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Top 3 most wanted Legendary Items
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MOBAJOBG
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May 8 2014, 02:15 PM
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Getting Started

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My wizard's 15 elemental, 6cc, 30 elite gg SoJ spring into action for Rift Guardian and elite packs with Health Link or Extra Health otherwise a 6cc, 50cd and socketed gg Hellfire does its job nicely.
How many elites are there as compared to trash targets!? Since trash targets far outnumbered elites, I prefer to use Hellfire ring for the kill to ensure that a single session of T6 Rift in its entirety ends faster overall and gain extra experience in the hot pursuit of paragon level increments.
This post has been edited by MOBAJOBG: May 8 2014, 02:32 PM
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MOBAJOBG
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May 9 2014, 02:32 PM
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Getting Started

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QUOTE(gladfly @ May 9 2014, 10:40 AM) Bro...you have to look beyond the paper DPS loss.. Say your paper DPS is 800k..you lose 40k to equip SoJ that's a 5% loss. Now say you get 760k with soj 30% since it easir to compute. Soj will 1.3x your 760k against E (which in game has the most life) = 988k dps which is a 188k gain over your original 800k dps. So, if you look at it a gain of 188k dps v E or a 40k loss v trash.... the choice is obvious isn't it. (188k / 800k) * 100% translates to 23.5% faster kill but still loses to the 35% and 45% experience gained from legacy and RoS Hellfire ring, respectively. Please take note that I prefer to pop-in the appropriate ring for different occasion i.e. equipped a SoJ for elite with health link or extra health affix, Rift Guardian and Boss whereas a Hellfire is by default/standard practise. This post has been edited by MOBAJOBG: May 9 2014, 02:42 PM
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MOBAJOBG
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May 9 2014, 02:45 PM
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Getting Started

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QUOTE(ifourtos @ May 9 2014, 02:42 PM) Paper DPS is bullshit. a lot of factors do not count into Paper DPS eg : % increased dmg for xx Skills % increased dmg agains elite % increased dmg for xxx elemental dmg i have a 700k paper dps wizard. But actually i deal around 5m/sec i pump only 1 skill, 1 element. way of force.. Mine does ~6.9m per/rocket or missile (without SoJ & no signature spell required) and 848k sheet or paper dps wiz, ouch! This post has been edited by MOBAJOBG: May 9 2014, 03:02 PM
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MOBAJOBG
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May 9 2014, 03:01 PM
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Getting Started

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QUOTE(peinsama @ May 9 2014, 02:58 PM) that one nothing. Back then, my first gamble, i got mirrorball before which that time i didnt know its THAT valuable for wizard. Fukken salvaged cos i was like 'Magic Missiles? DIABRO PLS!' turns out............. ._. Only Mirrorball +2 missile is worth keeping otherwise sal, please. This post has been edited by MOBAJOBG: May 9 2014, 03:07 PM
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MOBAJOBG
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May 9 2014, 06:09 PM
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Getting Started

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QUOTE(wlcling @ May 9 2014, 05:39 PM) Actually hf ring %35 exp no big deal when it's 700% exp vs 735% exp However I do equip my helm socket with ruby Agreed, however once the entire T6 Rift session is taken into consideration using Hellfire by default while popping in and out a SoJ to deal against targets with high health is the best route. This post has been edited by MOBAJOBG: May 9 2014, 06:18 PM
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MOBAJOBG
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May 20 2014, 03:24 PM
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Getting Started

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In the order of importance, ... 1) Wand of Woh (int, %dmg + socket) 2) +2 missiles Mirrorball (chc + either, eb/missile) 3) SoJ (Fire, chc + 30% elite) 4) RoRG (either, chc/chd)
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