QUOTE(Yukito @ Jul 26 2006, 06:19 AM)
I would really like to hear Bz and Odin's opinion on backdoor though. Any opinions on it?
I've mentioned before, i feel that teams cannot backdoor unfairly anymore since they can only attack in sequence. Therefore, the next point of attack is usually the three outermost towers or buildings. Hence, it is pretty easy to identify where to defend by using wards.
Backdoor rules were useful only during version 5. e.g. a bone with mkb,bkb,burize can walk right into the base and hit the throne or barracks without hitting any towers at all. And there was no town portal scroll to purchase at v5, which makes backdooring very unfair and game turning.
In conclusion i would like the backdooring rules to be abolished because it is obselete and it just brings too much confusion to players.
About the warding issue, i feel that it is very difficult to penalise teams fairly for warding creeps, hence , it should be abolished as well.
QUOTE(zxcvbnm)
if your opponent decide to buy 1 ward per game, then yes..Gem is waste of money but what if your opponent are massing ward?
How many ward you put also useless if the Gem Holder decide to destroy the ward over and over again...5 time ward cost 1075 gold...
1075 - 750 = 325 gold..OMG
Just watch the previous SMM replays, those team brought ward more than 5 time than usual.
Lets just put the scenario like this, at lvl 1 your opponent buys obs ward + gaunlets and flasks, what is your chen going to buy?? and assume that he spent all his $$ and then he has to farm 750 just to buy a gem, so that he can use his 'normal' spell.
And what is the usefulness of gem when leveling?? almost none, i would rather trade it for bracers and flasks. When u finally get a gem, do you think its safe to go clear ward? Maybe the 1st round of observer wards can be destroyed without much risk, but if your opponent are smart enough, they will buy again and ambush you when you are trying to clear the wards. They will thank you for the gem too

All these hassle and risks so that chen can use his normal skill??? Its kinda unfair don't you think?
However, it is very difficult to penalise teams for warding, so i guess its tough luck for chen

unless his hero comes with detection skill as well
My gf got this wicked idea about drawing a map where wards cannot be planted and if someone plant their wards there they will be penalised
As for AP or normal pick, I feel that if we are ever going to follow other countries rules and formats then we should just follow CAL since great efforts are being made for DOTA to be made into a Pro Game. They use -leaguemode and they play full game. I feel that Malaysia can incorporate those rules, however, i still prefer 60mins rule where points are calculated to decide the winner.
To make the game as fair as possible, i feel -lm mode should be used, as M4Gi_7 mentioned the fairness about counter drafting to me the other day in -AP games. Its still sentinel vs scourge but it has the elements of counter drafting in it as well.
For those who feel that having a 3rd game is very tiring, time wasting etc, i would suggest that teams play 2 games, alternating from sentinel to scourge, and if the game is tied at 1 a piece, then whichever team that wins by the most points gets the win. i.e. Team 1 won their sentinel match by 20 points while losing their scourge match by 10 points, hence, they are declared winner of the series with because they are positive 10 points. Hence, the point system rule by smm is very fair IMO.
For the game length i feel 60mins is better overall, because the game will be more intense, instead of a farming game. And for the spectators point of view,imagine standing for 90mins watching people farm. Even if its not just farming, its pretty tiring still, and the replays will be quite boring to watch as well. I usually lose concerntration on replays after 60mins
In summary:
Game mode = -LM
Game length = 60mins
Points system used ( kill = 2 points, tower = 5 points, barracks = 8 points )
No backdoor restrictions.
No warding restrictions ( unless there is a map stating where wards cannot be planted )
No bugs exploitation.
I agreed what WoOWoO suggested, the organisers should really invite some of the team leaders to discuss the fairness and appropriateness of the rules

p.s. anyone wanna hire me to be a marshall??

i got no work leh