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 PlayStation VR™ Community Official Thread | V1, PlayStation VR2™ Revealed!

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iGamer
post Oct 17 2016, 04:07 PM

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QUOTE(squall_12 @ Oct 17 2016, 03:44 PM)
Summer lesson announce for SEA japan voice with english subtitles must buy games for me haha rclxm9.gif  cant wait to try it.

https://www.facebook.com/bandainamcoent.asi...107/?fallback=1
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I don't quite get the hype for this Summer Lesson game..... I watched a few youtube video about the game and didn't manage to sit thru half of the videos.... it bored me right from the start, conversation with virtual character, sitting inside a room..... what's the gameplay about? If it's "pawn" one is after I don't think it will ever appear on Sony platform...... confused.gif If it's for some nerdy desire I guess Dead or Alive may have more to offer..... confused.gif So what is it????
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post Oct 24 2016, 02:19 PM

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QUOTE(MattAces @ Oct 24 2016, 02:09 PM)
Unfortunately no, I don't think there's even more than 5 units of PSVR in Penang...
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Too bad, I'm also from Penang and would love to try out the VR set if they ever demo it here sad.gif
iGamer
post Oct 25 2016, 09:04 AM

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If I'm going to spend RM2k-4k for a toy, I expect full satisfaction from it. The current PSVR's low resolution make the proposition a little unattractive to me sad.gif Even if couple with PRO the low resolution of the VR set will still remain due to the display limitation, that would be RM4k spent for half gen hardwares, not true next gen, probably with shorter product lifespan as well. Yes the initial VR novelty will be quite impressive, but what happened after initial novelty is that consumer wants "better" resolution/fidelity with display.

Microsoft Project Scorpio has already confirmed to be the most powerful console with true native 4k support and high fidelity VR support. So instead of getting a PS PRO with PSVR, getting the Xbox alternative seems to offer more when it launched (most probably will cost more than PRO+PSVR but the high end hardware seems more worthwhile). If not mistaken the Xbox will support Oculus Rift instead of Microsoft releasing its own VR headset. If so, that's really attractive selling point. A true next gen console with a VR headset that will have longer life span (can continued to be used with PC even when console stop supporting it). innocent.gif

How long will Sony continue to support PS Pro and 1st gen VR if the Scorpio with much higher end hardware and PC grade VR eats into Sony's market share? Microsoft basically declared the next round of next-gen war, will Sony remained idle to be butchered? I don't think so, PS5 will have to come out earlier than Sony planned.

PS>Xbox>Xbox 360>PS4>which console will I choose next? biggrin.gif

Edit: What XboxOne has done with Xbox 360 backward compatibility is also admirable, if that continues on the next gen console it would means tonnes of great games will live on beyond a console generation, instead of the poor fate suffered by PS3 games.

This post has been edited by iGamer: Oct 25 2016, 09:42 AM
iGamer
post Oct 25 2016, 10:44 AM

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QUOTE(squall_12 @ Oct 25 2016, 10:17 AM)
prepare at least RM7k if u wan microsoft scorpion and occulus also the warranty support u get from malaysia for both this product is 0 because is not official launch  smile.gif  as for me i can enjoy VR right now instead of waiting 1 year for it just my 2 cent.
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I don't think Microsoft would be silly enough to produce a console with a big price tag, aside from ease of set up and use, the advantage of console has always been about affordable price to the "general consumers". If I'm not mistaken, Xbox360 outsold PS3 in the last gen war because PS3 was too pricey for its own good, surely Microsoft has learned something from there.....

As for warranty, so far I have never claim warranty services for all my consoles (perhaps due to the fact that I never rushed in for pilot model and always wait the later revised/improved model which iron out initial design flaws).

From what I read the VR craze on PC has practical come to a halt, the VR adoption rate on PC has practically ceased to growth after the initial launch of Oculus Rift and HTC Vive. It would be interesting to see whether Microsoft could pull it off with a well priced VR alternative with respectable performance. Lets hope lower prices and innovation from console competition may keep the VR from premature death..... Just my 2 cents sweat.gif
iGamer
post Oct 25 2016, 11:09 AM

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QUOTE(WooTz @ Oct 25 2016, 10:48 AM)
Sony will do fine, Nintendo has proved that graphics isn't everything. PSVR will undoubtedly survive just with robot rescue ripoffs and Japanese moe games, don't forget VR prawn.

I'm fairly certain it'll not suffer the same fate as 3D TVs and Vita.
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If you're referring to the Wii success, that was a surprising success with "casual gamers" that have very low technical expectation, whether in terms of graphic or motion controller accuracy (these people won't complaint about "drifting control" or low resolution texture). Not to mention Wii was a super cheap device aimed at general market, these market segment would deem a normal PS4 too expensive, least to say the VR set that is even pricier than the console. They would also deem the games to be too serious.

