QUOTE(SpikeTwo @ Jun 19 2014, 11:18 AM)
that would make Monk as powerful as Superman... bliz don't like that... Monk Discussion V7, RoS:The perfection of Seven Sided Strike
Monk Discussion V7, RoS:The perfection of Seven Sided Strike
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Jun 19 2014, 12:01 PM
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#61
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2,248 posts Joined: Sep 2010 |
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Jun 22 2014, 12:39 PM
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#62
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Easy way to calculate your new damage reduction in 2.1:
http://bannedofgamers.com/index.php?thread...mparisons.2725/ Previously I thought I lost 20% with the OwE nerf, I was wrong... I actually lost +30.386% taking into consideration of MoH - Time of heal in 2.1 that give me very little boost. Well, most likely PTR will be up next week. Will test it out. I hope Bliz can boost my damage by 300% for my 30% lost in damage reduction. ![]() |
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Jun 26 2014, 06:19 PM
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#63
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2,248 posts Joined: Sep 2010 |
QUOTE(yuhhaur @ Jun 26 2014, 09:22 AM) really bad timing... Google IO 2014 started last night... been busy...did downloaded it and tested like 15mins... hmmmm........... HMMMMMMMMMMM....... |
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Jun 26 2014, 07:06 PM
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#64
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Thought your guys may want to see the Greater Rift...
» Click to show Spoiler - click again to hide... « This post has been edited by cowithgun: Jun 26 2014, 07:07 PM |
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Jun 26 2014, 09:51 PM
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#65
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2,248 posts Joined: Sep 2010 |
Here is the real one.. Rift 20...
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Jul 2 2014, 10:54 PM
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#66
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Finally made it to paragon 600. Will take a break from D3 until they fix monk. See ya all.
Yup, monk all the way. http://us.battle.net/d3/en/profile/cowithg...4/hero/38145172 ps: so happy that my last Rift is with Studio, Goblin and Moba. Thanks guys. This post has been edited by cowithgun: Jul 2 2014, 10:56 PM |
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Jul 3 2014, 03:15 PM
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#67
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Thank you all guys. The journey is more fun because of you all.
Will see how 2.1 turn out: - Rimeheart (checked... got 2 - Frostburn (checked) - Fist of Azz (checked) new Madstone? (Checked) ps: forgot to add, this build is useless (in fact any palm build) in Greater Rift since all white mobs dies when Rift Guardian appear. those monk with high tier in the ladderboard, they teleport back to town and swap gear to kill RG. why teleport? because you cannot change gear in Greater Rift. so, tele and change gear allow? dont think so. most likely they just havent fix it. pss: back in RoS beta (not 2.1), all white mobs dies too when RG appear, but bliz changed that after release. so, i duno. the look at it, nothing is certain. This post has been edited by cowithgun: Jul 3 2014, 03:55 PM |
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Jul 4 2014, 09:01 AM
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#68
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QUOTE(DarkNite @ Jul 4 2014, 08:14 AM) "Broken" as in OP. Afraid that is not going to last too long."Exploding Palm does indeed make it hard to discern where Monks stand without it. We'll take an honest, hard look at them and make any further adjustments as necessary." - Wyatt Cheng http://us.battle.net/d3/en/forum/topic/13273138057?page=3#53 i can't say i m looking forward for 2.1 with OWE nerf, Palm nerf... getting tired of the same - FoT so awesome! build my toon around it. Stack IAS, LoH, etc. NERF! - Sweeping Wind snapshot so awesome! build my toon around it. Stack CDMG. Swap gear. NERF! - Bell so awesome! Build Nirvana and spam Bell. NERF! - OWE so awesome! i build my toon around it. NERF! - Palm become so awesome in high torment! build my toon around it (getting most awesome Fist of Azz, stack Physical, etc). NERF! QUOTE(fe3doe @ Jul 3 2014, 07:53 PM) I got the invitation too. See you in HOTS |
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Jul 8 2014, 02:16 PM
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#69
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2,248 posts Joined: Sep 2010 |
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Jul 10 2014, 05:54 PM
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#70
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Who wanna do this for monk?
