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Trading Card Games [TCG] World of Warcraft Trading Card Game

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Saruman85
post Nov 7 2008, 06:14 AM

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FINALLY, some good cards for Paladin. About bloody time. Though I suppose it's at the cost of making Warrior even more ridiculously powerful than it is now. Haih tongue.gif
Tentris
post Nov 7 2008, 07:44 AM

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one thing i dont understand... why isn't DoW eligible for tournament play yet? Like the upcoming realm qualifiers, cant use DoW cards at all.
ahtiven
post Nov 7 2008, 07:53 AM

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it has always been like that. gonna give time for some people to collect the cards mah. will be legal in 2 weeks or 3 weeks. dont worry.
XenoFr3ak
post Nov 7 2008, 08:23 AM

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QUOTE(Tentris @ Nov 7 2008, 07:44 AM)
one thing i dont understand... why isn't DoW eligible for tournament play yet? Like the upcoming realm qualifiers, cant use DoW cards at all.
*
DoW will be contructed format tournament legal on November 14, 2008

DoW is not under Burning Crusade block, thats why it cant be use in the upcoming Realms Qualifiers, DoW itself will be in the new block with other 2 expansion in the future.
camlok
post Nov 7 2008, 10:46 AM

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QUOTE(Saruman85 @ Nov 7 2008, 06:14 AM)
FINALLY, some good cards for Paladin. About bloody time. Though I suppose it's at the cost of making Warrior even more ridiculously powerful than it is now. Haih tongue.gif
*
Well, it depends on how many warrior/paladin has the engineering/blacksmithing profession


Added on November 7, 2008, 10:49 am
QUOTE(qjwong @ Nov 6 2008, 05:21 PM)
@ahtiven

P/S - Cracking packs for the sake of cracking packs is one of those sins that I enjoy doing every now and then. I don't know how to explain it. It's expensive, I usually have more than enough commons and uncommons as it is, but there's just something magical about it. wink.gif
*
It's the sound of plastic wrappers being ripped open, and the smell of new plastics, that drives us to crack packs. It has nothing to do with what's inside the pack, not the rare/epic, not the loot card tongue.gif


This post has been edited by camlok: Nov 7 2008, 10:49 AM
yitjuan
post Nov 7 2008, 02:41 PM

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BS:
Graccus - prot
Warrax - prot
Gorebelly - arms
Savin Lightguard - ret
Fillet - fury
Thatia - holy
Nathadan - prot
Bloody Mary - fury
Fallingstar - fury/traitor
Lelora - holy

Eng:
Indalamar - arms
Halavar - arms
Goldensword - ret

Both:
Commander Goodchilde - ret/traitor
Tremendouson - fury
Boarguts - fury
Justice Blindburn - ret

currently only retnoob and furywar can use both Goggles and Bulwark.


@whybuypacks

actually i draft weekly, 3 boosters a week is enough for me. Melbourne is lucky, we are one of the 3 places in Oceania that can run 8-man drafts - this is very important, it keeps your skills fresh and teaches you how to value cards for constructed.
XenoFr3ak
post Nov 7 2008, 10:52 PM

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Hey yitjuan, will u still be at Australia next year. I will be attending the Darkmoon Faire in Australia next year. Its a MUST for me, hope some ppl here will tag along. Colin ??
colintang99
post Nov 8 2008, 11:45 AM

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QUOTE(XenoFr3ak @ Nov 7 2008, 10:52 PM)
Hey yitjuan, will u still be at Australia next year. I will be attending the Darkmoon Faire in Australia next year. Its a MUST for me, hope some ppl here will tag along. Colin ??
*
Haha doubt it tho...See how la
Tentris
post Nov 10 2008, 09:01 AM

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Obliveron and Form of the Serpent.

How to make them work together?

The way i understand it, a freshly dropped FotS has no ATK, but it builds up ATK every turn the hero attacks.

Can this scenario work:

turn 3, play FotS.
turn 4, ATK opponent hero with FotS Obliveron, no dmg, +1ATK
(obviously, find a way to exhaust all protectors before attacking)
turn 5, ATK opponent hero with FotS Obliveron, 1 dmg, +2ATK
turn 6, ATK opponent hero with FotS Obliveron, 2 dmg, +3ATK
etc etc

I was thinking an Obliveron deck with many means to get rid or exhaust opposing allies would be quite powerful.