VR at the current stage definitely is only for the "tech hardcore" and "veteran gamers", totally different market segment compared to those Wii casual gamers...... Just my 2 cents notworthy.gif notworthy.gif notworthy.gif

iGamer
post Oct 25 2016, 11:14 AM

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QUOTE(snipersnake @ Oct 25 2016, 11:10 AM)
I had a meeting with Microsoft i think earlier this year, regarding a project we were working on and I asekd them why no official support for xbox in Malaysia. They quoted, piracy.

biggrin.gif
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But piracy on console is a thing of the past gen console, I'm not aware that there's piracy game on either PS4 or Xbox One. doh.gif
iGamer
post Oct 25 2016, 11:18 AM

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Windows piracy never stop Microsoft from selling Windows and Office package here.... doh.gif doh.gif doh.gif
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post Oct 25 2016, 11:31 AM

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QUOTE(WooTz @ Oct 25 2016, 11:25 AM)
I'm referring to the 3DS and its games, it's mind boggling how much they can keep selling to this day.
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I never paid much attention to the handheld market.... Big boys play on big screen TV tongue.gif Is the 3DS a success only in Japan or globally? confused.gif I only knew Vita has failed in the handheld market for Sony sweat.gif
iGamer
post Oct 25 2016, 11:35 AM

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QUOTE(smatdesa @ Oct 25 2016, 11:28 AM)
Portability. Streetpass. Commute on train rides. This is very much so in Japan where you public transport a lot. So portability makes it very accesible and practical compared to owning a console at home fixed location.

And they are more practical over game play compared to graphics.. basically graphics is not the be all end all deciding factor. If the game the enjoyable, then it's playable..

Unlike quite a lot of western game where emphasis is on graphics and gameplay only lasts like... 8 hours max gameplay? Then it's time to sell the cd to secondary market..
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Yeah..... as an adult in Msia whom always drive, there's never spare time for a handheld, I guess handheld is great for kids waiting for pickup or adult in cities with advance public commute e.g. Japan, Singapore, HK.....
iGamer
post Oct 26 2016, 04:52 PM

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QUOTE(squall_12 @ Oct 26 2016, 04:40 PM)
Only in US bundle that comes with move controller and camera and malaysia dont have this bundle so have to buy  bangwall.gif
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Most of the online review said the VR World is not worth buying at its current price, given the fact that they are merely expensive tech demo. There's barely any replay value.

The absence of bundle VR set clearly discriminate local consumers. Hence the more reason not to immediately jump on the PSVR bandwagon. Buying each component and the game clearly make it even more expensive than it should be. I was tempted to buy when others said Gemfive.com have great discount coupon, the moment I see there was no full bundle on sale my purchasing urge immediately come to a halt shakehead.gif
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post Oct 27 2016, 10:51 AM

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PSN free games for Nov announced, the rumored possibility of free game for PSVR was nowhere to be seen...... cool2.gif
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post Oct 27 2016, 11:11 AM

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QUOTE(shinchan^^ @ Oct 27 2016, 10:53 AM)
so it is not HD afterall
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For HD quality, the VR display would need to be 4k-8k resolution. The tech/price ratio is not there yet.
iGamer
post Oct 27 2016, 11:40 AM

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Why 8k per eye is not enough for perfect VR
Talks with Oculus Rift creators
iGamer
post Oct 27 2016, 01:04 PM

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QUOTE(stringfellow @ Oct 27 2016, 12:15 PM)
Did he revised his statement after that 3 years have passed since that article? Coz he's talking about Oculus DK1/2 there, isntead of the finish Rift product.

Because the VR headset is strapped so close to your head, close scrutiny will always gonna reveal the imperfections of VR. It's a matter of providing enough fidelity/image quality to fool the user to think he's in that experience. One huge requirement is latency/smoothness in VR, 90fps on Vive/Rift, 120Hz onPSVR. On fixed hardware like PS4, to get high framerates, you lower image quality and/or resolution. How low do you go before people aren't immersed anymore? hmm.gif A bigger question is, on fixed hardware like PS4, how low a graphical settings do you go (to maintain VR latency) to render at a higher resolution, before the image quality gets too crippled/horrible and breaks VR immersion?

There's a reason why games like Thumper and Rez Infinite works successfully on VR, it's easier to render wireframes without shading them, and it's easier to render less mobile objects moving in set rails than rendering full fidelity virtual cars in DriveClub VR.
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I agree there many other important aspect besides resolution, but resolution and sharpness of VR picture will be one of the major concern in creating the perfect VR.