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Jul 10 2014, 07:02 PM
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#71
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QUOTE(dreaming @ Jul 10 2014, 06:24 PM) latest 2.1 patch, EP nerf, buff damage in DS, mystic ally but nerf TR... i didn't even bother to login to know it sucks... sorry lar bro, got better things to do than to QQ about monk i rather watch some anime ps: if this is the "balancing" after a "honest, hard look" they talk about... GG "Exploding Palm does indeed make it hard to discern where Monks stand without it. We'll take an honest, hard look at them and make any further adjustments as necessary." http://us.battle.net/d3/en/forum/topic/13273138057?page=3#53 This post has been edited by cowithgun: Jul 10 2014, 07:06 PM |
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Jul 10 2014, 09:12 PM
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#72
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4/8/2014
PATCH 2.0.4 - "Monk is fine" - Every f* class got buff, but "Monk is fine" http://us.battle.net/d3/en/blog/13532431/p...w-live-4-8-2014 Monk QQ. 5/2/2014 Grimiku "Community Manager Hello, everyone I wanted to make sure that you all know that we're keeping an eye on this thread. I don't have anything new to share about whats down the road as far as Monks go, but we're certainly keeping an eye on things. Thanks for taking the time to post your feedback, and we really appreciate all of the constructive discussions." http://us.battle.net/d3/en/forum/topic/126...469?page=24#478 5/13/2014 PATCH 2.0.5 - "Keeping an eye patch" - Elemental change to skill, Bell buff from "473% to 605%". Still deal sucky damage deal in T6. http://us.battle.net/d3/en/blog/14138344/p...-live-5-13-2014 Fix nothing. Monk QQ again. 5/14/2014 Grimiku Community Manager Hello, Monks! I've been keeping a close eye on this thread (and others) so when it came time to talk a little bit about patch 2.0.5, and the future of Monks, this seemed like a good place to do it. I’ve updated the posting limit in this thread, so feel free to keep it alive. I'd like to start by pointing out that patch 2.0.5 wasn’t really intended to focus much on class balance when it first was scheduled, but there were some circumstances that resulted in it including a lot of class changes, particularly for the Crusader. The Crusader is not only the newest class in Diablo III (and a big feature of Reaper of Souls), but was in a state that (we felt) merited some immediate tuning and balancing, so 2.0.5 did end up featuring a lot of Crusader changes. That said, while 2.0.5 didn’t include many changes to Monks, it doesn’t mean we feel there isn’t room for improvement (or that your feedback has fallen on deaf ears). Instead, we have many changes planned for patch 2.1.0, which is our first big content patch for Reaper of Souls and first big opportunity to do some meaningful evaluations for each class, Monk included. ... 6/10/2014 PATCH 2.0.6 - "Momentum patch", 1000 storms "fix" - Buff Momentum, remove pillar collision. http://us.battle.net/d3/en/blog/14397824/p...-live-6-10-2014 Fix nothing. Monk QQ again and again! 6/16/2014 Grimiku Community Manager 06/13/2014 I'll definitely be keeping a close eye on feedback while the 2.1 PTR is going on, and see where things are after that set of changes. We're not done yet, that's for sure. Nice. I'm looking forward to it, and I've been catching up on this thread as promised. It's a really good discussion, everyone. Thanks for all of the constructive conversation, and feedback. http://us.battle.net/d3/en/forum/topic/130...221?page=11#209 6/25/2014 PTR Patch note - Dex = Armor, nerf OWE, buff generators from 10%-100% (FoT), buff Sweeping wind by 200%, 7SS proc http://www.diablofans.com/news/48122-2-1-p...ves-stash-space OWE is huge nerf to 90% of T6 monk. (I just made up the number). Sad monk is sad. Monk QQ. 7/3/2014 Wyatt Cheng - Senior Technical Game Designer "Exploding Palm does indeed make it hard to discern where Monks stand without it. We'll take an honest, hard look at them and make any further adjustments as necessary." http://us.battle.net/d3/en/forum/topic/13273138057?page=3#53 7/9/2014 PATCH 2.1.0 PTR PATCH NOTES (UPDATED JULY 9) - Palm nerf! Buff DS damage (???), buff Mystic ally, nerf TR. What heck are they "FIXING"?! http://us.battle.net/d3/en/blog/14569138/p...9-7-9-2014#monk So, since April Monk has been QQ. It's July now. Have they fix anything? Still want to hope? Wait? (damn, for someone who dont give a damn, i sure write too much), back to anime.. This post has been edited by cowithgun: Jul 10 2014, 09:13 PM |
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Jul 18 2014, 10:53 AM
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#73
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some buff is better than no buff...