Drop a Doom Blossom on the opposing hero turn 1 to start the beatdown, etc.

What do you think?


Added on November 10, 2008, 9:42 amOh my. Deadly.

http://www.wowtcg.eu/articles.php

QUOTE
However, something many players seem to forget is how the triggered power actually works. To explain Form of the Serpent, I’m first going to note something about cat form. If your hero attacks while in cat form, he will have +1 attack while attacking. Now, if the opponent destroys cat form in the middle of the combat, the hero will lose this power. This because cat form has a continuous modifier of “+1 attack while attacking”, it never triggers, it’s always active.
Form of the Serpent, on the other hand, has a triggered power “when your hero attacks”. When it triggers, it first adds a counter and then counts the number of counters. The hero will have +1 attack for each counter, during that combat. It then does not recounts the counters for that combat. Which means that any change in counters does not affect that +X attack. Consequentially, if you would remove all those counters to deal damage to an ally, in the middle of the combat, your hero will STILL have that very same +X attack for that combat, even though no counters are left on Form of the Serpent.
That could be used to kill a protector during the attack window, before it can protect, while still keeping all that attack. This is a trick used by the top Serpent players, did you know it?


Official tournament ruling.

That means, a FotS hero can start the beat down immediately from T4 onwards.

Drop FotS during your opponent's EOT turn 3, turn 4 start whacking for +1 ATK already.

This also means, imagine turn 8.

FotS hero swings opposing hero for 5. Remove poison counters, hit for another 5. = 10dmg.

gg if some of the other cheapo allies get involved and/or if something like Doom Blossom is already ticking from Turn 1.

This post has been edited by Tentris: Nov 10 2008, 09:42 AM
XenoFr3ak
post Nov 10 2008, 01:20 PM

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U can drop FoTS on turn 3 and start smacking on tt same turn itself, u dun have to wait till turn 4.
Tentris
post Nov 10 2008, 01:25 PM

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QUOTE(XenoFr3ak @ Nov 10 2008, 01:20 PM)
U can drop FoTS on turn 3 and start smacking on tt same turn itself, u dun have to wait till turn 4.
*
GG.


Added on November 10, 2008, 1:28 pmbtw, a sweet alternative to Starcity.

http://www.mtgmintcard.com

Super fast shipping, from HK so its quite cheap shipping wise.

Price wise, comparable with Starcity, and maybe a bit cheaper once you factor in shipping.

This post has been edited by Tentris: Nov 10 2008, 01:28 PM
XenoFr3ak
post Nov 10 2008, 01:52 PM

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QUOTE(Tentris @ Nov 10 2008, 01:25 PM)
GG.


Added on November 10, 2008, 1:28 pmbtw, a sweet alternative to Starcity.

http://www.mtgmintcard.com

Super fast shipping, from HK so its quite cheap shipping wise.

Price wise, comparable with Starcity, and maybe a bit cheaper once you factor in shipping.
*
Thanks for the website, HK eh .. nice biggrin.gif
Tentris
post Nov 10 2008, 02:15 PM

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Yeah, i ordered a crap load of cards from them on Friday. This morning, they were all on my desk already, nicely packed and all NM/M.


Added on November 10, 2008, 2:37 pmEh, btw, how to get rid of Myriam Starcaller?

QUOTE
Untargetable
Myriam deals 5 arcane damage to target hero.


Is she targetable when exhausted?

Or need to burn her with AOE affects?

e.g.

Death Shock
QUOTE
Traitor Hero Required
Your hero deals 1 nature damage to target ally for each damage on your hero.


or can use Ally kill card?

Storm Shock
QUOTE
Target Opponent chooses a hero or ally in his party, and your hero deals 4 nature damage to it.


Not sure about Storm Shock because the the ability requires targetting?