My thinking is like this, if a person expects the VR to look like the sharpness of their current TV display (based on their reasonable sitting distance), they would have to fill up every inch of their sight that is not occupied by the said TV set with a few more TV sets. Meaning if a person has a FHD TV that fills up 20% of his view, he will needs 5 same size TVs to fill up his whole view, he would require a VR headset with 5 times his TV resolution to provide him with the same "sharpness" he currently get from his TV. Just my 2 cents notworthy.gif

Edit: So 5 times the TV resolution for EACH eye (the VR would have either a single display of 10 times resolution split to 2 eyes, or 2 display of 5 times resolution for each eye, to arrive at the same sharpness he normally gets from his TV. Of course here we are also ignoring the further aspect of pixel distance and such.....

This post has been edited by iGamer: Oct 27 2016, 01:17 PM
iGamer
post Oct 27 2016, 02:14 PM

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QUOTE(squall_12 @ Oct 27 2016, 02:08 PM)
anyone in penang if interested in buying PS VR please pm me as my friend said he having headache playing games in VR and so planning to sell it.

- Bundle set (Include camera)

Thanks
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That sounds bad, couple with earlier comment saying sleeping/napping does not ease the VR sickness... sad.gif
iGamer
post Oct 31 2016, 12:12 AM

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Microsoft just announced their own VR headset, with built in tracking, expected to start from USD299. The headset will not require external camera to track it. rclxms.gif
Even if one is not interested in Microsoft platform, it still benefit us when Sony lower its headset price to stay competitive. icon_idea.gif
If the Microsoft vr headset can be used on both console and PC, it will be a super value buy thumbup.gif

This post has been edited by iGamer: Oct 31 2016, 12:22 AM
iGamer
post Nov 2 2016, 01:10 PM

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QUOTE(shinchan^^ @ Nov 2 2016, 08:42 AM)
HDR of the TLOU remastered?

how big is the diff since remastered already sharp and crisp
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HDR is all about superior contrast if I'm not mistaken, the real concern is how many people have such high end TV with true HDR capability? If I'm not mistaken there's very few truly top of the range TV with such features, at price tags that most would not even consider.
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post Nov 2 2016, 02:30 PM

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QUOTE(edthrax @ Nov 2 2016, 02:14 PM)
I bought a Samsung 55 inch JS8000 last year for RM7499,a low input lag, quantum dot, 4K HDR capable tv...... now 2016, i think you can get a HDR capable TV at a good price.

If u find someone selling the JS8000 series at good price.. grab it while u can, it is an awesome TV, Picture quality is superb..
Finally getting used to the VR experience. RIGS still nauseates me, but others titles I'm finally having a good time with. now deciding to purchase Eve Valkyrie or not..
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Thanks for the update, but my next purchase/upgrade would be targeted at 65" and above, having wall size screen is always my fancy. Perhaps VR when the screen is crisp enough will be a good alternative solution for the urge to go ever bigger biggrin.gif
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post Nov 2 2016, 08:15 PM

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QUOTE(SSJBen @ Nov 2 2016, 05:09 PM)
4k TVs. Out of topic perhaps.
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Just curious, how about 8k tv. I've read before that making 4K tv is actually the easier route for manufacturer than pushing other display fidelity, hence I would assume 8k tv isn't that difficult or costly to make, perhaps the manufacturer are saving it for the next wave so consumer will have upgrade again from 4K to 8k. doh.gif
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post Nov 3 2016, 08:47 AM

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QUOTE(SSJBen @ Nov 2 2016, 09:56 PM)
It's not the matter of design complexity, it's the matter of logistics and materials cost.

8k TVs below 75" are pointless. So the only way up is to keep going bigger. The sharp 8k TV is actually a mediocre TV, all it has going is the resolution and size. But everything else from backlight, panel, processors, and so on are just subpar stuff. It's not cheap to have a 75" TV or larger to employ many of the features in mid-high range TVs of today.

Logistics wise, the bigger you go the bigger the headache for shipping, the bigger the problem for packaging, the more electronic chain stores have to plan and spend on manpower to send and install TVs of larger magnitudes.

So one thing at a time, resolution isn't everything.

But let's stop going off topic.
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I think logistic is really not a big problem when we consider that bulky appliances like refrigerator, washing machine, dryer etc can be shipped and sold at reasonable price after including logistic. Agreed that many of the cheap and big size Sharps TV are really hideous low quality display, resolution alone cannot make a tv look nice doh.gif

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