QUOTE(jaychow @ Apr 22 2014, 02:56 PM)
are they still good in RoS, now that we have TF, SoH, and Fulminator? This post has been edited by DarkNite: Apr 25 2014, 07:54 AM
Monk Discussion V7, RoS:The perfection of Seven Sided Strike
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Apr 25 2014, 07:48 AM
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#1
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All Stars
11,058 posts Joined: Jun 2008 |
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Apr 27 2014, 12:56 PM
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#2
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All Stars
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QUOTE(olman @ Apr 26 2014, 12:58 AM) I'm using bell to stun then 7ss - for better 7ss dmg and like cowithgun says crowd control.Dunno if it is me, but I notice once stun, easier to critic and give higher dmg. Sometimes I can perma stun till they dies. I guess if you dun have the right gears it is hard to do bell. |
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Apr 30 2014, 07:46 AM
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#3
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11,058 posts Joined: Jun 2008 |
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May 2 2014, 08:28 AM
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#4
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QUOTE(Deckard Cain @ Apr 30 2014, 10:56 PM) I love the diversity of monk class. But until it does 20-25M burst damage on normal mob and 30M+ with SoJ on elites which my Crusader does, I can't see myself playing it yet. Not too mention stacking OWE and wasting all that enchantment and gold just to achieve high Res. Not worth it at the moment but as a support class with Buff which is really good to have in party, Monk comes in at no.1. At the moment, monk is in last T6 ghom kill at 33secs. We used to be 1st.. sigh Crusader here I cum! |
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May 3 2014, 10:31 AM
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#5
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11,058 posts Joined: Jun 2008 |
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May 5 2014, 06:42 PM
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#6
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QUOTE(I_Thought @ May 5 2014, 12:28 AM) guys, can u please inspect my overall gear? I have been stuck in T3 and cannot proceed further, need some suggestion to improve my gear. Please help. Correct me if I'm wrong but this one looks like glass canon to me. http://us.battle.net/d3/en/profile/NoelYuen-1530/hero/550252 |
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May 6 2014, 06:05 AM
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#7
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QUOTE(AdamNg @ May 5 2014, 08:32 PM) Which one better for my Monk: Farm the 1Ring so that u dun need to have 4 pieces of Blackthorne and take advantage of the other sets attributes.1. HP 670K, immune almost everything = "Ice Climber" - immune to freeze and immobilize + 4 set Blackthorne's......can stand any elite pack without any retreat...but DPS only 700K.. 2. HP 450K, other all mix legend items...can reach 850K DPS (kill faster)... |
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May 9 2014, 04:59 PM
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#8
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11,058 posts Joined: Jun 2008 |
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May 9 2014, 09:52 PM
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#9
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May 10 2014, 08:23 AM
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#10
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QUOTE(AdamNg @ May 9 2014, 10:07 PM) hate arcane! this is the my nemesis, others no problemo!unless lag or I fall asleep from grinding! ... Countess Julia's Cameo ... I also cum looking for U! This post has been edited by DarkNite: May 10 2014, 08:24 AM |
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May 10 2014, 01:17 PM
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#11
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May 10 2014, 01:49 PM
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#12
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May 14 2014, 07:18 AM
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#13
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Renamed from Blinding Light; now freezes enemies (instead of stunning them)
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May 16 2014, 02:49 PM
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#14
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May 20 2014, 07:41 PM
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#15
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QUOTE(kwwk87 @ May 18 2014, 12:26 AM) There's one interesting build which focus on this item. hell NO! http://us.battle.net/d3/en/item/the-flow-of-eternity Could this be the "Almost-god-mode" build? |
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Jun 10 2014, 08:47 PM
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#16
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QUOTE(dreaming @ Jun 9 2014, 03:30 PM) hey monks, check this out: when-my-friends-ask-me-how-about-monk-now if you read mandarin p/s: make sure nobody beside you ya So true! Kena screw kaw kaw. makes me wonder why I still play D3 Any chance of monk getting some luv from Blizzard? |
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Jun 15 2014, 09:25 AM
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#17
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QUOTE(dreaming @ Jun 14 2014, 11:54 AM) Yes... I tested this set combo. how many % holy?With my setup, i can clear everything easily up to T4. However, i can't do well in T5 due to low toughness and no elite dmg reduction gear. I use cindercoat, law of seph spirits stone, sunwuko glove, shoulder n ammy, inna daibo n belt, rorg n 1 rare ring, captain crimson boot n pant, reaper bracer. Total cdr 46%. skills blinding flash, air ally, epiphany, WoL explosive light, inner sanctuary, serenity. passive exalted soul, guardian path, beacon of ytar, OWE. With this setup, I hv about 700k dps, and i can drop primary attack and perma WoL. When blinding flash 29% + Inner sanctuary 30%, I saw WoL crit 24m+. Quite fun too. Pls try it, maybe u can have better result QUOTE(Quazacolt @ Jun 13 2014, 05:58 PM) d3maxstats?This is 2.0.5 or 2.0.6 version? This post has been edited by DarkNite: Jun 15 2014, 09:40 AM |
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Jun 16 2014, 11:42 AM
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#18
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Jun 16 2014, 11:53 AM
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#19
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Jun 18 2014, 06:38 PM
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#20
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QUOTE(gladfly @ Jun 18 2014, 01:05 PM) 6 all res and 5 different secondary res Minimum AR 6 x 90 = 540AR. Min secondary Res bonus = 140 x 30% =42 each x 5 = 220 AR Assuming 5 gears all give 140 secondary res = 140 all res Total min AR = 900 Plus Paragon AR 250 Total min AR = 1150 AR I believe should be enough lo so if no AR we are screw? secondary res must all different? BTW are these the different types of resist? Secondary resistance stats: 1. Lightening 2. Arcane 3. Fire 4. Physical 5. Cold 6. Poison 7. ALL RESIST << usually is in the primary stats as far as I know. QUOTE http://us.battle.net/d3/en/forum/topic/13182188100?page=3#43 This post has been edited by DarkNite: Jun 18 2014, 06:41 PMOr, for the lazy, here -- Conclusions (for those who do not care about the math) 1. My monk will gain about 30% mitigation against all resists and about 50% mitigation against poison (the element I am currently stacking). I will also gain a passive slot by dropping STI. 2. A theoretically perfect OWE monk without ANY rerolls will gain about 42% mitigation in their single-resist but lose about 20% mitigation against all other resists. 3. A theoretically perfect OWE monk that rerolls to a theoretically perfect new Harmony monk will see a net change of ~0% mitigation. tl;dr -- Net-0 change for a max-monk and slight buff for people with mixed-resist gear. Not the mitigation increase we were looking for. |
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