This post has been edited by Tentris: Nov 10 2008, 02:37 PM
XenoFr3ak
post Nov 10 2008, 03:17 PM

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QUOTE(Tentris @ Nov 10 2008, 02:15 PM)
Yeah, i ordered a crap load of cards from them on Friday. This morning, they were all on my desk already, nicely packed and all NM/M.


Added on November 10, 2008, 2:37 pmEh, btw, how to get rid of Myriam Starcaller?
Is she targetable when exhausted?

Or need to burn her with AOE affects?

e.g.

Death Shock
or can use Ally kill card?

Storm Shock
Not sure about Storm Shock because the the ability requires targetting?
*
Myriam is untargetable, so if any card has the keyword "target ally", u cant target it to Myriam.

As for Storm Shock, yes .. because it does not target Myriam, Storm Shock targets the player instead.

Hope this helps.
Tentris
post Nov 10 2008, 03:19 PM

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So even when she is exhausted, Myriam still cant be targeted?

OP man. wtf.
XenoFr3ak
post Nov 10 2008, 03:46 PM

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QUOTE(Tentris @ Nov 10 2008, 03:19 PM)
So even when she is exhausted, Myriam still cant be targeted?

OP man. wtf.
*
Yea .. even if Myriam is exhausted, u cant target her
camlok
post Nov 10 2008, 05:00 PM

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QUOTE(Tentris @ Nov 10 2008, 09:01 AM)
Obliveron and Form of the Serpent.

How to make them work together?

The way i understand it, a freshly dropped FotS has no ATK, but it builds up ATK every turn the hero attacks.

Can this scenario work:

turn 3, play FotS.
turn 4, ATK opponent hero with FotS Obliveron, no dmg, +1ATK
(obviously, find a way to exhaust all protectors before attacking)
turn 5, ATK opponent hero with FotS Obliveron, 1 dmg, +2ATK
turn 6, ATK opponent hero with FotS Obliveron, 2 dmg, +3ATK
etc etc

I was thinking an Obliveron deck with many means to get rid or exhaust opposing allies would be quite powerful.

Drop a Doom Blossom  on the opposing hero turn 1 to start the beatdown, etc.

What do you think?


Added on November 10, 2008, 9:42 amOh my. Deadly.

http://www.wowtcg.eu/articles.php
Official tournament ruling.

That means, a FotS hero can start the beat down immediately from T4 onwards.

Drop FotS during your opponent's EOT turn 3, turn 4 start whacking for +1 ATK already.

This also means, imagine turn 8.

FotS hero swings opposing hero for 5. Remove poison counters, hit for another 5. = 10dmg.

gg if some of the other cheapo allies get involved and/or if something like Doom Blossom is already ticking from Turn 1.
*
Yeah, like what previous poster says, you can play the form on turn 3, and atk for 1 dmg on turn 3 itself.

And no, you cannot remove the counter to target heroes, you can only target allies with that ability.

Tentris
post Nov 10 2008, 08:16 PM

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Eh, any of you guys interested in some pre-RQ warmup rounds?

Thursday/Friday night?
yitjuan
post Nov 11 2008, 10:04 AM

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QUOTE(Tentris @ Nov 10 2008, 03:19 PM)
So even when she is exhausted, Myriam still cant be targeted?

OP man. wtf.
*
you can attack into her. Attacking does not target. Most players use Brok Bloodcaller to hit into her.

I saw a cool deck from Thai RQs with Alliance Rogue, he used Feint to nerf Brok so his Myriam can wreak havoc.


Added on November 11, 2008, 10:06 am@Obliveron

the reason he's so powerful in Block is because all the pets are overpowered for their cost. Thulthun is 2 for a 3/3, Apocanon is a 3 for a 4/4, Dread Infernal is 5 for a 5/5 with AOE.

He scoops to Sacrificial Poison though.

This post has been edited by yitjuan: Nov 11 2008, 10:06 AM
Tentris
post Nov 11 2008, 10:33 AM

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QUOTE(yitjuan @ Nov 11 2008, 10:04 AM)
you can attack into her. Attacking does not target. Most players use Brok Bloodcaller to hit into her.
Oh that means Allies and Heroes can attack her directly?

Just abilities that say "target" all cannot?


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