, side quests does seem more engaging like a SP game rather than MMO. the transition between space/atmosphere/planet surface is also impressive with seamless loading and the scale. hope they iron out the technical issues, as content is added, and optimization too.



This post has been edited by svfn: Sep 22 2016, 11:54 PM
Userzero
post Sep 25 2016, 10:35 PM

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hard, unless they make an Asian server or Australian server, almost always you get owned in pvp space combat. Latency too high.I bet its gonna be the same in FPS.

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