Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

 Server Maintenance 1Mar 10pm - 1am 2Mar

views
     
oRoXoRo
post Apr 29 2014, 09:06 AM

Level 1 Audiophile
******
Senior Member
1,630 posts

Joined: Jul 2005


Information can be found here

http://diablo.somepage.com/info/patches-future#pc-minor

Some info:

Next Minor PC Patch: Patch 2.0.5
The next Diablo III PC / Mac patch will be a minor bug fix and game balance patch, titled Patch 2.0.5. Here are details on the changes and fixes that are expected for that patch.
There may be additional minor patches in the near future (like a patch 2.0.6), if they are needed to deal with more bugs and balance concerns, before the major patch 2.1 arrives in a couple of months.
Patch 2.0.5 is very near release, and could arrive on any Tuesday. If it is fully ready, it could go live during the server maintenance this Tuesday, April 29.
oRoXoRo
post Apr 29 2014, 09:52 AM

Level 1 Audiophile
******
Senior Member
1,630 posts

Joined: Jul 2005


Ok I will try

Adventure Mode Drop Increases
There are three big changes coming for Adventure Mode rewards in patch 2.0.5, that are designed to make it more rewarding to fight the tougher monsters on higher Torment difficulty levels:
Horadric Caches will now drop the Torment-only Legendary and Set items.
The chance of any Legendary item dropping from a Horadric Cache, will increase with each Torment difficulty.
The higher the Torment difficulty, the more Blood Shards will be dropped by Rift Guardians.
These changes will make it more worthwhile for well-geared characters to farm Torment II and above, instead of continuing to farm Torment I difficulty even when they could handle the tougher difficulties.

Unsocketing Gold Costs Reduced
The cost of unsocketing Flawless Imperial, Royal, and Flawless Royal gems will all be reduced in an upcoming patch, to make it a bit easier to move gems between items.

• Flawless Imperial from 150k to 125k
• Royal from 250k to 150k
• Flawless Royal from 500k to 175k

Vote Kick Restrictions Removed
The Vote Kick system allows the players in a group to remove another player who is not participating. The system has been fairly restricted so far, and some of those restrictions are being lifted in the upcoming patch.

Damage Buff for Legendary Mojos and Sources
There were changes to the Legendary Wizard Sources and Witch Doctor Mojo holdable items, in patch 2.0.4. Those items will be updated further in patch 2.0.5, with a boost in their base damage.

Elemental Damage on Weapons
There is a long-standing bug with weapon damage. Specifically, on weapons the affix +X% Damage does not affect the affix +(A-B)[Element] Damage when [Element] is anything other than "black" or "no-element" damage. See the thread for further discussion of the issue. A fix has been implemented and is scheduled to go in with patch 2.0.5. The fix will probably retroactively change weapons that already exist in game, so it is worth keeping around any weapons that will become more powerful with this change.

Fix for Rare Items From Gambling
As characters complete Bounties in Adventure Mode, they receive Blood Shards that can be used to "gamble", by purchasing unknown items from Kadala. Currently the Rare items that are obtained through gambling can sometimes be equipment that the character is unable to equip. For example, a Wizard could gamble for a 1-Hand weapon, and receive a Fist weapon that only Monks can use. This will be fixed in patch 2.0.5, so that those items will be class-appropriate. (This is already the case for Legendary items obtained through gambling, so it won't make a difference in obtaining those more powerful items.)

Changing the Healing Stat
Wyatt Cheng took to the forums to discuss the balance of the Damage, Toughness, and Healing summary stats. Those new meta-stats that arrived in patch 2.0 are still being refined, both in what they reflect and how players view them. The Healing summary stat may be changed further, in an upcoming patch.

Crusader Deaths from Iron Skin and Laws of Justice
There is currently a bug that involves using the Crusader skills Iron Skin - Reflective Skin and Laws of Justice - Protect the Innocent together; using both skills at the same time can instantly kill a Crusader character. If this bug cannot be fixed via a hotfix, it will likely be taken care of in the next patch, as with previous such bugs.


oRoXoRo
post Apr 29 2014, 10:57 AM

Level 1 Audiophile
******
Senior Member
1,630 posts

Joined: Jul 2005


Are you referring to this?

Workaround for "laggy" cursor speeds

I wanted to post something here to make everyone aware of this issue and to also present a workaround for this if you encounter it.

The basic issue is if your Windows DPI setting set to 125% in Display Settings (learn more about this here), your cursor will "lag" in the game. The current workaround for this is to simply change your text size from Medium - 125% to Smaller - 100% (the default). This will resolve the issue and allow you to play with a normal cursor speed.

As we are currently aware of what causes this and have a viable workaround in place, we do not require any additional reports about this issue at this time. We really appreciate the reports you have provided about this until now however, and hope this helps alleviate the issues some of you may be having. Thanks again!

 

Change to:
| Lo-Fi Version
0.0247sec    0.80    7 queries    GZIP Disabled
Time is now: 27th November 2025 - 12:34 PM