QUOTE(skincladalien @ Apr 17 2007, 01:22 AM)
no diff? i thought onyxia alone is RM115, starter pack RM55, add up adi RM170. now RM145 not cheap ar....
onyxia cc selling Rm100
Added on April 17, 2007, 9:17 amGurubashi Arena Grand MeleeThis format can be run as a Constructed or Sealed Pack event, and you can impose any sort of deckbuilding restrictions that you want. Deckbuilding isn't the gimmick for this format-how you actually play the game is.
Virtually any number of players can compete in a Gurubashi Arena Grand Melee, but usually twelve or so works best. Players sit in a circle around a large table, and each player can attack the player to the left or right. You win a point every time you eliminate a player to your left, and you'll get a bonus point if you happen to be the last person standing at the end of the game. This format encourages pulse-pounding aggression and face-smashing offensives as much as it necessitates diplomacy, so just sticking around until the end of the game isn't always enough for a win. Whoever has the most points by the end of the Melee claims victory. Grand Melees are a blast to compete in because they're fast, they're unpredictable, and they involve many different factors. The shape of the game can change on the fly, and it's a great way to enjoy the WoW TCG with a group of friends.
Most Gurubashi Arena Grand Melee games are held in basic Constructed format, so preparing for them as a player shouldn't be all that hard. To run a Grand Melee, just make sure you've got enough room and enough tables!
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b]Turnabout is Fair Play[/b]Want to see if other players can handle your latest, craziest deck idea? Turnabout is Fair Play gives you the chance to find out! When you prepare for a Turnabout event, you'll build a Constructed deck of your choice. Then, at the beginning of each round, you'll hand it over to your opponent. The first game of every match requires each player to use his or her opponent's deck, making this format a deckbuilder's dream and a potential nightmare for the opposition! Games 2 and 3 are then played with your original deck so you can show your opponent how it's done.
This format gives you the perfect chance to whip out that killer strategy that you think only you can play. Riffle shuffling is banned to keep your cards safe, and the challenge here is really two-fold. First, how do you approach the event? Do you build a deck that you know you can play well, or do you go with something offbeat just to get that game 1 win? Second, how are you going to adapt to whatever your opponent forces you to use? This is one of the most difficult formats you can compete in, but if you really know your archetypes and strategies, you'll be able to outplay all comers. Want variety? Turnabout is Fair Play is the only format where you could play a totally different deck every round.
Arranging a Turnabout tournament is as simple as announcing the format with enough time for your players to concoct their craftiest strategies. Playing in one? All you need is a Constructed deck, but a little bit of devious plotting goes a long way toward victory.
This post has been edited by alanelf: Apr 17 2007, 09:19 AM