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 Horadric Cache Share Luck, Let see if you are lucky!

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peinsama
post Mar 31 2014, 01:43 PM

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Y u no identify legendariez!
peinsama
post Mar 31 2014, 02:43 PM

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QUOTE(DarkNite @ Mar 31 2014, 02:39 PM)
why the need to open at T6?
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according to some, apparently it increases the chance to get a legendary item.
peinsama
post Mar 31 2014, 03:09 PM

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QUOTE(memphiz_zero88 @ Mar 31 2014, 03:02 PM)
so if I got all the cache in Normal, then open it in Torment 6, I got higher chance of getting leg?
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I think this is something like i would call Urban Myth or Urban legend type of scenario. Blizzard definitely won't confirm such advantage, or people will start farming in normal and reap them at Torment 6, which is unfair to the game itself and make bounties less appealing.
peinsama
post Mar 31 2014, 03:42 PM

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QUOTE(Benny T @ Mar 31 2014, 03:39 PM)
The only difference opening in T1 and T6 is just a click of a button and dragging a scroller. So, no harm believing the myth smile.gif
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yup, agree with that though but if no legendaries or kickass items....hopefully the players no rage.
peinsama
post Apr 1 2014, 11:00 PM

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QUOTE(Sabenarian @ Mar 31 2014, 06:07 PM)
easy is good... u might lucky fighting 2+ elites pack and then rift boss join the party biggrin.gif
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yup, there's one map where there is only one level which is a very big dungeon. Mafaka too many elites! If you encounter the rift guardian, good luck. Dude love to leap attack alot.

The map is freaking huge and packed with elites and mobs
peinsama
post Apr 2 2014, 09:10 AM

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QUOTE(leongkokloon @ Apr 2 2014, 09:00 AM)
which map?  drool.gif  drool.gif
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i forgot the name, but i was doing nephalem rift in Act II. The dungeon map is way too big hence its only one level. The rift guardian (not sure whether its subject to RnG) is an Executioner type of monster but huge ass. Loves to leap attack alot.
peinsama
post Apr 3 2014, 08:45 AM

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QUOTE(olman @ Apr 2 2014, 10:22 PM)
Opened 6 bags got 1 ring royale grandeur + 1 axe called hack
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I opened 11 bags....

None.

Dat feelz
peinsama
post Apr 3 2014, 09:22 AM

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QUOTE(leongkokloon @ Apr 3 2014, 08:50 AM)
i got 15 now.. waiting 20 first only open  icon_idea.gif
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Join the feelz gang too!

QUOTE(doomx @ Apr 3 2014, 09:12 AM)
25 bags.

None.

Feel you bro
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Oh my worst than mine. Em feels.
peinsama
post Apr 3 2014, 09:44 AM

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QUOTE(Deckard Cain @ Apr 3 2014, 09:30 AM)
Got my Gloves of Worship from lil' bag of cache's. What a drop. 60mins of empowerment and fleeting buff. Lovely
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O.O! that's sex right thar!
peinsama
post Apr 3 2014, 12:24 PM

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my only wish now is Azurewrath and Frostburn gauntlet


peinsama
post Apr 3 2014, 12:30 PM

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Btw guys. In case you'll wondering about RnG concept by blizzard

Now these legendary drop rates are never actually static.

There is something called a Random Number Generator (RNG), which is what controllers what is being rolled (and with what kind of stats) whenever you slay an enemy. This little program is the heart of all the randomized loot generation in all Diablo and World of Warcraft games, and is based totally on luck.

Sometimes it can be so benevolent that you’ll acquire two legendaries in two drops, while at other times you won’t get one for hours.

But Blizzard understands the system all too well to let the latter scenario effect the unfortunate. For this reason, they’ve developed a system to further facilitate RNG, and it’s called the Failsafe Safety Net.

According to developers, on average you should be rolling at least one legendary item every 2 hours. If that’s not happening, after two hours the game will start to take notice that you haven’t rolled a legendary item. If this proceeds for another couple of hours, the Safety Net will kick in.

What this Failsafe system will do is greatly increase the chances of the legendary drop incrementally every hour once it is activated. So if you’re playing on expert with a 1.3% drop chance for a legendary, and haven’t found one for 4 hours, the safety net will boost the drop chance to 2.6%, followed by 5.2%, and so on. A time will come where you will have a 99.9% chance of a legendary drop.

This, according to Blizzard, shouldn’t happen for 99% person of the people playing the game in the first place, but the system is in store for those unfortunate 1% that fail to get 1 legendary every 2 hours.

A lot of people believe that the Safety Net kicks in immediately after the 2 hour developer average time. This is not true, as the Safety Net is supposed to activate after twice the amount of time. This is true even if you have exited the game in between several times, as the counter does not reset after exiting the game, but only after a legendary item (does not include legendary plans and legendary recipes) is dropped.

Basically, with this system, it is nearly impossible to play around more than 14 hours without at least one legendary drop.

However, note that you can’t cheat this system; there are dynamics involved in the system, so you simply cannot be AFK for 8 hours and then kill a few enemies and expect to find a legendary drop. You need to be actively playing and slaying enemies for this to kick in.

Remember, the more enemies you slay and the more chests you loot, the more your chances of benefiting from the revamped drop rates in RNG.

If that’s not working for a few hours, then your chances will greatly increase for every additional hour you play after a few hours of no Legendary worth. Note that legendary Plans and legendary recipes don’t actually count as legendary drops.
peinsama
post Apr 4 2014, 10:00 AM

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QUOTE(leongkokloon @ Apr 4 2014, 09:22 AM)
Opened 25 Horadric Cache... Not a single Brown / green item... sien
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WELCOME TO THE FEELZ GANG!
peinsama
post Apr 4 2014, 02:50 PM

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QUOTE(rickrick @ Apr 4 2014, 01:26 PM)
the electric shrine also last for 10 minutes ?
The one that fry everything ? Then I have to get this glove.  cool2.gif
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no mayn, pylon and shrine not the same
peinsama
post Apr 4 2014, 03:04 PM

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QUOTE(HeartRoxas @ Apr 4 2014, 01:34 PM)
Seeing as Set items are now fixed and only drop on T1 and above, and Cache do not drop T1 above legs. It's only natural you don't get greens.

25 and no browns happens, though.
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wet a menet, cache doesnt drop leg T1 above legendaries? Fo sho brah?
peinsama
post Apr 4 2014, 04:11 PM

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NICE! i'm one of the biggest predator for Rift trial. It's good to see such revamp. Jay wilson suck ass
peinsama
post Apr 8 2014, 09:10 AM

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QUOTE(alcohol @ Apr 7 2014, 05:36 PM)
is it worth to do chest runs now?
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Actually its worth to play in Act 5 over and over again.
peinsama
post Apr 8 2014, 10:23 AM

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QUOTE(s7ran9er @ Apr 8 2014, 10:05 AM)
does the cache stack ah?

I think I was playing with RyuShadow and forgot to click my cache, finished another bounty and I can only get 1 cache.

I clicked it with disappointment, then I got a leg. LEL.
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Such Lel. Much wow. Very lucky.
peinsama
post Apr 14 2014, 08:07 PM

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I just realized there is such thing as Bounty Bonus

O.O

 

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