will this make monk as strong as other class? i seriously don't think so. toopid bliz nerf FoT to ground, now trying to fix it by recent patch, double the damage, then almost double the spirit regent. if only they don't nerf it in the first place... bell was 829% before... RoS, nerf, now bring it back o 960%... why the heck it was nerf in the first place??? even with 960%, we need legendary that deal 3x damage to be competitive. this toopid incense torch that refund spirit after killed is useless in high torment... http://us.battle.net/d3/en/item/incense-to...he-grand-temple and what about better spirit regen from other generator? Ya, WoTFH in particular. other spirit spenders? well... still some buff is better than no buff... This post has been edited by cowithgun: Jul 18 2014, 10:56 AM |
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Jul 18 2014, 04:52 PM
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#74
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QUOTE(dreaming @ Jul 18 2014, 12:07 PM) i do agree with this guys saying: like you, i like this type of gameplay. use spirit generator, BAM! heavy spirit spender. i guess most player chose monk because of this? but look like blizzard is moving to another direction. with the introduction of reduced cool down and reduced resource stat, it has essentially making all top end to build to circumvent the resource regeneration part. why use the lowly spirit generator when you can use spirit spender all the time?http://us.battle.net/d3/en/forum/topic/13348785286#16 the 1-2-3 hit combo is the uniqueness of our class. our primary attacks should have higher dmg than other classes's primary attacks; spirit pool & spirit regen shouldn't be too much until we heavily relying on spamming skills to deal damage but in the return, a single cast on the spirit spender should deal lot more of dmg. again, blizz must set a very clear direction for monk before blindly adjusting here and there. example: WD's pet build, sader's Perma Akarat, DH's marauder, even Monk's 0 resource LTK. unfortunately, look like that is the future for all class... kinda of sad, because i like the 1-2-3 combo stuff. QUOTE(present me @ Jul 18 2014, 12:10 PM) look like they know that Incense's Torch is out-dated, they are replacing it with reduced spirit:![]() QUOTE(waklu @ Jul 18 2014, 12:14 PM) got my money worth QUOTE(gladfly @ Jul 18 2014, 12:32 PM) Lai Lai come back ...not logged in for 15 days liao cow .. holy and 2H looking good. may give SWK+Inna a try once 2.1 goes live. I have a pretty good Flow of Eternity still in stash. as of now, forum is still more fun than playing monk But I agree with your take bro....the buff seems underwhelming.... But its getting there..with 2 hander buff by 23-26% ..and at 960% weapon damage... I can see Bells looking viable again with Monkey garb....maybe interesting ooo. Clone + 20% damage FoT is being buffed but WE STILL HATE THE APS wei..freaking slow |
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Jul 18 2014, 09:56 PM
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#75
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2,248 posts Joined: Sep 2010 |
QUOTE(Deckard Cain @ Jul 18 2014, 09:37 PM) Check his Sunwuko Build. Not the greatest but its a start utilizing whatever he has on Ptr and coming up with something viable at GR33 too bad that was only do-able due to bug in Smite Legendary gem that proc 100% instead of 15%... its now fixed... i actually like this type of game play... remain me of D3 before RoS...or http://youtu.be/rXcHOid2stE This post has been edited by cowithgun: Jul 18 2014, 09:57 PM |
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Jul 25 2014, 04:38 PM
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#76
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QUOTE(DarkNite @ Jul 25 2014, 03:26 PM) "Some Blizz designers,the MOST lazy ,stupid ,incompetent ,irresponsible and brainless game ruiners monk developer...As a player from XianSai, I want to say something about the monk dev,a group who just ruined monk with their carelessness,discrimination and lack of ability." Exactly!!! makes you feel there wasn't any thought process done when the make the monk! It is getting worse and worse with each upgrade!! ![]() |
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Aug 11 2014, 07:53 PM
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#77
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2,248 posts Joined: Sep 2010 |
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Aug 12 2014, 01:11 PM
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#78
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QUOTE(huoshenfeng124 @ Aug 12 2014, 12:00 PM) very minor IAS buff. still slower than before RoS. |
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Aug 12 2014, 04:30 PM
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#79
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QUOTE(present me @ Aug 12 2014, 01:12 PM) agreed. duno why they are so timid when it comes to fixing monk. 8~13% improvement in attack speed? how about 100% IAS? not possible? look at the new sader's Roland Set: Set Name - Roland's Legacy 2 Piece Bonus - +500 Strength. 4 Piece Bonus - Increases Shield Bash Damage by 100%. Increases Sweep Attack Damage by 100%. 6 Piece Bonus - Every use of Shield Bash or Sweep Attack that hits an enemy grants 20% increased Attack Speed for 3 seconds. This effect stacks up to 5 times. effectively 100% IAS in 6 piece bonus. its getting more and more sickening waiting for them to fix monk. |
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Aug 13 2014, 05:40 PM
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#80
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2,248 posts Joined: Sep 2010 |
QUOTE(gladfly @ Aug 12 2014, 07:37 PM) REMEMBER MY SON..ROS WAS MEANT FOR CRUSADER... not really playing any game lately. traveling quite a bit lately... just got back, wanted to start D3 again but... sadCant steal the limelight from Saders can we....?hence Monk is ditirikan la bro. Off topic how are you bro...any new games to recommend ka... |
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